Player Matchup

Baba Yaga
Baba Yaga
Acolyt3
Baba Yaga
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,497 Elo+
Solo
Athena
Athena
LessanaAnihilo
Athena
Level 29
God Stats
7W - 5L
1,616 SR
Queue Stats
51W - 61L
1,332 Elo+
Solo
Nemesis
Nemesis
Marcosagj
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,631 Elo+
Solo
Medusa
Medusa
Resuky
Medusa
Level 10
God Stats
18W - 15L
1,618 SR
Queue Stats
93W - 77L
1,587 Elo+
Solo
King Arthur
King Arthur
pedro112
King Arthur
Level 28
God Stats
2W - 3L
1,484 SR
Queue Stats
97W - 100L
1,455 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,500 Elo+

VS

Team Averages
Level 23
1,640 SR
1,485 Elo+
Raijin
Raijin
 
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ACidorp
Danzaburou
Level 29
God Stats
4W - 1L
1,621 SR
Queue Stats
146W - 136L
1,361 Elo+
Solo
Ah Puch
Ah Puch
BlackHawkFAT
Ah Puch
Level 17
God Stats
2W - 2L
1,541 SR
Queue Stats
64W - 58L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
Mevan97
Gilgamesh
Level 23
God Stats
34W - 32L
1,659 SR
Queue Stats
157W - 191L
1,401 Elo+
Party 1
Erlang Shen
Erlang Shen
iwannalickyoocat
Erlang Shen
Level 21
God Stats
7W - 3L
1,878 SR
Queue Stats
142W - 108L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Acolyt3
Baba Yaga
8
1 / 1 / 0
4,388
488
1,459
4,427
1,275
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 3 / 0
3,875
431
1,605
5,101
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Marcosagj
Nemesis
6
1 / 1 / 1
4,530
503
1,800
4,844
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Resuky
Medusa
9
2 / 2 / 0
4,763
529
3,136
3,882
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
pedro112
King Arthur
8
0 / 2 / 0
4,356
484
1,631
5,848
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 1 / 0
5,471
608
2,610
3,506
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ACidorp
Danzaburou
8
0 / 1 / 2
4,785
532
1,144
4,810
1,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
BlackHawkFAT
Ah Puch
7
1 / 1 / 6
4,888
543
3,526
4,258
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mevan97
Gilgamesh
10
1 / 0 / 0
5,519
613
3,395
4,618
2,231
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
iwannalickyoocat
Erlang Shen
11
6 / 1 / 2
6,398
711
4,835
4,601
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
9
9
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
0
1
W
Danzaburou
ACidorp
Danzaburou
0
1
2
1
L
Baba Yaga
Acolyt3
Baba Yaga
1
1
0
1
W
Ah Puch
BlackHawkFAT
Ah Puch
1
1
6
4
L
0
3
0
0
L
Nemesis
Marcosagj
Nemesis
1
1
1
1.5
W
Gilgamesh
Mevan97
Gilgamesh
1
0
0
1
L
Medusa
Resuky
Medusa
2
2
0
1
W
Erlang Shen
iwannalickyoocat
Erlang Shen
6
1
2
7
L
King Arthur
pedro112
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,631
Damage
15,510
24,102
Taken
21,793
8,145
Mitigated
7,838
8,290
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,610
255
0
1,715
3,506
974
488
1,198
2,308
26,089
0
W
Danzaburou
ACidorp
Danzaburou
1,144
733
0
1,835
4,810
1,185
522
591
4,219
0
25,360
L
Baba Yaga
Acolyt3
Baba Yaga
1,459
210
0
1,917
4,427
1,275
0
2,334
1,807
19,893
0
W
Ah Puch
BlackHawkFAT
Ah Puch
3,526
304
207
2,021
4,258
1,109
412
965
3,293
15,120
0
L
1,605
482
0
977
5,101
1,606
0
1,210
3,891
5,645
0
L
Nemesis
Marcosagj
Nemesis
1,800
1,001
0
1,729
4,844
1,455
0
514
4,110
0
15,964
W
Gilgamesh
Mevan97
Gilgamesh
3,395
473
0
2,559
4,618
2,231
0
0
4,618
0
21,791
L
Medusa
Resuky
Medusa
3,136
847
0
1,287
3,882
1,019
0
1,746
2,136
0
27,326
W
Erlang Shen
iwannalickyoocat
Erlang Shen
4,835
2,734
0
2,211
4,601
2,339
0
310
4,291
0
39,859
L
King Arthur
pedro112
King Arthur
1,631
165
0
2,380
5,848
2,790
0
0
5,604
0
14,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,912
Gold Earned
27,061
170
Minions Killed
264
0
Camps Cleared
0
771,096
Distance Traveled
847,980
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,471
608
58
6
0
155,405
1
W
Danzaburou
4,785
532
51
6
0
161,653
2
L
Baba Yaga
4,388
488
26
3
0
145,545
1
W
Ah Puch
4,888
543
24
3
0
155,869
2
L
Athena
3,875
431
8
1
0
105,157
1
L
Nemesis
4,530
503
37
4
0
190,237
0
W
Gilgamesh
5,519
613
55
6
0
175,449
3
L
Medusa
4,763
529
68
8
0
149,318
4
W
Erlang Shen
6,398
711
76
8
0
199,604
3
L
King Arthur
4,356
484
31
3
0
180,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role