Player Matchup

Charybdis
Charybdis
JustxYuri
Charybdis
Level 150
God Stats
4W - 6L
1,402 SR
Queue Stats
153W - 183L
1,534 Elo+
Party 2
Bacchus
Bacchus
ReportTyr
Bacchus
Level 133
God Stats
1W - 1L
1,493 SR
Queue Stats
25W - 23L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
hanger6
Cthulhu
Level 40
God Stats
3W - 7L
1,407 SR
Queue Stats
5W - 12L
1,338 Elo+
Solo
Team Averages
Level 108
1,434 SR
1,509 Elo+

VS

Team Averages
Level 101
1,396 SR
1,426 Elo+
Discordia
Discordia
OGadventuredad
Discordia
Level 127
God Stats
6W - 16L
1,448 SR
Queue Stats
430W - 408L
1,463 Elo+
Party 1
Charybdis
Charybdis
sabuteur007
Charybdis
Level 142
God Stats
2W - 8L
1,336 SR
Queue Stats
246W - 213L
1,516 Elo+
Party 1
Sobek
Sobek
xXXBIGDADDYXXx
Sobek
Level 34
God Stats
17W - 23L
1,404 SR
Queue Stats
33W - 69L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JustxYuri
Charybdis
14
1 / 1 / 7
10,058
629
7,032
12,387
4,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ReportTyr
Bacchus
15
10 / 1 / 2
12,360
773
12,090
18,005
33,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
hanger6
Cthulhu
13
1 / 1 / 8
9,935
621
8,267
10,352
6,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OGadventuredad
Discordia
12
0 / 4 / 1
8,759
547
10,395
7,792
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
sabuteur007
Charybdis
14
2 / 5 / 1
10,013
626
8,557
12,297
4,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 3 / 1
8,761
548
7,325
11,385
13,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
3
3
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
JustxYuri
Charybdis
1
1
7
4.5
L
Discordia
OGadventuredad
Discordia
0
4
1
0.13
W
Bacchus
ReportTyr
Bacchus
10
1
2
11
W
Cthulhu
hanger6
Cthulhu
1
1
8
5
L
Charybdis
sabuteur007
Charybdis
2
5
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
26,277
40,744
Taken
31,474
45,642
Mitigated
20,249
13,234
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
JustxYuri
Charybdis
7,032
2,885
0
4,811
12,387
4,894
2,042
6,946
5,264
0
54,401
L
Discordia
OGadventuredad
Discordia
10,395
658
0
505
7,792
2,790
0
5,941
1,851
31,179
0
W
Bacchus
ReportTyr
Bacchus
12,090
1,421
0
6,424
18,005
33,829
207
4,968
12,625
27,813
0
W
Cthulhu
hanger6
Cthulhu
8,267
104
951
1,048
10,352
6,919
111
5,538
4,497
25,651
0
L
Charybdis
sabuteur007
Charybdis
8,557
4,596
0
1,688
12,297
4,324
0
8,026
4,271
0
40,464
L
7,325
132
0
5,298
11,385
13,135
0
6,576
4,809
13,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
27,533
162
Minions Killed
159
6
Camps Cleared
7
948,780
Distance Traveled
813,589
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,058
629
81
5
4
293,181
4
L
Discordia
8,759
547
54
3
3
292,860
2
W
Bacchus
12,360
773
23
1
1
321,147
5
W
Cthulhu
9,935
621
58
4
1
334,452
4
L
Charybdis
10,013
626
85
5
4
239,751
0
L
Sobek
8,761
548
20
1
0
280,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role