Player Matchup

Hercules
Hercules
Academicten967
Hercules
Level 111
God Stats
4W - 3L
1,542 SR
Queue Stats
264W - 303L
1,464 Elo+
Party 1
Fenrir
Fenrir
BinauralBoot868
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,268 Elo+
Party 1
Janus
Janus
Velocitly
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,243 Elo+
Party 1
Team Averages
Level 67
1,514 SR
1,325 Elo+

VS

Team Averages
Level 110
1,474 SR
1,603 Elo+
Gilgamesh
Gilgamesh
Rs319
Gilgamesh
Level 124
God Stats
7W - 5L
1,500 SR
Queue Stats
383W - 287L
1,639 Elo+
Party 2
Charybdis
Charybdis
The956Boys
Charybdis
Level 123
God Stats
1W - 3L
1,441 SR
Queue Stats
405W - 269L
1,628 Elo+
Party 2
Sol
Sol
azrag36
Sol
Level 83
God Stats
24W - 13L
1,480 SR
Queue Stats
127W - 80L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 2 / 3
8,554
778
8,218
16,151
9,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 5
7,613
692
3,298
11,784
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Velocitly
Janus
11
1 / 8 / 2
7,762
706
4,188
10,166
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rs319
Gilgamesh
12
8 / 4 / 9
9,201
836
13,098
13,086
6,520
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
The956Boys
Charybdis
13
8 / 2 / 9
9,316
847
11,470
7,119
2,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
11
2 / 1 / 13
8,258
751
6,289
6,363
2,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
18
18
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
2
3
2.75
L
1
8
5
0.44
W
Gilgamesh
Rs319
Gilgamesh
8
4
9
3.13
W
Charybdis
The956Boys
Charybdis
8
2
9
6.25
L
Janus
Velocitly
Janus
1
8
2
0.25
W
Sol
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
30,857
38,101
Taken
26,568
15,250
Mitigated
11,712
5,693
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,218
1,652
0
4,439
16,151
9,198
0
2,360
13,791
0
21,198
L
3,298
389
0
1,254
11,784
3,651
0
2,312
9,472
0
8,041
W
Gilgamesh
Rs319
Gilgamesh
13,098
4,277
0
2,150
13,086
6,520
454
2,005
10,301
0
31,162
W
Charybdis
The956Boys
Charybdis
11,470
6,144
0
1,948
7,119
2,705
1,393
1,222
5,897
0
39,514
L
Janus
Velocitly
Janus
4,188
351
0
0
10,166
2,401
0
2,007
8,159
30,451
0
W
Sol
6,289
623
0
2,126
6,363
2,487
776
1,682
4,681
20,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,929
Gold Earned
26,775
93
Minions Killed
111
2
Camps Cleared
6
511,929
Distance Traveled
661,745
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,554
778
45
4
0
207,698
1
L
Fenrir
7,613
692
10
1
2
136,327
0
W
Gilgamesh
9,201
836
31
3
2
222,439
4
W
Charybdis
9,316
847
61
6
4
206,705
3
L
Janus
7,762
706
38
3
0
167,904
3
W
Sol
8,258
751
19
2
0
232,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role