Player Matchup

Serqet
Serqet
DKR_Damian
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,377 Elo+
Solo
Da Ji
Da Ji
JunkMysterion
Da Ji
Level 66
God Stats
11W - 15L
1,472 SR
Queue Stats
272W - 285L
1,539 Elo+
Solo
Cernunnos
Cernunnos
MaKaVeLiTheDo187
Cernunnos
Level 89
God Stats
4W - 3L
1,627 SR
Queue Stats
122W - 139L
1,409 Elo+
Solo
Cabrakan
Cabrakan
NeuxSnow8
Cabrakan
Level 77
God Stats
4W - 4L
1,712 SR
Queue Stats
196W - 244L
1,353 Elo+
Solo
Agni
Agni
bcExKasL
Agni
Level 101
God Stats
0W - 1L
1,538 SR
Queue Stats
333W - 325L
1,508 Elo+
Solo
Team Averages
Level 83
1,570 SR
1,437 Elo+

VS

Team Averages
Level 64
1,575 SR
1,595 Elo+
Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Ali37718
Nox
Level 109
God Stats
1W - 2L
1,271 SR
Queue Stats
510W - 375L
1,615 Elo+
Party 1
Nemesis
Nemesis
Ali_Quieen
Nemesis
Level 21
God Stats
2W - 0L
1,712 SR
Queue Stats
40W - 11L
1,693 Elo+
Party 1
Skadi
Skadi
C4_POLICE_061
Skadi
Level 87
God Stats
146W - 82L
1,628 SR
Queue Stats
552W - 469L
1,507 Elo+
Party 1
Odin
Odin
i_will_f_you_ali
Odin
Level 12
God Stats
5W - 2L
1,762 SR
Queue Stats
45W - 21L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DKR_Damian
Serqet
11
0 / 4 / 5
7,771
432
2,390
13,544
7,820
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 7 / 1
8,643
480
8,230
12,945
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
13
1 / 5 / 0
7,986
444
6,128
10,318
3,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
NeuxSnow8
Cabrakan
12
0 / 7 / 0
7,425
413
3,630
13,177
8,876
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
12
1 / 7 / 2
8,100
450
7,766
9,580
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 15
9,087
505
4,460
10,877
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 1 / 10
10,061
559
8,753
10,945
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ali_Quieen
Nemesis
16
4 / 2 / 6
9,913
551
6,913
11,751
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
11 / 1 / 4
9,993
555
9,026
9,862
3,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 1 / 7
10,437
580
10,525
11,816
12,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
6
Kills
30
30
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
15
7.5
W
8
1
10
13
W
Nemesis
Ali_Quieen
Nemesis
4
2
6
3.5
W
11
1
4
13
L
Serqet
DKR_Damian
Serqet
0
4
5
0.63
L
4
7
1
0.64
L
Cernunnos
1
5
0
0.2
L
Cabrakan
NeuxSnow8
Cabrakan
0
7
0
0
L
Agni
1
7
2
0.29
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,144
Damage
39,677
59,564
Taken
55,251
26,798
Mitigated
35,982
7,682
Healing
19,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,460
330
533
2,418
10,877
9,920
272
1,412
9,465
26,771
0
W
8,753
410
295
4,068
10,945
4,550
1,337
1,758
9,187
57,055
0
W
Nemesis
Ali_Quieen
Nemesis
6,913
2,436
0
4,299
11,751
5,555
0
3,609
8,004
0
68,930
W
9,026
4,335
0
4,732
9,862
3,606
5,183
1,742
8,120
0
60,092
L
Serqet
DKR_Damian
Serqet
2,390
418
0
2,932
13,544
7,820
0
2,880
10,471
0
15,510
L
8,230
3,042
0
460
12,945
4,359
0
2,939
9,872
0
43,755
L
Cernunnos
6,128
2,494
0
2,128
10,318
3,224
23
2,952
7,220
0
45,993
L
Cabrakan
NeuxSnow8
Cabrakan
3,630
889
0
1,252
13,177
8,876
0
2,340
10,592
48,574
0
L
Agni
7,766
466
0
910
9,580
2,519
295
2,312
7,175
38,513
0
W
10,525
2,702
0
3,627
11,816
12,351
47
2,473
8,941
222
51,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,925
Gold Earned
49,491
309
Minions Killed
470
0
Camps Cleared
0
1,495,524
Distance Traveled
1,754,412
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,087
505
8
0
0
344,550
5
W
Nox
10,061
559
106
6
0
303,372
2
W
Nemesis
9,913
551
114
6
0
427,094
2
W
Skadi
9,993
555
131
7
0
333,208
2
L
Serqet
7,771
432
24
1
0
322,853
2
L
Da Ji
8,643
480
59
3
0
337,428
1
L
Cernunnos
7,986
444
79
4
0
270,594
2
L
Cabrakan
7,425
413
86
5
0
252,656
3
L
Agni
8,100
450
61
3
0
311,993
1
W
Odin
10,437
580
111
6
0
346,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role