Player Matchup

Jormungandr
Jormungandr
GGvemefud
Jormungandr
Level 24
God Stats
9W - 13L
1,332 SR
Queue Stats
103W - 160L
1,300 Elo+
Party 2
Zeus
Zeus
NAIZEE5
Zeus
Level 17
God Stats
0W - 3L
1,183 SR
Queue Stats
79W - 111L
1,295 Elo+
Party 2
Sun Wukong
Sun Wukong
Skeletonking287
Sun Wukong
Level 59
God Stats
1W - 1L
1,424 SR
Queue Stats
96W - 116L
1,394 Elo+
Party 2
Mercury
Mercury
dc darnell
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,320 Elo+
Party 2
Poseidon
Poseidon
tonysta1
Poseidon
Level 17
God Stats
2W - 4L
1,274 SR
Queue Stats
80W - 120L
1,321 Elo+
Party 2
Team Averages
Level 29
1,343 SR
1,326 Elo+

VS

Team Averages
Level 32
1,469 SR
1,499 Elo+
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Evo N0va
Cthulhu
Level 6
God Stats
5W - 3L
1,764 SR
Queue Stats
7W - 5L
1,760 Elo+
Party 1
Nemesis
Nemesis
Starjay23
Nemesis
Level 17
God Stats
1W - 2L
1,211 SR
Queue Stats
15W - 22L
1,436 Elo+
Party 3
Jormungandr
Jormungandr
gamefreak423
Jormungandr
Level 27
God Stats
6W - 6L
1,369 SR
Queue Stats
17W - 19L
1,375 Elo+
Party 3
Charybdis
Charybdis
thiccckums
Charybdis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GGvemefud
Jormungandr
16
2 / 9 / 6
9,738
974
6,240
20,387
19,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
NAIZEE5
Zeus
16
2 / 8 / 6
9,928
993
10,815
16,512
6,171
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Skeletonking287
Sun Wukong
15
3 / 9 / 4
9,608
961
17,290
25,945
18,095
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
dc darnell
Mercury
15
1 / 14 / 2
8,809
881
5,214
20,652
8,868
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
tonysta1
Poseidon
15
1 / 5 / 7
9,928
993
11,916
12,696
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
8 / 1 / 23
11,766
1,177
15,263
12,403
10,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Evo N0va
Cthulhu
18
1 / 4 / 26
9,909
991
9,457
14,265
10,189
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
Starjay23
Nemesis
18
7 / 2 / 23
11,698
1,170
12,407
10,121
4,333
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
gamefreak423
Jormungandr
18
11 / 2 / 20
11,685
1,169
21,654
12,629
15,460
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
thiccckums
Charybdis
20
18 / 0 / 17
13,737
1,374
29,516
7,397
2,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
154
9
Kills
45
45
Deaths
9
25
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
1
23
19.5
W
Cthulhu
Evo N0va
Cthulhu
1
4
26
3.5
L
Jormungandr
GGvemefud
Jormungandr
2
9
6
0.56
L
Zeus
NAIZEE5
Zeus
2
8
6
0.63
L
Sun Wukong
Skeletonking287
Sun Wukong
3
9
4
0.56
W
Nemesis
Starjay23
Nemesis
7
2
23
9.25
L
Mercury
dc darnell
Mercury
1
14
2
0.14
W
Jormungandr
gamefreak423
Jormungandr
11
2
20
10.5
W
Charybdis
thiccckums
Charybdis
18
0
17
26.5
L
Poseidon
tonysta1
Poseidon
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,475
Damage
88,297
96,192
Taken
56,815
57,066
Mitigated
42,959
5,877
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
15,263
1,105
162
2,637
12,403
10,003
0
5,035
7,368
30,638
0
W
Cthulhu
Evo N0va
Cthulhu
9,457
594
358
662
14,265
10,189
0
8,277
5,988
18,935
0
L
Jormungandr
GGvemefud
Jormungandr
6,240
1,788
0
18
20,387
19,209
0
8,017
12,370
27,028
0
L
Zeus
NAIZEE5
Zeus
10,815
1,760
561
2,051
16,512
6,171
0
5,903
10,609
29,579
0
L
Sun Wukong
Skeletonking287
Sun Wukong
17,290
5,294
209
1,719
25,945
18,095
0
14,022
11,923
0
25,786
W
Nemesis
Starjay23
Nemesis
12,407
6,349
0
673
10,121
4,333
0
4,795
5,326
0
24,995
L
Mercury
dc darnell
Mercury
5,214
3,335
0
769
20,652
8,868
0
10,201
10,451
0
15,402
W
Jormungandr
gamefreak423
Jormungandr
21,654
5,378
0
592
12,629
15,460
0
6,657
5,972
33,432
0
W
Charybdis
thiccckums
Charybdis
29,516
14,488
0
1,703
7,397
2,974
0
4,207
3,190
0
64,674
L
Poseidon
tonysta1
Poseidon
11,916
1,688
0
550
12,696
4,723
0
8,231
4,465
28,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
58,795
154
Minions Killed
203
4
Camps Cleared
11
846,520
Distance Traveled
996,908
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,766
1,177
50
5
2
211,660
0
W
Cthulhu
9,909
991
22
2
0
175,945
0
L
Jormungandr
9,738
974
32
3
0
151,035
0
L
Zeus
9,928
993
44
4
1
150,810
0
L
Sun Wukong
9,608
961
18
2
0
182,103
0
W
Nemesis
11,698
1,170
29
3
4
227,330
0
L
Mercury
8,809
881
24
2
1
182,588
0
W
Jormungandr
11,685
1,169
21
2
0
194,305
0
W
Charybdis
13,737
1,374
81
8
5
187,668
1
L
Poseidon
9,928
993
36
4
2
179,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role