Player Matchup

Scylla
Scylla
GloryBooty5941
Scylla
Level 23
God Stats
0W - 3L
1,323 SR
Queue Stats
21W - 20L
1,464 Elo+
Party 4
Arachne
Arachne
GloryButt
Arachne
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 28L
1,422 Elo+
Party 4
Nike
Nike
Gluwie
Nike
Level 102
God Stats
10W - 7L
1,609 SR
Queue Stats
332W - 287L
1,616 Elo+
Party 3
Danzaburou
Danzaburou
PrimordialDraco
Danzaburou
Level 16
God Stats
1W - 4L
1,383 SR
Queue Stats
64W - 45L
1,356 Elo+
Party 3
Bacchus
Bacchus
Tofuboyy
Bacchus
Level 18
God Stats
7W - 7L
1,693 SR
Queue Stats
92W - 69L
1,565 Elo+
Party 3
Team Averages
Level 37
1,502 SR
1,485 Elo+

VS

Team Averages
Level 41
1,566 SR
1,528 Elo+
Artemis
Artemis
Ausmara
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,412 Elo+
Solo
Ymir
Ymir
NCAT1891
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,622 Elo+
Party 1
Bellona
Bellona
Standupguy0
Bellona
Level 129
God Stats
27W - 21L
1,818 SR
Queue Stats
498W - 483L
1,538 Elo+
Party 1
Raijin
Raijin
WildCaesar
Raijin
Level 29
God Stats
4W - 5L
1,484 SR
Queue Stats
123W - 133L
1,533 Elo+
Party 2
Fenrir
Fenrir
azuliee
Fenrir
Level 28
God Stats
32W - 32L
1,530 SR
Queue Stats
103W - 103L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,895
393
3,304
5,020
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
GloryButt
Arachne
11
4 / 7 / 4
7,526
502
5,728
12,023
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
Gluwie
Nike
16
5 / 1 / 6
9,226
615
11,626
13,095
9,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
PrimordialDraco
Danzaburou
13
6 / 4 / 2
8,132
542
9,300
10,818
3,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Tofuboyy
Bacchus
12
3 / 1 / 10
7,630
509
6,868
11,275
9,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ausmara
Artemis
13
1 / 4 / 4
7,842
523
6,954
9,023
2,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
5 / 5 / 3
8,977
598
5,330
11,956
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Standupguy0
Bellona
14
4 / 2 / 3
8,546
570
9,462
11,318
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
WildCaesar
Raijin
15
7 / 4 / 2
9,388
626
7,047
11,491
5,085
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
azuliee
Fenrir
11
1 / 4 / 5
7,550
503
4,731
10,370
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
19
Kills
18
19
Deaths
19
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ausmara
Artemis
1
4
4
0.75
L
1
6
2
0.33
L
Arachne
GloryButt
Arachne
4
7
4
0.86
L
Nike
Gluwie
Nike
5
1
6
8
W
Ymir
5
5
3
1.3
L
Danzaburou
PrimordialDraco
Danzaburou
6
4
2
1.75
W
Bellona
Standupguy0
Bellona
4
2
3
2.75
L
Bacchus
Tofuboyy
Bacchus
3
1
10
8
W
Raijin
WildCaesar
Raijin
7
4
2
2
W
Fenrir
azuliee
Fenrir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,826
Damage
33,524
52,231
Taken
54,158
28,488
Mitigated
29,440
11,966
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ausmara
Artemis
6,954
4,918
0
3,389
9,023
2,734
1,112
869
8,154
0
41,730
L
3,304
242
0
0
5,020
1,525
57
2,883
2,137
22,905
0
L
Arachne
GloryButt
Arachne
5,728
3,840
0
2,154
12,023
5,172
432
2,603
9,420
0
28,926
L
Nike
Gluwie
Nike
11,626
1,183
0
4,382
13,095
9,430
666
3,383
9,712
9,967
51,817
W
Ymir
5,330
402
0
1,332
11,956
7,814
0
3,897
7,945
28,516
0
L
Danzaburou
PrimordialDraco
Danzaburou
9,300
5,105
0
2,160
10,818
3,300
1,106
3,067
7,751
0
45,317
W
Bellona
Standupguy0
Bellona
9,462
2,012
0
3,263
11,318
10,139
0
2,418
8,900
11,179
35,653
L
Bacchus
Tofuboyy
Bacchus
6,868
780
0
3,270
11,275
9,061
0
2,808
8,467
25,407
0
W
Raijin
WildCaesar
Raijin
7,047
719
0
3,450
11,491
5,085
779
4,325
7,121
57,899
0
W
Fenrir
azuliee
Fenrir
4,731
649
0
743
10,370
3,668
0
1,855
8,440
0
40,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
42,303
334
Minions Killed
393
0
Camps Cleared
0
1,291,451
Distance Traveled
1,406,534
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,842
523
71
5
0
278,121
3
L
Scylla
5,895
393
28
2
0
170,723
0
L
Arachne
7,526
502
52
3
0
248,511
1
L
Nike
9,226
615
132
9
0
305,988
4
W
Ymir
8,977
598
45
3
0
278,077
0
L
Danzaburou
8,132
542
88
6
0
261,332
2
W
Bellona
8,546
570
90
6
0
323,630
0
L
Bacchus
7,630
509
34
2
0
304,897
2
W
Raijin
9,388
626
109
7
0
257,383
6
W
Fenrir
7,550
503
78
5
0
269,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role