Player Matchup

Scylla
Scylla
Masters
Essentiall
Scylla
Masters
Level 160
God Stats
7W - 14L
1,516 SR
Queue Stats
337W - 315L
2,636 MMR
Solo
Thanatos
Thanatos
Diamond II
SQUIDZONFIRE
Thanatos
Diamond II
Level 147
God Stats
11W - 10L
1,653 SR
Queue Stats
151W - 130L
2,499 MMR
Solo
Danzaburou
Danzaburou
Masters
Xapher
Danzaburou
Masters
Level 123
God Stats
6W - 6L
1,373 SR
Queue Stats
206W - 156L
2,997 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Xxl-Legendz-lxX
Cthulhu
Diamond I
Level 157
God Stats
3W - 1L
1,760 SR
Queue Stats
293W - 279L
2,513 MMR
Solo
Serqet
Serqet
Diamond III
ƒеnrir
Serqet
Diamond III
Level 62
God Stats
15W - 11L
1,769 SR
Queue Stats
166W - 72L
2,358 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,614 SR
2,601 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,631 SR
2,327 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
Ciphyn
Artio
Masters
Level 154
God Stats
15W - 10L
1,830 SR
Queue Stats
58W - 43L
2,966 MMR
Solo
Loki
Loki
Masters
Mogify
Loki
Masters
Level 156
God Stats
45W - 33L
1,743 SR
Queue Stats
1,525W - 1,501L
2,596 MMR
Solo
Nike
Nike
Diamond IV
RideTheMaverick
Nike
Diamond IV
Level 160
God Stats
4W - 11L
1,367 SR
Queue Stats
627W - 629L
2,204 MMR
Solo
Artemis
Artemis
Masters
kasxxn
Artemis
Masters
Level 115
God Stats
34W - 21L
1,715 SR
Queue Stats
442W - 390L
2,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Essentiall
Scylla
16
2 / 5 / 11
10,784
539
5,664
12,764
4,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
SQUIDZONFIRE
Thanatos
18
5 / 5 / 11
11,753
588
8,507
13,749
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Xapher
Danzaburou
19
9 / 2 / 9
12,654
633
19,833
16,836
6,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 1 / 10
12,258
613
12,626
16,566
14,775
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
ƒеnrir
Serqet
17
5 / 1 / 16
11,085
554
10,045
13,754
7,237
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KaliOdinTiamatMorgan Le FayGilgamesh

VS

Bans
PersephoneAthenaSobekCerberusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 5 / 5
10,053
503
8,694
11,964
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
Ciphyn
Artio
16
1 / 4 / 4
10,098
505
7,813
18,214
17,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Loki
Mogify
Loki
16
5 / 6 / 6
9,877
494
10,743
14,043
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 5
7,741
387
5,591
17,974
14,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
kasxxn
Artemis
15
2 / 8 / 4
9,487
474
8,960
14,074
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
27
Kills
14
14
Deaths
27
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
5
5
1.5
L
Artio
Ciphyn
Artio
1
4
4
0.75
W
Scylla
Essentiall
Scylla
2
5
11
1.5
L
Loki
Mogify
Loki
5
6
6
1.33
L
1
4
5
0.88
W
Thanatos
SQUIDZONFIRE
Thanatos
5
5
11
2.1
W
Danzaburou
Xapher
Danzaburou
9
2
9
6.75
W
6
1
10
11
L
Artemis
kasxxn
Artemis
2
8
4
0.5
W
Serqet
ƒеnrir
Serqet
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,675
Damage
41,801
73,669
Taken
76,269
38,991
Mitigated
46,203
39,584
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,694
882
0
1,604
11,964
5,980
0
4,135
7,355
65,825
0
L
Artio
Ciphyn
Artio
7,813
797
518
6,192
18,214
17,031
0
5,085
11,816
64,442
0
W
Scylla
Essentiall
Scylla
5,664
371
0
2,979
12,764
4,781
595
4,055
8,423
59,872
0
L
Loki
Mogify
Loki
10,743
3,445
0
834
14,043
4,360
0
2,830
11,016
0
68,099
L
5,591
802
45
2,117
17,974
14,837
0
3,316
14,397
0
30,060
W
Thanatos
SQUIDZONFIRE
Thanatos
8,507
2,876
0
13,796
13,749
5,970
1,127
3,469
10,168
0
76,757
W
Danzaburou
Xapher
Danzaburou
19,833
8,801
0
10,746
16,836
6,228
7,462
2,074
14,712
0
119,934
W
12,626
832
984
6,845
16,566
14,775
903
6,238
9,914
67,705
0
L
Artemis
kasxxn
Artemis
8,960
3,571
0
2,042
14,074
3,995
0
1,955
12,119
0
61,613
W
Serqet
ƒеnrir
Serqet
10,045
1,813
0
4,234
13,754
7,237
953
3,617
9,448
0
37,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,534
Gold Earned
47,256
581
Minions Killed
550
0
Camps Cleared
0
1,955,174
Distance Traveled
1,778,684
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,053
503
134
7
0
340,645
10
L
Artio
10,098
505
149
7
0
355,250
3
W
Scylla
10,784
539
108
5
0
360,892
5
L
Loki
9,877
494
113
6
0
389,178
2
L
Nike
7,741
387
36
2
0
361,820
3
W
Thanatos
11,753
588
121
6
0
412,781
8
W
Danzaburou
12,654
633
151
8
0
365,327
3
W
Cthulhu
12,258
613
145
7
0
409,702
6
L
Artemis
9,487
474
118
6
0
331,791
5
W
Serqet
11,085
554
56
3
0
406,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role