Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
BunnehVirus
Chang'e
Level 125
God Stats
5W - 4L
1,633 SR
Queue Stats
36W - 35L
1,441 Elo+
Party 1
Mulan
Mulan
NepperDoodle
Mulan
Level 26
God Stats
4W - 6L
1,651 SR
Queue Stats
20W - 21L
1,447 Elo+
Party 1
Medusa
Medusa
TRoyalz
Medusa
Level 123
God Stats
6W - 10L
1,510 SR
Queue Stats
102W - 104L
1,483 Elo+
Party 3
Ah Puch
Ah Puch
Xamba
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 1
Team Averages
Level 86
1,559 SR
1,420 Elo+

VS

Team Averages
Level 117
1,632 SR
1,462 Elo+
Chernobog
Chernobog
Chiefwardaddy
Chernobog
Level 129
God Stats
1W - 1L
1,736 SR
Queue Stats
40W - 43L
1,500 Elo+
Solo
Fenrir
Fenrir
DOJ CHEMIST
Fenrir
Level 103
God Stats
5W - 8L
1,504 SR
Queue Stats
159W - 171L
1,472 Elo+
Party 2
Persephone
Persephone
DSauce91
Persephone
Level 89
God Stats
10W - 8L
1,572 SR
Queue Stats
53W - 74L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Drinny
Cthulhu
Level 123
God Stats
1W - 0L
1,721 SR
Queue Stats
22W - 31L
1,441 Elo+
Solo
Tyr
Tyr
Lowkey trick
Tyr
Level 142
God Stats
4W - 2L
1,628 SR
Queue Stats
38W - 40L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 5 / 8
9,289
715
9,452
12,096
8,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
BunnehVirus
Chang'e
16
3 / 2 / 6
9,350
719
8,158
12,566
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 4
8,410
647
6,668
13,680
14,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
TRoyalz
Medusa
16
4 / 3 / 0
9,563
736
9,348
13,287
5,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Xamba
Ah Puch
13
0 / 3 / 3
7,498
577
6,592
6,498
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chiefwardaddy
Chernobog
18
8 / 1 / 5
11,188
861
13,959
9,114
4,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
3 / 0 / 4
10,198
784
6,658
12,592
5,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
DSauce91
Persephone
16
1 / 5 / 8
9,375
721
11,924
7,922
2,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Drinny
Cthulhu
16
1 / 3 / 8
9,676
744
9,548
11,865
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 2 / 9
9,938
764
6,778
12,038
14,476
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
11
Kills
16
16
Deaths
11
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
8
1.2
L
Chang'e
BunnehVirus
Chang'e
3
2
6
3
W
Chernobog
Chiefwardaddy
Chernobog
8
1
5
10.5
W
Fenrir
3
0
4
5
W
Persephone
DSauce91
Persephone
1
5
8
1
W
Cthulhu
Drinny
Cthulhu
1
3
8
1.67
W
3
2
9
3.75
L
2
3
4
1.33
L
Medusa
TRoyalz
Medusa
4
3
0
1.33
L
Ah Puch
Xamba
Ah Puch
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,218
Damage
48,867
58,127
Taken
53,531
36,107
Mitigated
38,218
17,575
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,452
422
963
2,494
12,096
8,627
0
5,125
6,971
32,815
0
L
Chang'e
BunnehVirus
Chang'e
8,158
153
3,233
6,224
12,566
4,912
0
5,137
7,429
36,391
0
W
Chernobog
Chiefwardaddy
Chernobog
13,959
6,132
0
2,006
9,114
4,376
1,956
4,551
4,470
0
49,340
W
Fenrir
6,658
930
0
1,799
12,592
5,318
136
6,836
5,715
0
29,922
W
Persephone
DSauce91
Persephone
11,924
0
60
734
7,922
2,969
81
5,122
2,757
38,851
0
W
Cthulhu
Drinny
Cthulhu
9,548
827
378
2,014
11,865
11,079
0
3,977
7,657
26,609
0
W
6,778
257
0
1,043
12,038
14,476
0
3,713
7,957
0
20,014
L
6,668
838
0
1,534
13,680
14,518
0
5,838
7,842
0
12,465
L
Medusa
TRoyalz
Medusa
9,348
3,302
0
2,912
13,287
5,702
0
4,452
8,835
0
41,450
L
Ah Puch
Xamba
Ah Puch
6,592
269
0
215
6,498
2,348
0
1,646
4,852
19,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
50,375
270
Minions Killed
338
8
Camps Cleared
5
1,162,925
Distance Traveled
1,215,459
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,289
715
51
4
4
201,900
2
L
Chang'e
9,350
719
86
7
2
260,611
2
W
Chernobog
11,188
861
113
9
0
234,630
0
W
Fenrir
10,198
784
60
5
5
274,950
2
W
Persephone
9,375
721
76
6
0
222,670
1
W
Cthulhu
9,676
744
52
4
0
228,906
2
W
Tyr
9,938
764
37
3
0
254,303
1
L
Mulan
8,410
647
16
1
0
217,485
0
L
Medusa
9,563
736
80
6
2
254,219
3
L
Ah Puch
7,498
577
37
3
0
228,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role