Player Matchup

Morgan Le Fay
Morgan Le Fay
CrabDaddyUwU
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,431 SR
Queue Stats
83W - 61L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Monster Splat
Cthulhu
Level 18
God Stats
32W - 22L
1,527 SR
Queue Stats
48W - 32L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
THAT AWSOMEGUY6
Danzaburou
Level 26
God Stats
8W - 6L
1,542 SR
Queue Stats
178W - 149L
1,525 Elo+
Party 1
Ares
Ares
XxGOATMANxX2025
Ares
Level 9
God Stats
24W - 16L
1,549 SR
Queue Stats
37W - 30L
1,498 Elo+
Party 1
Izanami
Izanami
vThe Gunslinger
Izanami
Level 25
God Stats
27W - 13L
1,499 SR
Queue Stats
73W - 55L
1,507 Elo+
Party 1
Team Averages
Level 21
1,510 SR
1,521 Elo+

VS

Team Averages
Level 19
1,565 SR
1,427 Elo+
Loki
Loki
CurlyHead_Uchiha
Loki
Level 12
God Stats
4W - 2L
1,708 SR
Queue Stats
16W - 16L
1,440 Elo+
Party 2
Olorun
Olorun
Rambo_xx04
Olorun
Level 36
God Stats
3W - 3L
1,614 SR
Queue Stats
19W - 21L
1,409 Elo+
Party 2
Thor
Thor
x3LTRAVI3SOx
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,507 Elo+
Party 2
Fenrir
Fenrir
xMUSTANG19x
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,481 Elo+
Party 2
Ymir
Ymir
xmiguel02x
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrabDaddyUwU
Morgan Le Fay
16
12 / 0 / 15
10,387
1,298
16,327
2,572
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
16
4 / 0 / 23
10,304
1,288
7,505
5,610
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
THAT AWSOMEGUY6
Danzaburou
16
3 / 0 / 17
8,983
1,123
10,387
4,229
1,914
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 24
8,818
1,102
6,776
7,123
6,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
10 / 0 / 18
10,473
1,309
15,109
2,834
1,329
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

373

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,231
904
3,086
9,160
3,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Rambo_xx04
Olorun
13
0 / 4 / 0
7,346
918
2,287
10,314
3,912
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 0
7,654
957
7,184
14,255
5,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fenrir
13
0 / 9 / 0
7,324
916
4,575
14,984
7,310
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 3 / 1
7,564
946
1,430
12,610
9,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
3
30
Kills
1
1
Deaths
30
97
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CrabDaddyUwU
Morgan Le Fay
12
0
15
19.5
L
0
7
1
0.07
W
Cthulhu
4
0
23
15.5
L
Olorun
Rambo_xx04
Olorun
0
4
0
0
W
Danzaburou
THAT AWSOMEGUY6
Danzaburou
3
0
17
11.5
W
1
1
24
13
W
10
0
18
19
L
1
7
0
0.14
L
Fenrir
0
9
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,104
Damage
18,562
22,368
Taken
61,323
14,759
Mitigated
29,426
7,106
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CrabDaddyUwU
Morgan Le Fay
16,327
1,138
270
1,156
2,572
1,230
0
190
2,382
31,421
0
L
3,086
578
0
37
9,160
3,137
0
5,076
4,084
0
10,137
W
Cthulhu
7,505
367
658
2,722
5,610
4,004
0
881
4,729
20,543
0
L
Olorun
Rambo_xx04
Olorun
2,287
1,309
1,132
1,477
10,314
3,912
0
5,025
5,289
13,097
0
W
Danzaburou
THAT AWSOMEGUY6
Danzaburou
10,387
3,528
348
1,374
4,229
1,914
0
520
3,709
0
22,605
W
6,776
214
0
0
7,123
6,282
0
1,648
5,475
9,494
0
W
15,109
10,959
0
578
2,834
1,329
0
478
2,356
0
25,983
L
7,184
1,203
0
115
14,255
5,136
0
5,815
8,440
0
16,484
L
Fenrir
4,575
766
0
443
14,984
7,310
0
7,017
7,967
0
11,877
L
1,430
125
0
72
12,610
9,931
0
7,675
4,935
8,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,965
Gold Earned
37,119
135
Minions Killed
99
7
Camps Cleared
3
887,245
Distance Traveled
717,120
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,387
1,298
36
5
0
187,925
0
L
Loki
7,231
904
13
2
0
132,809
0
W
Cthulhu
10,304
1,288
38
5
0
181,025
0
L
Olorun
7,346
918
29
4
2
129,836
1
W
Danzaburou
8,983
1,123
27
3
1
180,720
0
W
Ares
8,818
1,102
6
1
1
176,150
0
W
Izanami
10,473
1,309
28
4
5
161,425
0
L
Thor
7,654
957
21
3
0
149,504
0
L
Fenrir
7,324
916
14
2
0
149,119
0
L
Ymir
7,564
946
22
3
1
155,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role