Player Matchup

Xbalanque
Xbalanque
CJtactical17
Xbalanque
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DylanWehausen
Morgan Le Fay
Level 112
God Stats
5W - 3L
1,486 SR
Queue Stats
101W - 74L
1,537 Elo+
Party 1
Bacchus
Bacchus
Narlems
Bacchus
Level 46
God Stats
2W - 3L
1,368 SR
Queue Stats
21W - 33L
1,469 Elo+
Party 1
Team Averages
Level 81
1,451 SR
1,498 Elo+

VS

Team Averages
Level 67
1,527 SR
1,363 Elo+
Loki
Loki
ADarkSloth
Loki
Level 120
God Stats
1W - 9L
1,593 SR
Queue Stats
48W - 87L
1,334 Elo+
Party 2
Artemis
Artemis
RememberTheGame
Artemis
Level 69
God Stats
30W - 54L
1,488 SR
Queue Stats
31W - 68L
1,338 Elo+
Party 2
Zeus
Zeus
TheJVIagnet
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CJtactical17
Xbalanque
12
4 / 3 / 10
8,738
794
4,959
7,550
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
DylanWehausen
Morgan Le Fay
14
9 / 3 / 5
9,530
866
10,001
8,079
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Narlems
Bacchus
13
3 / 1 / 12
9,328
848
4,812
10,995
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
8,100
736
7,820
8,694
3,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 4 / 2
8,287
753
6,648
7,986
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 6
7,313
665
5,106
6,744
2,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
7
7
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Xbalanque
CJtactical17
Xbalanque
4
3
10
3
W
Morgan Le Fay
DylanWehausen
Morgan Le Fay
9
3
5
3.83
W
Bacchus
Narlems
Bacchus
3
1
12
9
L
4
4
2
1.25
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
19,574
26,624
Taken
23,424
17,851
Mitigated
8,485
6,958
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,820
1,971
131
601
8,694
3,067
0
4,790
3,638
0
26,595
W
Xbalanque
CJtactical17
Xbalanque
4,959
1,352
0
1,922
7,550
2,248
1,008
1,910
5,640
0
25,457
W
Morgan Le Fay
DylanWehausen
Morgan Le Fay
10,001
473
0
2,475
8,079
3,048
396
762
7,317
34,312
0
W
Bacchus
Narlems
Bacchus
4,812
432
0
2,561
10,995
12,555
236
2,786
8,209
10,108
0
L
6,648
2,759
0
2,389
7,986
3,010
0
4,979
2,742
0
21,275
L
5,106
490
0
330
6,744
2,408
92
4,554
1,983
17,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
23,700
119
Minions Killed
112
3
Camps Cleared
7
625,140
Distance Traveled
584,773
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,100
736
41
4
3
199,624
3
W
Xbalanque
8,738
794
62
6
1
200,702
1
W
Morgan Le Fay
9,530
866
45
4
1
201,888
2
W
Bacchus
9,328
848
12
1
1
222,550
2
L
Artemis
8,287
753
30
3
4
200,975
5
L
Zeus
7,313
665
41
4
0
184,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role