Player Matchup

Zhong Kui
Zhong Kui
Emi172320
Zhong Kui
Level 25
God Stats
18W - 19L
1,488 SR
Queue Stats
26W - 39L
1,234 Elo+
Party 2
Hachiman
Hachiman
Korv0sG00b
Hachiman
Level 34
God Stats
3W - 3L
1,200 SR
Queue Stats
208W - 310L
1,236 Elo+
Solo
Aphrodite
Aphrodite
ST l Rush l
Aphrodite
Level 59
God Stats
1W - 2L
1,423 SR
Queue Stats
167W - 195L
1,324 Elo+
Party 2
Team Averages
Level 39
1,370 SR
1,265 Elo+

VS

Team Averages
Level 73
1,469 SR
1,250 Elo+
Arachne
Arachne
DapperDannyBoy94
Arachne
Level 123
God Stats
9W - 9L
1,441 SR
Queue Stats
138W - 165L
1,369 Elo+
Party 1
Charybdis
Charybdis
JugularCardinal
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,072 Elo+
Solo
Ganesha
Ganesha
WednesdayTheCat
Ganesha
Level 87
God Stats
6W - 12L
1,466 SR
Queue Stats
64W - 112L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Emi172320
Zhong Kui
14
6 / 3 / 1
10,966
685
13,295
16,683
10,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Korv0sG00b
Hachiman
12
1 / 11 / 4
8,896
556
7,030
13,944
2,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
ST l Rush l
Aphrodite
12
1 / 6 / 5
9,223
576
7,020
13,570
8,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 4 / 2
12,709
794
20,436
14,449
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
JugularCardinal
Charybdis
13
2 / 2 / 8
10,202
638
2,914
9,040
4,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 2 / 18
11,054
691
17,534
12,334
12,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
20
20
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
16
4
2
4.25
L
Zhong Kui
Emi172320
Zhong Kui
6
3
1
2.17
W
Charybdis
JugularCardinal
Charybdis
2
2
8
3
L
Hachiman
Korv0sG00b
Hachiman
1
11
4
0.27
L
Aphrodite
ST l Rush l
Aphrodite
1
6
5
0.58
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,345
Damage
40,884
44,197
Taken
35,823
22,250
Mitigated
23,644
15,484
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,436
14,329
0
3,338
14,449
6,608
907
7,986
6,347
0
54,594
L
Zhong Kui
Emi172320
Zhong Kui
13,295
729
84
5,619
16,683
10,959
102
5,918
10,765
33,057
0
W
Charybdis
JugularCardinal
Charybdis
2,914
1,416
0
2,105
9,040
4,909
31
6,277
2,423
0
19,743
L
Hachiman
Korv0sG00b
Hachiman
7,030
3,039
390
666
13,944
2,875
0
6,073
7,871
0
23,933
L
Aphrodite
ST l Rush l
Aphrodite
7,020
1,448
3,077
5,648
13,570
8,416
304
5,797
7,773
30,819
0
W
17,534
91
431
2,419
12,334
12,127
1,206
5,621
6,497
44,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
33,965
181
Minions Killed
156
1
Camps Cleared
9
714,780
Distance Traveled
831,010
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,709
794
70
4
9
290,324
3
L
Zhong Kui
10,966
685
61
4
1
259,282
3
W
Charybdis
10,202
638
78
5
0
246,857
1
L
Hachiman
8,896
556
55
3
0
210,761
1
L
Aphrodite
9,223
576
65
4
0
244,737
2
W
Ganesha
11,054
691
8
1
0
293,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role