Player Matchup

Bacchus
Bacchus
Gold III
Sella80
Bacchus
Gold III
Level 77
God Stats
3W - 3L
1,609 SR
Queue Stats
254W - 263L
1,464 MMR
Solo
Cabrakan
Cabrakan
Gold II
SneakySlaya25
Cabrakan
Gold II
Level 124
God Stats
2W - 1L
1,549 SR
Queue Stats
119W - 131L
1,489 MMR
Solo
Neith
Neith
Silver III
The0w0Bean
Neith
Silver III
Level 120
God Stats
4W - 4L
1,648 SR
Queue Stats
16W - 16L
1,430 MMR
Party 1
Tiamat
Tiamat
Silver II
ZyroTime
Tiamat
Silver II
Level 123
God Stats
0W - 1L
1,473 SR
Queue Stats
13W - 8L
1,568 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
ttv_TippGaming
Hun Batz
Gold IV
Level 114
God Stats
4W - 4L
1,586 SR
Queue Stats
151W - 152L
1,488 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,573 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,537 SR
1,488 MMR
Zhong Kui
Zhong Kui
Bronze III
Dragrax_
Zhong Kui
Bronze III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,508 MMR
Solo
Medusa
Medusa
Bronze III
Impuritiy
Medusa
Bronze III
Level 125
God Stats
1W - 0L
1,471 SR
Queue Stats
18W - 18L
1,459 MMR
Solo
Geb
Geb
Silver I
WF v Lush
Geb
Silver I
Level 81
God Stats
3W - 1L
1,521 SR
Queue Stats
20W - 20L
1,486 MMR
Solo
Awilix
Awilix
Gold IV
ZSTRETCHNUTS
Awilix
Gold IV
Level 156
God Stats
7W - 6L
1,634 SR
Queue Stats
130W - 145L
1,509 MMR
Solo
Fenrir
Fenrir
Gold III
huggablecash
Fenrir
Gold III
Level 69
God Stats
49W - 50L
1,558 SR
Queue Stats
89W - 88L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sella80
Bacchus
11
2 / 2 / 3
6,979
465
4,161
9,287
8,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
SneakySlaya25
Cabrakan
9
0 / 4 / 0
6,116
408
2,125
6,517
4,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
15
2 / 5 / 1
8,398
560
7,757
10,055
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
ZyroTime
Tiamat
14
4 / 2 / 1
8,189
546
9,575
7,710
4,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
13
0 / 4 / 3
7,389
493
3,595
10,032
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshMorgan Le FayHeraAthenaErlang Shen

VS

Bans
ArachneBakasuraOsirisCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dragrax_
Zhong Kui
13
3 / 2 / 1
8,146
543
5,653
9,096
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Impuritiy
Medusa
15
4 / 3 / 1
8,704
580
6,733
8,536
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 4
7,135
476
2,511
10,831
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
13
2 / 2 / 6
8,051
537
4,790
8,275
2,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
15
8 / 0 / 1
9,667
644
9,210
8,163
5,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
17
17
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dragrax_
Zhong Kui
3
2
1
1.75
W
Medusa
Impuritiy
Medusa
4
3
1
1.5
L
Bacchus
Sella80
Bacchus
2
2
3
1.75
L
Cabrakan
SneakySlaya25
Cabrakan
0
4
0
0
L
Neith
2
5
1
0.5
W
0
1
4
2
W
Awilix
2
2
6
2.5
L
Tiamat
ZyroTime
Tiamat
4
2
1
2.25
W
Fenrir
8
0
1
8.5
L
Hun Batz
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,213
Damage
28,897
43,601
Taken
44,901
24,269
Mitigated
27,451
9,298
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dragrax_
Zhong Kui
5,653
467
0
3,229
9,096
6,151
521
5,727
3,369
49,858
0
W
Medusa
Impuritiy
Medusa
6,733
2,487
0
1,024
8,536
4,160
1,098
875
7,661
0
58,184
L
Bacchus
Sella80
Bacchus
4,161
162
0
1,694
9,287
8,084
0
2,450
6,740
17,275
0
L
Cabrakan
SneakySlaya25
Cabrakan
2,125
310
0
1,852
6,517
4,006
0
0
6,517
19,614
0
L
Neith
7,757
3,905
0
2,658
10,055
4,732
0
1,045
9,010
0
65,040
W
2,511
413
0
1,555
10,831
8,553
116
2,547
8,284
18,048
0
W
Awilix
4,790
1,537
0
2,752
8,275
2,684
167
2,832
5,443
0
42,655
L
Tiamat
ZyroTime
Tiamat
9,575
1,137
0
2,844
7,710
4,251
0
2,865
4,663
55,221
0
W
Fenrir
9,210
2,933
289
2,107
8,163
5,903
930
3,880
4,283
0
39,650
L
Hun Batz
3,595
431
0
250
10,032
3,196
0
1,544
8,440
0
51,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
41,703
431
Minions Killed
434
0
Camps Cleared
0
1,320,747
Distance Traveled
1,473,708
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,146
543
119
8
0
289,690
7
W
Medusa
8,704
580
107
7
0
273,691
7
L
Bacchus
6,979
465
20
1
0
313,799
10
L
Cabrakan
6,116
408
52
3
0
151,660
2
L
Neith
8,398
560
134
9
0
250,294
0
W
Geb
7,135
476
34
2
0
286,759
9
W
Awilix
8,051
537
88
6
0
331,727
2
L
Tiamat
8,189
546
124
8
0
300,649
4
W
Fenrir
9,667
644
86
6
0
291,841
2
L
Hun Batz
7,389
493
101
7
0
304,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role