Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Clonerdealler19
Agni
Level 23
God Stats
4W - 9L
1,258 SR
Queue Stats
83W - 70L
1,410 Elo+
Solo
Medusa
Medusa
IShotYaDog
Medusa
Level 27
God Stats
67W - 44L
1,570 SR
Queue Stats
437W - 474L
1,431 Elo+
Solo
Hun Batz
Hun Batz
ThaBonJon
Hun Batz
Level 4
God Stats
1W - 1L
1,301 SR
Queue Stats
4W - 4L
1,043 Elo+
Party 2
Danzaburou
Danzaburou
trustay
Danzaburou
Level 4
God Stats
4W - 3L
1,322 SR
Queue Stats
6W - 5L
1,362 Elo+
Party 2
Team Averages
Level 29
1,390 SR
1,349 Elo+

VS

Team Averages
Level 18
1,500 SR
1,479 Elo+
King Arthur
King Arthur
CeeenrrtVert
King Arthur
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 17L
1,503 Elo+
Party 3
Fenrir
Fenrir
Ferosos
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 145L
1,422 Elo+
Solo
Bakasura
Bakasura
R3CKL3SSJAY
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 19L
1,459 Elo+
Party 1
Chaac
Chaac
RIPKOBEBEAN
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Vette Vert
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 2 / 27
11,801
1,073
17,425
6,701
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 5 / 21
11,791
1,072
14,357
12,517
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
IShotYaDog
Medusa
19
6 / 3 / 23
11,691
1,063
19,377
11,890
6,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
ThaBonJon
Hun Batz
18
2 / 4 / 32
11,192
1,017
12,441
14,045
7,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
trustay
Danzaburou
20
22 / 2 / 17
15,623
1,420
45,633
13,795
8,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CeeenrrtVert
King Arthur
17
2 / 8 / 10
10,689
972
9,612
23,763
25,364
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
Ferosos
Fenrir
17
1 / 12 / 10
10,320
938
9,766
22,397
10,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
R3CKL3SSJAY
Bakasura
16
2 / 14 / 5
10,275
934
5,169
25,353
9,712
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 3 / 10
12,142
1,104
12,952
29,600
37,725
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Vette Vert
Baron Samedi
17
5 / 5 / 7
12,036
1,094
14,311
18,201
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
58
42
Kills
16
16
Deaths
42
120
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
27
9.25
L
King Arthur
CeeenrrtVert
King Arthur
2
8
10
0.88
W
7
5
21
3.5
L
Fenrir
Ferosos
Fenrir
1
12
10
0.5
W
Medusa
IShotYaDog
Medusa
6
3
23
5.83
L
Bakasura
R3CKL3SSJAY
Bakasura
2
14
5
0.32
L
6
3
10
3.67
W
Hun Batz
ThaBonJon
Hun Batz
2
4
32
4.5
L
Baron Samedi
Vette Vert
Baron Samedi
5
5
7
1.7
W
Danzaburou
trustay
Danzaburou
22
2
17
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,233
Damage
51,810
58,948
Taken
119,314
31,006
Mitigated
92,858
20,159
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,425
456
12,376
3,470
6,701
3,788
0
1,831
4,760
29,577
0
L
King Arthur
CeeenrrtVert
King Arthur
9,612
886
0
284
23,763
25,364
0
6,303
17,460
0
22,414
W
14,357
1,899
0
512
12,517
5,651
0
5,691
6,741
33,144
0
L
Fenrir
Ferosos
Fenrir
9,766
2,436
0
1,750
22,397
10,445
0
4,006
18,391
162
19,791
W
Medusa
IShotYaDog
Medusa
19,377
8,747
0
1,230
11,890
6,192
0
1,829
9,936
0
39,951
L
Bakasura
R3CKL3SSJAY
Bakasura
5,169
3,046
0
65
25,353
9,712
0
8,725
16,628
0
8,846
L
12,952
3,121
0
5,294
29,600
37,725
0
6,482
23,118
0
39,622
W
Hun Batz
ThaBonJon
Hun Batz
12,441
3,717
0
0
14,045
7,047
0
2,358
11,577
0
28,609
L
Baron Samedi
Vette Vert
Baron Samedi
14,311
3,063
983
2,296
18,201
9,612
0
6,266
11,935
32,365
0
W
Danzaburou
trustay
Danzaburou
45,633
27,752
0
2,571
13,795
8,328
0
2,708
10,957
0
59,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,098
Gold Earned
55,462
188
Minions Killed
160
3
Camps Cleared
8
907,070
Distance Traveled
976,191
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,801
1,073
26
2
1
207,112
0
L
King Arthur
10,689
972
40
4
0
183,478
0
W
Agni
11,791
1,072
43
4
2
163,859
0
L
Fenrir
10,320
938
27
2
1
179,651
0
W
Medusa
11,691
1,063
43
4
0
145,420
0
L
Bakasura
10,275
934
5
0
1
209,144
0
L
Chaac
12,142
1,104
41
4
4
221,484
1
W
Hun Batz
11,192
1,017
43
4
0
196,600
0
L
Baron Samedi
12,036
1,094
47
4
2
182,434
0
W
Danzaburou
15,623
1,420
33
3
0
194,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role