Player Matchup

Chang'e
Chang'e
CaeFinesix9
Chang'e
Level 128
God Stats
1W - 0L
1,726 SR
Queue Stats
8W - 2L
1,646 Elo+
Party 2
Danzaburou
Danzaburou
CasualDrew
Danzaburou
Level 15
God Stats
6W - 2L
1,780 SR
Queue Stats
58W - 42L
1,491 Elo+
Solo
Agni
Agni
Guppy2405
Agni
Level 25
God Stats
3W - 1L
1,552 SR
Queue Stats
173W - 187L
1,355 Elo+
Solo
Neith
Neith
R0d4201
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,188 Elo+
Party 2
Sobek
Sobek
iSmurkio
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,288 Elo+
Solo
Team Averages
Level 38
1,612 SR
1,394 Elo+

VS

Team Averages
Level 30
1,372 SR
1,440 Elo+
Medusa
Medusa
Cobra99654
Medusa
Level 6
God Stats
6W - 7L
1,314 SR
Queue Stats
6W - 9L
1,166 Elo+
Party 3
Tiamat
Tiamat
DuskNickel581
Tiamat
Level 28
God Stats
0W - 3L
1,186 SR
Queue Stats
84W - 85L
1,482 Elo+
Solo
Charybdis
Charybdis
KerenskyWolf
Charybdis
Level 69
God Stats
2W - 6L
1,231 SR
Queue Stats
178W - 170L
1,372 Elo+
Party 3
Ra
Ra
PaniqClubber
Ra
Level 11
God Stats
4W - 1L
1,893 SR
Queue Stats
24W - 17L
1,560 Elo+
Party 1
Ymir
Ymir
oPRK
Ymir
Level 35
God Stats
0W - 1L
1,239 SR
Queue Stats
9W - 6L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaeFinesix9
Chang'e
19
9 / 0 / 22
12,811
1,165
20,427
14,710
11,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
CasualDrew
Danzaburou
19
13 / 0 / 16
13,394
1,218
35,190
8,448
3,516
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
19
8 / 3 / 18
12,278
1,116
15,802
9,881
4,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
R0d4201
Neith
19
4 / 1 / 19
11,056
1,005
21,124
7,746
3,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
iSmurkio
Sobek
18
0 / 0 / 21
10,360
942
5,350
13,103
16,297
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cobra99654
Medusa
16
0 / 2 / 3
9,294
845
5,066
17,168
18,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 1
9,945
904
13,182
15,309
9,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KerenskyWolf
Charybdis
16
0 / 5 / 3
9,548
868
10,052
21,495
10,439
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 12 / 1
9,968
906
11,297
18,869
9,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
oPRK
Ymir
16
0 / 9 / 3
9,490
863
7,852
31,026
35,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
15
34
Kills
4
4
Deaths
34
96
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CaeFinesix9
Chang'e
9
0
22
20
W
Danzaburou
CasualDrew
Danzaburou
13
0
16
21
L
Medusa
Cobra99654
Medusa
0
2
3
0.75
L
2
6
1
0.42
W
Agni
8
3
18
5.67
L
Charybdis
KerenskyWolf
Charybdis
0
5
3
0.3
L
2
12
1
0.21
W
Neith
R0d4201
Neith
4
1
19
13.5
W
Sobek
iSmurkio
Sobek
0
0
21
10.5
L
Ymir
oPRK
Ymir
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,893
Damage
47,449
53,888
Taken
103,867
38,394
Mitigated
83,515
19,834
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CaeFinesix9
Chang'e
20,427
2,414
5,441
8,515
14,710
11,095
0
8,257
6,295
42,104
0
W
Danzaburou
CasualDrew
Danzaburou
35,190
16,474
0
1,113
8,448
3,516
0
4,814
3,602
0
54,269
L
Medusa
Cobra99654
Medusa
5,066
2,494
0
0
17,168
18,360
0
5,356
11,812
0
10,055
L
13,182
1,107
0
1,519
15,309
9,929
0
7,291
8,018
25,660
0
W
Agni
15,802
1,017
454
1,122
9,881
4,263
0
6,955
2,746
34,137
0
L
Charybdis
KerenskyWolf
Charybdis
10,052
5,215
0
1,569
21,495
10,439
0
8,913
12,582
0
28,787
L
11,297
2,577
1,046
517
18,869
9,434
0
9,805
9,064
23,736
0
W
Neith
R0d4201
Neith
21,124
11,307
0
1,821
7,746
3,223
0
4,732
2,890
0
39,858
W
Sobek
iSmurkio
Sobek
5,350
681
0
1,368
13,103
16,297
0
6,879
6,024
15,796
0
L
Ymir
oPRK
Ymir
7,852
1,827
312
663
31,026
35,353
0
10,214
20,812
24,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,899
Gold Earned
48,245
226
Minions Killed
167
6
Camps Cleared
3
1,004,093
Distance Traveled
880,661
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,811
1,165
61
6
2
222,880
1
W
Danzaburou
13,394
1,218
48
4
2
197,064
0
L
Medusa
9,294
845
10
1
0
192,341
0
L
Tiamat
9,945
904
43
4
1
150,324
0
W
Agni
12,278
1,116
49
4
2
183,093
0
L
Charybdis
9,548
868
58
5
0
192,231
0
L
Ra
9,968
906
31
3
1
169,958
0
W
Neith
11,056
1,005
50
5
0
176,546
0
W
Sobek
10,360
942
18
2
0
224,510
1
L
Ymir
9,490
863
25
2
1
175,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role