Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
DIK_FITZWELL22
Sobek
Level 124
God Stats
6W - 4L
1,386 SR
Queue Stats
327W - 324L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
GODYO
Nu Wa
Level 160
God Stats
57W - 52L
1,560 SR
Queue Stats
2,737W - 2,862L
1,539 Elo+
Solo
Achilles
Achilles
I_Poop_On_Things
Achilles
Level 147
God Stats
5W - 7L
1,245 SR
Queue Stats
950W - 955L
1,483 Elo+
Party 2
Ares
Ares
TheGomitaPro90
Ares
Level 103
God Stats
1W - 0L
1,752 SR
Queue Stats
21W - 21L
1,499 Elo+
Party 3
Team Averages
Level 116
1,489 SR
1,501 Elo+

VS

Team Averages
Level 136
1,515 SR
1,477 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Killerdude247
King Arthur
Level 148
God Stats
1W - 3L
1,494 SR
Queue Stats
832W - 838L
1,503 Elo+
Solo
Discordia
Discordia
PearsUS
Discordia
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 50L
1,451 Elo+
Party 1
Scylla
Scylla
Vill_Vandall
Scylla
Level 149
God Stats
11W - 8L
1,579 SR
Queue Stats
700W - 716L
1,513 Elo+
Solo
Ullr
Ullr
okSparky
Ullr
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 95L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
14 / 3 / 8
10,543
1,054
11,207
12,037
7,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 17
9,128
913
3,512
12,859
12,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
GODYO
Nu Wa
17
3 / 1 / 19
10,152
1,015
13,673
6,908
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 2 / 15
9,953
995
8,949
20,783
22,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 3 / 16
9,156
916
9,819
11,791
13,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
5 / 4 / 4
9,575
958
11,541
7,344
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Killerdude247
King Arthur
12
1 / 11 / 3
7,531
753
6,028
16,105
5,816
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
PearsUS
Discordia
12
2 / 7 / 4
7,676
768
8,994
9,688
2,888
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
12
1 / 6 / 4
7,124
712
7,367
7,251
2,112
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
3 / 5 / 5
8,142
814
8,437
9,376
2,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
33
Kills
12
12
Deaths
33
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
3
8
6
L
Vulcan
 
Vulcan
5
4
4
1.75
W
2
3
17
3.5
W
Nu Wa
GODYO
Nu Wa
3
1
19
12.5
W
9
2
15
8.25
L
King Arthur
Killerdude247
King Arthur
1
11
3
0.23
L
Discordia
PearsUS
Discordia
2
7
4
0.57
W
5
3
16
4.33
L
Scylla
1
6
4
0.5
L
Ullr
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,160
Damage
42,367
64,378
Taken
49,764
59,771
Mitigated
16,020
30,104
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,207
2,095
1,082
8,124
12,037
7,786
321
3,888
7,933
0
22,898
L
Vulcan
 
Vulcan
11,541
3,762
0
1,043
7,344
2,249
0
3,790
3,325
39,578
0
W
3,512
112
2,356
3,502
12,859
12,752
280
5,196
7,663
7,544
0
W
Nu Wa
GODYO
Nu Wa
13,673
6,399
227
2,134
6,908
3,216
3,274
3,587
3,321
46,445
0
W
8,949
1,455
1,940
9,197
20,783
22,389
190
9,504
9,384
0
13,054
L
King Arthur
Killerdude247
King Arthur
6,028
1,745
595
1,148
16,105
5,816
0
8,085
7,797
0
17,468
L
Discordia
PearsUS
Discordia
8,994
452
642
695
9,688
2,888
0
4,888
4,518
20,769
0
W
9,819
358
818
724
11,791
13,628
307
5,727
6,064
14,486
0
L
Scylla
7,367
333
635
215
7,251
2,112
0
4,638
2,411
15,956
0
L
Ullr
8,437
1,759
638
966
9,376
2,955
0
5,603
3,460
0
16,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,932
Gold Earned
40,048
115
Minions Killed
122
0
Camps Cleared
0
1,029,318
Distance Traveled
898,046
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,543
1,054
28
3
0
239,043
1
L
Vulcan
9,575
958
66
7
0
224,154
0
W
Sobek
9,128
913
4
0
0
227,635
0
W
Nu Wa
10,152
1,015
57
6
0
161,785
0
W
Achilles
9,953
995
14
1
0
203,833
0
L
King Arthur
7,531
753
12
1
0
169,603
0
L
Discordia
7,676
768
20
2
0
167,718
1
W
Ares
9,156
916
12
1
0
197,022
0
L
Scylla
7,124
712
14
1
0
161,333
0
L
Ullr
8,142
814
10
1
0
175,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role