Player Matchup

Izanami
Izanami
Chouda
Izanami
Level 10
God Stats
2W - 0L
1,854 SR
Queue Stats
3W - 0L
1,732 Elo+
Party 1
Ne Zha
Ne Zha
Garboon
Ne Zha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,732 Elo+
Party 1
Ymir
Ymir
realCinderclaw
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 6
1,618 SR
1,655 Elo+

VS

Team Averages
Level 22
1,454 SR
1,190 Elo+
Hera
Hera
Kryxeria
Hera
Level 6
God Stats
0W - 2L
1,331 SR
Queue Stats
0W - 5L
931 Elo+
Party 2
Charybdis
Charybdis
RainbowKing21
Charybdis
Level 47
God Stats
1W - 4L
1,202 SR
Queue Stats
113W - 147L
1,460 Elo+
Solo
Nike
Nike
marzelaisback
Nike
Level 14
God Stats
0W - 1L
1,831 SR
Queue Stats
4W - 14L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chouda
Izanami
13
6 / 0 / 7
8,652
865
8,758
4,109
1,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Garboon
Ne Zha
12
7 / 1 / 5
8,490
849
7,744
7,936
3,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 13
8,791
879
5,440
10,767
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 8 / 1
6,034
603
3,400
7,592
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RainbowKing21
Charybdis
10
1 / 5 / 0
6,664
666
6,717
7,958
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 1
6,126
613
3,920
10,291
3,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chouda
Izanami
6
0
7
9.5
W
Ne Zha
Garboon
Ne Zha
7
1
5
9.5
L
Hera
0
8
1
0.06
L
Charybdis
RainbowKing21
Charybdis
1
5
0
0.2
L
0
2
1
0.25
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
14,037
22,812
Taken
25,841
15,608
Mitigated
8,493
8,161
Healing
3,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chouda
Izanami
8,758
5,596
0
1,825
4,109
1,729
3,055
634
3,475
0
39,533
W
Ne Zha
Garboon
Ne Zha
7,744
2,439
0
3,091
7,936
3,628
0
912
7,024
0
24,254
L
Hera
3,400
987
0
149
7,592
2,116
0
2,122
5,470
11,410
0
L
Charybdis
RainbowKing21
Charybdis
6,717
4,133
0
447
7,958
2,594
0
2,472
5,486
0
21,949
L
3,920
358
40
2,390
10,291
3,783
0
1,687
8,604
0
13,640
W
5,440
936
0
3,245
10,767
10,251
53
2,205
8,562
15,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
18,824
121
Minions Killed
69
6
Camps Cleared
3
613,650
Distance Traveled
469,557
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,652
865
65
7
3
180,007
0
W
Ne Zha
8,490
849
29
3
3
223,312
0
L
Hera
6,034
603
11
1
0
107,188
0
L
Charybdis
6,664
666
39
4
3
171,282
3
L
Nike
6,126
613
19
2
0
191,087
1
W
Ymir
8,791
879
27
3
0
210,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role