Player Matchup

The Morrigan
The Morrigan
Chloxic
The Morrigan
Level 125
God Stats
33W - 33L
1,468 SR
Queue Stats
896W - 677L
1,599 Elo+
Party 1
Ares
Ares
DripNoWater
Ares
Level 108
God Stats
6W - 3L
1,578 SR
Queue Stats
429W - 315L
1,619 Elo+
Party 1
Fenrir
Fenrir
mercer8920
Fenrir
Level 160
God Stats
5W - 1L
1,687 SR
Queue Stats
253W - 222L
1,469 Elo+
Party 1
Team Averages
Level 131
1,578 SR
1,562 Elo+

VS

Team Averages
Level 61
1,514 SR
1,450 Elo+
Tiamat
Tiamat
AemXeroLore
Tiamat
Level 11
God Stats
2W - 2L
1,488 SR
Queue Stats
5W - 8L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElBandidoGuapo
Tsukuyomi
Level 82
God Stats
12W - 13L
1,507 SR
Queue Stats
209W - 270L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
eZe0
Cthulhu
Level 89
God Stats
26W - 35L
1,547 SR
Queue Stats
195W - 236L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chloxic
The Morrigan
15
1 / 3 / 8
10,803
635
13,133
11,172
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 7
11,687
687
10,030
17,982
17,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
mercer8920
Fenrir
16
7 / 4 / 5
11,841
697
18,507
18,416
17,806
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 2 / 6
9,604
565
8,157
12,628
12,216
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ElBandidoGuapo
Tsukuyomi
12
4 / 6 / 5
10,454
615
11,767
13,430
7,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
eZe0
Cthulhu
14
6 / 4 / 6
11,113
654
19,148
22,060
21,227
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
12
Kills
12
12
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
2
6
2.5
W
The Morrigan
Chloxic
The Morrigan
1
3
8
1.67
W
4
5
7
1.5
L
Tsukuyomi
ElBandidoGuapo
Tsukuyomi
4
6
5
1.08
L
Cthulhu
eZe0
Cthulhu
6
4
6
2.25
W
Fenrir
mercer8920
Fenrir
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
39,072
47,570
Taken
48,118
40,410
Mitigated
41,252
4,771
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,157
999
0
1,153
12,628
12,216
0
6,212
6,416
29,164
0
W
The Morrigan
Chloxic
The Morrigan
13,133
2,141
0
1,187
11,172
4,749
1,140
6,410
4,762
61,771
1,210
W
10,030
720
465
773
17,982
17,855
726
12,290
5,692
24,417
0
L
Tsukuyomi
ElBandidoGuapo
Tsukuyomi
11,767
3,656
0
378
13,430
7,809
0
5,575
7,855
0
25,363
L
Cthulhu
eZe0
Cthulhu
19,148
3,433
1,718
6,637
22,060
21,227
0
10,424
11,495
47,530
0
W
Fenrir
mercer8920
Fenrir
18,507
4,782
0
2,346
18,416
17,806
333
9,282
9,134
0
47,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
31,171
186
Minions Killed
150
12
Camps Cleared
3
877,848
Distance Traveled
840,473
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,604
565
43
3
2
294,320
2
W
The Morrigan
10,803
635
110
6
2
286,657
1
W
Ares
11,687
687
25
1
3
289,382
1
L
Tsukuyomi
10,454
615
37
2
1
259,874
3
L
Cthulhu
11,113
654
70
4
0
286,279
0
W
Fenrir
11,841
697
51
3
7
301,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role