Player Matchup

Izanami
Izanami
BigE040601
Izanami
Level 31
God Stats
7W - 1L
1,684 SR
Queue Stats
144W - 123L
1,547 Elo+
Solo
Yemoja
Yemoja
Drkingd2
Yemoja
Level 28
God Stats
254W - 245L
1,506 SR
Queue Stats
635W - 633L
1,513 Elo+
Solo
Hun Batz
Hun Batz
XxClutchxX98
Hun Batz
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 282L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
dwall235
Cthulhu
Level 17
God Stats
2W - 3L
1,292 SR
Queue Stats
64W - 66L
1,480 Elo+
Party 1
Mercury
Mercury
pringles48439
Mercury
Level 33
God Stats
43W - 49L
1,595 SR
Queue Stats
322W - 308L
1,536 Elo+
Party 1
Team Averages
Level 29
1,515 SR
1,530 Elo+

VS

Team Averages
Level 18
1,457 SR
1,480 Elo+
Neith
Neith
CONEandFRIENDS
Neith
Level 27
God Stats
60W - 58L
1,623 SR
Queue Stats
197W - 170L
1,548 Elo+
Solo
Susano
Susano
FallenAngel3156
Susano
Level 5
God Stats
5W - 7L
1,166 SR
Queue Stats
11W - 13L
1,497 Elo+
Solo
Zeus
Zeus
LadyDeathtouch_
Zeus
Level 27
God Stats
26W - 25L
1,495 SR
Queue Stats
124W - 121L
1,390 Elo+
Solo
Cerberus
Cerberus
Namikaze_Lord4th
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,504 Elo+
Solo
Fenrir
Fenrir
WowieKazowee
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigE040601
Izanami
20
15 / 3 / 23
14,404
1,200
37,408
15,184
6,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Drkingd2
Yemoja
20
3 / 0 / 22
12,336
1,028
5,976
10,645
8,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
XxClutchxX98
Hun Batz
20
11 / 4 / 22
13,215
1,101
29,965
16,696
7,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
dwall235
Cthulhu
19
5 / 2 / 21
12,215
1,018
13,016
15,122
17,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
19
11 / 3 / 9
13,197
1,100
15,808
11,589
4,746
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 7
12,669
1,056
21,595
21,571
8,148
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 10 / 9
10,842
904
5,419
18,908
7,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 10 / 4
12,909
1,076
19,565
18,234
6,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 3 / 9
10,712
893
8,347
22,550
26,340
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
18
0 / 14 / 7
10,680
890
5,151
26,069
14,138
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
48
45
Kills
12
12
Deaths
45
97
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigE040601
Izanami
15
3
23
8.83
L
5
8
7
1.06
W
Yemoja
Drkingd2
Yemoja
3
0
22
14
L
1
10
9
0.55
L
6
10
4
0.8
L
0
3
9
1.5
L
Fenrir
0
14
7
0.25
W
Hun Batz
XxClutchxX98
Hun Batz
11
4
22
5.5
W
Cthulhu
dwall235
Cthulhu
5
2
21
7.75
W
Mercury
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,173
Damage
60,077
69,236
Taken
107,332
45,289
Mitigated
62,791
15,662
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigE040601
Izanami
37,408
23,928
0
1,689
15,184
6,433
0
7,963
7,221
0
59,000
L
21,595
15,142
0
1,941
21,571
8,148
0
1,939
19,632
0
45,643
W
Yemoja
Drkingd2
Yemoja
5,976
976
7,810
3,373
10,645
8,303
0
4,183
6,462
12,427
0
L
5,419
347
0
0
18,908
7,957
0
3,869
15,039
0
13,839
L
19,565
1,445
108
460
18,234
6,208
0
3,078
15,156
43,473
0
L
8,347
613
544
4,559
22,550
26,340
0
5,417
17,133
22,986
0
L
Fenrir
5,151
1,713
0
595
26,069
14,138
0
4,689
21,380
0
16,519
W
Hun Batz
XxClutchxX98
Hun Batz
29,965
11,564
0
393
16,696
7,812
0
5,402
11,294
0
49,441
W
Cthulhu
dwall235
Cthulhu
13,016
1,344
614
284
15,122
17,995
0
6,931
8,191
30,136
0
W
Mercury
15,808
9,729
0
1,499
11,589
4,746
0
3,433
7,843
0
34,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,367
Gold Earned
57,812
183
Minions Killed
182
13
Camps Cleared
5
1,172,481
Distance Traveled
1,038,768
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,404
1,200
60
5
2
204,377
0
L
Neith
12,669
1,056
55
5
1
202,782
0
W
Yemoja
12,336
1,028
8
1
0
239,453
0
L
Susano
10,842
904
12
1
1
214,185
1
L
Zeus
12,909
1,076
66
6
2
195,903
1
L
Cerberus
10,712
893
27
2
1
222,178
0
L
Fenrir
10,680
890
22
2
0
203,720
0
W
Hun Batz
13,215
1,101
45
4
0
229,680
0
W
Cthulhu
12,215
1,018
32
3
0
230,642
1
W
Mercury
13,197
1,100
38
3
11
268,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role