Player Matchup

Sol
Sol
Criptik Icyy
Sol
Level 142
God Stats
1W - 0L
1,635 SR
Queue Stats
95W - 77L
1,574 Elo+
Solo
Charybdis
Charybdis
FlamingRabbit160
Charybdis
Level 67
God Stats
9W - 9L
1,544 SR
Queue Stats
351W - 308L
1,576 Elo+
Party 2
Ymir
Ymir
Stewyrocks
Ymir
Level 45
God Stats
26W - 13L
1,748 SR
Queue Stats
231W - 207L
1,606 Elo+
Party 2
Team Averages
Level 85
1,642 SR
1,585 Elo+

VS

Team Averages
Level 51
1,755 SR
1,861 Elo+
Merlin
Merlin
BubbaStompEm
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
hellmode141
Gilgamesh
Level 7
God Stats
25W - 1L
2,025 SR
Queue Stats
104W - 3L
2,089 Elo+
Party 1
Thanatos
Thanatos
hrartbeattt655
Thanatos
Level 125
God Stats
4W - 1L
1,739 SR
Queue Stats
988W - 63L
2,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,085
709
7,084
9,430
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
11
3 / 5 / 2
7,502
750
3,802
8,893
1,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 7 / 5
6,996
700
2,885
20,962
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 3 / 13
7,709
771
9,106
5,837
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
hellmode141
Gilgamesh
10
3 / 1 / 13
7,876
788
8,239
9,272
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
12
12 / 1 / 5
9,032
903
13,231
9,412
4,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
17
17
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
3
13
2.83
W
2
5
2
0.6
W
Charybdis
3
5
2
0.8
W
0
7
5
0.36
L
Gilgamesh
hellmode141
Gilgamesh
3
1
13
9.5
L
Thanatos
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,771
Damage
30,576
39,285
Taken
24,521
13,758
Mitigated
12,404
10,888
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,106
728
0
1,058
5,837
1,472
667
3,334
2,243
24,701
0
W
7,084
898
0
2,792
9,430
2,297
1,435
2,375
6,798
24,650
0
W
Charybdis
3,802
1,615
0
1,935
8,893
1,959
1,360
2,331
6,356
0
27,510
W
2,885
1,238
83
6,078
20,962
9,502
269
5,120
14,557
13,581
0
L
Gilgamesh
hellmode141
Gilgamesh
8,239
1,817
0
3,218
9,272
6,184
304
2,913
6,081
2,337
18,110
L
Thanatos
13,231
5,153
0
8,812
9,412
4,748
1,185
3,153
6,005
0
25,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,583
Gold Earned
24,617
106
Minions Killed
80
4
Camps Cleared
4
494,390
Distance Traveled
468,662
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,709
771
35
4
0
138,051
0
W
Sol
7,085
709
44
4
3
163,551
0
W
Charybdis
7,502
750
46
5
0
172,101
4
W
Ymir
6,996
700
16
2
1
158,738
3
L
Gilgamesh
7,876
788
21
2
3
171,540
4
L
Thanatos
9,032
903
24
2
1
159,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role