Player Matchup

Raijin
Raijin
 
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Mevan97
Gilgamesh
Level 23
God Stats
34W - 32L
1,710 SR
Queue Stats
157W - 191L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
binod
Hun Batz
Level 19
God Stats
22W - 20L
1,415 SR
Queue Stats
53W - 57L
1,330 Elo+
Solo
Ares
Ares
franky0841
Ares
Level 24
God Stats
5W - 1L
1,719 SR
Queue Stats
43W - 55L
1,357 Elo+
Solo
Izanami
Izanami
iwannalickyoocat
Izanami
Level 21
God Stats
5W - 0L
1,729 SR
Queue Stats
142W - 108L
1,713 Elo+
Solo
Team Averages
Level 23
1,615 SR
1,463 Elo+

VS

Team Averages
Level 16
1,407 SR
1,420 Elo+
Baba Yaga
Baba Yaga
Acolyt3
Baba Yaga
Level 7
God Stats
0W - 3L
1,333 SR
Queue Stats
3W - 6L
1,439 Elo+
Solo
Charybdis
Charybdis
BlackHawkFAT
Charybdis
Level 17
God Stats
6W - 14L
1,451 SR
Queue Stats
64W - 58L
1,477 Elo+
Solo
Achilles
Achilles
HallOfMandos
Achilles
Level 26
God Stats
0W - 1L
1,350 SR
Queue Stats
17W - 20L
1,241 Elo+
Solo
King Arthur
King Arthur
pedro112
King Arthur
Level 28
God Stats
2W - 3L
1,402 SR
Queue Stats
97W - 100L
1,445 Elo+
Solo
Ymir
Ymir
Армянорезка
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 4 / 3
8,926
496
8,653
12,412
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
Mevan97
Gilgamesh
14
5 / 2 / 2
9,086
505
6,387
9,353
7,929
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
binod
Hun Batz
14
1 / 3 / 7
9,065
504
4,871
11,219
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 5 / 8
7,830
435
2,200
13,605
9,441
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
15 / 1 / 2
12,306
684
21,649
10,912
4,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Acolyt3
Baba Yaga
16
7 / 3 / 1
9,832
546
11,578
11,558
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
BlackHawkFAT
Charybdis
14
3 / 5 / 1
8,197
455
5,734
12,492
3,451
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
HallOfMandos
Achilles
14
2 / 6 / 2
8,540
474
5,815
11,439
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
pedro112
King Arthur
12
2 / 6 / 4
7,715
429
5,386
15,634
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 8 / 4
6,696
372
2,082
16,238
5,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
27
Kills
14
15
Deaths
28
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
4
3
1.13
L
Baba Yaga
Acolyt3
Baba Yaga
7
3
1
2.5
L
Charybdis
BlackHawkFAT
Charybdis
3
5
1
0.7
L
Achilles
HallOfMandos
Achilles
2
6
2
0.5
W
Gilgamesh
Mevan97
Gilgamesh
5
2
2
3
W
Hun Batz
binod
Hun Batz
1
3
7
1.5
W
3
5
8
1.4
W
15
1
2
16
L
King Arthur
pedro112
King Arthur
2
6
4
0.67
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,760
Damage
30,595
57,501
Taken
67,361
30,764
Mitigated
25,624
13,721
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,653
1,024
0
4,601
12,412
4,564
1,011
6,201
6,211
46,944
0
L
Baba Yaga
Acolyt3
Baba Yaga
11,578
2,327
0
5,125
11,558
3,675
0
4,031
7,017
58,466
0
L
Charybdis
BlackHawkFAT
Charybdis
5,734
3,240
0
2,372
12,492
3,451
0
373
12,031
0
44,735
L
Achilles
HallOfMandos
Achilles
5,815
1,099
0
921
11,439
7,332
0
64
11,284
120
40,413
W
Gilgamesh
Mevan97
Gilgamesh
6,387
2,261
0
2,178
9,353
7,929
1,050
832
7,922
0
32,656
W
Hun Batz
binod
Hun Batz
4,871
497
0
3,926
11,219
4,354
1,745
863
10,267
0
56,296
W
2,200
581
0
0
13,605
9,441
561
4,359
9,197
11,360
0
W
21,649
15,147
0
3,016
10,912
4,476
5,069
1,511
9,308
0
119,324
L
King Arthur
pedro112
King Arthur
5,386
398
0
5,483
15,634
5,508
0
994
14,448
0
41,698
L
2,082
651
0
660
16,238
5,658
0
4,404
11,500
7,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,213
Gold Earned
40,980
489
Minions Killed
353
0
Camps Cleared
0
1,627,056
Distance Traveled
1,554,396
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,926
496
91
5
0
288,436
1
L
Baba Yaga
9,832
546
98
5
0
297,288
2
L
Charybdis
8,197
455
77
4
0
291,729
4
L
Achilles
8,540
474
88
5
0
324,275
5
W
Gilgamesh
9,086
505
72
4
0
352,994
3
W
Hun Batz
9,065
504
113
6
0
359,311
0
W
Ares
7,830
435
12
1
0
299,182
1
W
Izanami
12,306
684
201
11
0
327,133
5
L
King Arthur
7,715
429
80
4
0
328,582
0
L
Ymir
6,696
372
10
1
0
312,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role