Player Matchup

Heimdallr
Heimdallr
AzimofhKA25
Heimdallr
Level 42
God Stats
0W - 1L
1,420 SR
Queue Stats
23W - 24L
1,453 Elo+
Party 1
Tiamat
Tiamat
FISCHJ95
Tiamat
Level 160
God Stats
1W - 3L
1,327 SR
Queue Stats
283W - 313L
1,543 Elo+
Party 2
Aphrodite
Aphrodite
Osore10
Aphrodite
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,351 Elo+
Solo
Camazotz
Camazotz
PlayswitSquirrel
Camazotz
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 47L
1,539 Elo+
Party 1
Raijin
Raijin
WildCj19
Raijin
Level 127
God Stats
1W - 1L
1,743 SR
Queue Stats
49W - 60L
1,537 Elo+
Party 2
Team Averages
Level 93
1,498 SR
1,485 Elo+

VS

Team Averages
Level 81
1,579 SR
1,507 Elo+
Bakasura
Bakasura
 
Bakasura
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Lunafey
Eset
Level 83
God Stats
2W - 1L
1,773 SR
Queue Stats
153W - 136L
1,508 Elo+
Solo
Fafnir
Fafnir
TheEpikMan
Fafnir
Level 91
God Stats
5W - 2L
1,521 SR
Queue Stats
166W - 147L
1,514 Elo+
Solo
He Bo
He Bo
TheGomitaPro90
He Bo
Level 103
God Stats
4W - 0L
1,629 SR
Queue Stats
21W - 21L
1,483 Elo+
Party 3
Ra
Ra
Trixille
Ra
Level 81
God Stats
3W - 1L
1,470 SR
Queue Stats
90W - 82L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AzimofhKA25
Heimdallr
20
6 / 8 / 9
13,276
699
26,427
20,785
7,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
FISCHJ95
Tiamat
19
2 / 4 / 10
11,497
605
16,872
20,276
13,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Osore10
Aphrodite
20
1 / 3 / 10
11,921
627
11,060
16,557
10,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 9 / 6
13,000
684
18,566
25,672
9,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
WildCj19
Raijin
18
5 / 6 / 8
11,807
621
16,433
18,213
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
6 / 6 / 8
12,591
663
12,124
20,990
11,883
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Lunafey
Eset
20
6 / 5 / 13
12,822
675
18,882
17,795
8,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
TheEpikMan
Fafnir
20
3 / 1 / 22
14,666
772
14,789
30,368
43,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 4 / 11
14,396
758
29,296
20,949
8,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 6 / 14
12,589
663
16,780
21,252
12,311
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
98
22
Kills
30
30
Deaths
22
43
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
6
8
1.67
L
Heimdallr
AzimofhKA25
Heimdallr
6
8
9
1.31
L
Tiamat
FISCHJ95
Tiamat
2
4
10
1.75
W
Eset
Lunafey
Eset
6
5
13
2.5
L
Aphrodite
Osore10
Aphrodite
1
3
10
2
L
8
9
6
1.22
W
Fafnir
TheEpikMan
Fafnir
3
1
22
14
W
11
4
11
4.13
W
4
6
14
1.83
L
Raijin
WildCj19
Raijin
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,358
Damage
91,871
101,503
Taken
111,354
47,360
Mitigated
85,467
44,515
Healing
55,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,124
8,812
1,786
6,281
20,990
11,883
2,284
8,700
12,290
0
16,470
L
Heimdallr
AzimofhKA25
Heimdallr
26,427
10,294
0
1,204
20,785
7,321
813
17,615
2,802
0
49,781
L
Tiamat
FISCHJ95
Tiamat
16,872
1,410
2,551
4,798
20,276
13,834
454
12,105
7,328
33,258
0
W
Eset
Lunafey
Eset
18,882
3,886
6,295
3,946
17,795
8,719
779
8,174
9,621
43,785
0
L
Aphrodite
Osore10
Aphrodite
11,060
961
12,570
8,482
16,557
10,454
860
14,079
2,191
39,449
0
L
18,566
1,561
737
8,905
25,672
9,609
0
22,021
3,416
0
28,072
W
Fafnir
TheEpikMan
Fafnir
14,789
2,908
2,450
10,346
30,368
43,686
249
11,030
19,338
21,519
0
W
29,296
706
4,049
4,777
20,949
8,868
1,113
6,723
14,221
50,203
0
W
16,780
2,623
10,297
4,908
21,252
12,311
198
9,738
11,514
46,959
0
L
Raijin
WildCj19
Raijin
16,433
1,271
1,690
3,578
18,213
6,142
144
13,927
3,656
29,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,501
Gold Earned
67,064
187
Minions Killed
198
0
Camps Cleared
0
1,588,288
Distance Traveled
1,975,479
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,591
663
36
2
0
390,936
0
L
Heimdallr
13,276
699
56
3
0
296,527
0
L
Tiamat
11,497
605
27
1
0
364,392
2
W
Eset
12,822
675
53
3
0
347,646
1
L
Aphrodite
11,921
627
56
3
0
314,022
1
L
Camazotz
13,000
684
18
1
0
313,245
0
W
Fafnir
14,666
772
7
0
0
443,909
1
W
He Bo
14,396
758
43
2
0
448,195
1
W
Ra
12,589
663
59
3
0
344,793
2
L
Raijin
11,807
621
30
2
0
300,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role