Player Matchup

Raijin
Raijin
 
Raijin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Bizcochiito
Guan Yu
Level 160
God Stats
8W - 2L
1,810 SR
Queue Stats
291W - 163L
1,708 Elo+
Party 2
Team Averages
Level 149
1,603 SR
1,569 Elo+

VS

Team Averages
Level 99
1,574 SR
1,642 Elo+
Skadi
Skadi
ImAluc
Skadi
Level 43
God Stats
1W - 1L
1,810 SR
Queue Stats
6W - 5L
1,622 Elo+
Party 1
Ra
Ra
Matatias
Ra
Level 127
God Stats
15W - 14L
1,634 SR
Queue Stats
343W - 342L
1,595 Elo+
Solo
Tyr
Tyr
TuckDoido
Tyr
Level 128
God Stats
0W - 1L
1,277 SR
Queue Stats
12W - 8L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
6 / 3 / 9
8,544
777
9,713
7,715
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
 
Odin
12
4 / 1 / 11
8,152
741
9,252
10,779
7,620
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
Bizcochiito
Guan Yu
12
5 / 2 / 8
8,200
745
7,668
9,606
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ImAluc
Skadi
10
0 / 5 / 5
6,629
603
3,112
7,535
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 4
7,111
646
6,290
7,326
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 5 / 2
7,527
684
8,076
14,233
8,420
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
15
Kills
5
6
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
3
9
3.5
W
Odin
 
Odin
4
1
11
9.5
W
Guan Yu
Bizcochiito
Guan Yu
5
2
8
4.5
L
Skadi
ImAluc
Skadi
0
5
5
0.5
L
1
5
4
0.6
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,633
Damage
17,478
28,100
Taken
29,094
19,408
Mitigated
12,423
11,691
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,713
1,133
0
659
7,715
2,722
695
1,931
5,626
40,654
0
W
Odin
 
Odin
9,252
2,205
0
3,933
10,779
7,620
93
1,926
8,657
2,738
19,404
W
Guan Yu
Bizcochiito
Guan Yu
7,668
1,048
2,411
4,688
9,606
9,066
513
2,694
6,702
0
19,249
L
Skadi
ImAluc
Skadi
3,112
1,478
0
307
7,535
2,169
0
3,067
4,039
0
12,470
L
6,290
974
1,137
1,113
7,326
1,834
0
3,015
4,006
29,909
0
L
8,076
1,931
0
3,118
14,233
8,420
0
4,681
8,458
0
14,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
21,267
120
Minions Killed
116
8
Camps Cleared
2
632,915
Distance Traveled
555,987
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,544
777
75
7
3
174,170
4
W
Odin
8,152
741
24
2
3
228,931
2
W
Guan Yu
8,200
745
21
2
2
229,814
2
L
Skadi
6,629
603
26
2
0
169,328
1
L
Ra
7,111
646
65
6
2
200,734
4
L
Tyr
7,527
684
25
2
0
185,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role