Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Claypso
Jormungandr
Level 64
God Stats
2W - 3L
1,361 SR
Queue Stats
35W - 43L
1,386 Elo+
Solo
Chernobog
Chernobog
FROSTYSWORDHOOK
Chernobog
Level 67
God Stats
1W - 1L
1,338 SR
Queue Stats
286W - 284L
1,516 Elo+
Party 3
Hera
Hera
Y2KI
Hera
Level 87
God Stats
5W - 1L
1,497 SR
Queue Stats
448W - 443L
1,552 Elo+
Party 3
Awilix
Awilix
lecronatys
Awilix
Level 144
God Stats
19W - 11L
1,512 SR
Queue Stats
158W - 153L
1,568 Elo+
Party 1
Team Averages
Level 102
1,441 SR
1,504 Elo+

VS

Team Averages
Level 110
1,543 SR
1,480 Elo+
Sun Wukong
Sun Wukong
MeekMaestro
Sun Wukong
Level 69
God Stats
11W - 9L
1,534 SR
Queue Stats
176W - 240L
1,355 Elo+
Solo
Medusa
Medusa
UkeJkp
Medusa
Level 128
God Stats
0W - 2L
1,429 SR
Queue Stats
52W - 58L
1,449 Elo+
Solo
Loki
Loki
XWolfMurdorX
Loki
Level 129
God Stats
2W - 2L
1,747 SR
Queue Stats
81W - 87L
1,534 Elo+
Party 2
Zeus
Zeus
tedalas
Zeus
Level 108
God Stats
12W - 12L
1,728 SR
Queue Stats
355W - 418L
1,489 Elo+
Solo
Geb
Geb
xCEBEx
Geb
Level 114
God Stats
2W - 2L
1,276 SR
Queue Stats
52W - 54L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
14 / 0 / 6
12,109
673
20,275
15,738
14,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Claypso
Jormungandr
13
1 / 6 / 5
8,834
491
7,485
16,633
14,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
FROSTYSWORDHOOK
Chernobog
15
2 / 5 / 6
9,322
518
7,217
12,607
4,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hera
Y2KI
Hera
17
7 / 5 / 5
11,320
629
9,446
11,926
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
lecronatys
Awilix
16
4 / 4 / 9
10,040
558
7,063
11,944
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MeekMaestro
Sun Wukong
12
1 / 8 / 2
7,966
443
6,326
16,389
14,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Medusa
UkeJkp
Medusa
16
8 / 3 / 3
10,137
563
15,856
13,607
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
5 / 6 / 7
9,696
539
11,118
15,321
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
tedalas
Zeus
16
5 / 9 / 5
10,026
557
11,709
11,017
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
xCEBEx
Geb
11
1 / 2 / 7
8,057
448
4,972
13,846
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
28
Kills
20
20
Deaths
28
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
14
0
6
17
W
Jormungandr
Claypso
Jormungandr
1
6
5
0.58
W
Chernobog
FROSTYSWORDHOOK
Chernobog
2
5
6
1
L
Sun Wukong
MeekMaestro
Sun Wukong
1
8
2
0.25
L
Medusa
UkeJkp
Medusa
8
3
3
3.17
L
5
6
7
1.42
W
Hera
Y2KI
Hera
7
5
5
1.9
W
Awilix
lecronatys
Awilix
4
4
9
2.13
L
Zeus
tedalas
Zeus
5
9
5
0.83
L
Geb
xCEBEx
Geb
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
49,981
68,848
Taken
70,180
43,189
Mitigated
42,627
10,038
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
20,275
10,648
0
5,831
15,738
14,648
1,684
1,268
14,470
0
74,092
W
Jormungandr
Claypso
Jormungandr
7,485
1,979
0
250
16,633
14,221
60
3,776
12,857
32,777
0
W
Chernobog
FROSTYSWORDHOOK
Chernobog
7,217
5,219
0
2,422
12,607
4,471
388
2,427
10,180
0
71,809
L
Sun Wukong
MeekMaestro
Sun Wukong
6,326
1,753
0
3,044
16,389
14,377
0
1,517
14,872
0
30,353
L
Medusa
UkeJkp
Medusa
15,856
7,683
0
4,773
13,607
5,057
2,464
3,317
10,088
0
72,281
L
11,118
4,095
0
4,899
15,321
5,768
684
3,295
12,026
0
58,313
W
Hera
Y2KI
Hera
9,446
3,343
0
1,535
11,926
4,688
0
4,490
7,436
78,992
0
W
Awilix
lecronatys
Awilix
7,063
2,127
0
0
11,944
5,161
0
4,909
7,035
0
62,519
L
Zeus
tedalas
Zeus
11,709
2,278
0
294
11,017
3,972
442
4,495
6,522
63,094
0
L
Geb
xCEBEx
Geb
4,972
645
0
1,317
13,846
13,453
0
4,105
9,741
23,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,625
Gold Earned
45,882
521
Minions Killed
388
0
Camps Cleared
0
1,693,766
Distance Traveled
1,693,858
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,109
673
130
7
0
353,419
1
W
Jormungandr
8,834
491
45
3
0
307,432
3
W
Chernobog
9,322
518
111
6
0
331,155
4
L
Sun Wukong
7,966
443
55
3
0
343,012
6
L
Medusa
10,137
563
122
7
0
329,609
5
L
Loki
9,696
539
91
5
0
364,009
1
W
Hera
11,320
629
140
8
0
324,181
9
W
Awilix
10,040
558
95
5
0
377,579
3
L
Zeus
10,026
557
100
6
0
290,825
1
L
Geb
8,057
448
20
1
0
366,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role