Player Matchup

Loki
Loki
HolyDemon131
Loki
Level 85
God Stats
10W - 2L
1,883 SR
Queue Stats
468W - 465L
1,491 Elo+
Party 4
Set
Set
TheDon620
Set
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
313W - 307L
1,499 Elo+
Party 4
Chronos
Chronos
Victormunro
Chronos
Level 160
God Stats
7W - 6L
1,554 SR
Queue Stats
171W - 158L
1,649 Elo+
Party 2
Scylla
Scylla
becky
Scylla
Level 7
God Stats
1W - 0L
1,355 SR
Queue Stats
11W - 3L
1,766 Elo+
Party 2
Osiris
Osiris
theycallmeShy
Osiris
Level 156
God Stats
1W - 0L
1,323 SR
Queue Stats
11W - 2L
1,876 Elo+
Party 2
Team Averages
Level 93
1,523 SR
1,656 Elo+

VS

Team Averages
Level 116
1,577 SR
1,566 Elo+
Bakasura
Bakasura
Blackmoon28
Bakasura
Level 128
God Stats
0W - 2L
1,252 SR
Queue Stats
22W - 38L
1,484 Elo+
Party 3
Jormungandr
Jormungandr
EddyRJ12
Jormungandr
Level 109
God Stats
2W - 1L
1,816 SR
Queue Stats
335W - 307L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MKS0TALL
Morgan Le Fay
Level 160
God Stats
21W - 19L
1,622 SR
Queue Stats
530W - 537L
1,536 Elo+
Party 3
Cthulhu
Cthulhu
daddydomwhatsup
Cthulhu
Level 158
God Stats
1W - 2L
1,694 SR
Queue Stats
226W - 225L
1,576 Elo+
Party 1
Medusa
Medusa
totoro41
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,438
555
5,715
10,472
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 1 / 0
10,126
596
3,652
10,222
5,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
Victormunro
Chronos
18
9 / 0 / 3
11,413
671
10,068
14,285
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
becky
Scylla
17
5 / 0 / 6
9,989
588
16,242
10,499
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 1 / 5
9,464
557
11,468
15,983
15,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blackmoon28
Bakasura
14
1 / 5 / 0
8,222
484
3,795
15,560
7,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
EddyRJ12
Jormungandr
16
1 / 1 / 0
9,726
572
8,062
10,107
9,470
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
MKS0TALL
Morgan Le Fay
13
1 / 3 / 0
7,961
468
6,291
10,327
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 7 / 2
7,312
430
7,715
17,425
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
totoro41
Medusa
10
0 / 9 / 1
6,916
407
6,112
11,056
3,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
25
Kills
3
4
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Blackmoon28
Bakasura
1
5
0
0.2
L
Jormungandr
EddyRJ12
Jormungandr
1
1
0
1
W
3
2
6
3
L
Morgan Le Fay
MKS0TALL
Morgan Le Fay
1
3
0
0.33
W
1
1
0
1
W
Chronos
Victormunro
Chronos
9
0
3
10.5
W
Scylla
becky
Scylla
5
0
6
8
L
0
7
2
0.14
W
7
1
5
9.5
L
Medusa
totoro41
Medusa
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,145
Damage
31,975
61,461
Taken
64,475
38,888
Mitigated
37,244
19,349
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Blackmoon28
Bakasura
3,795
2,408
0
5,550
15,560
7,487
0
5,700
9,540
0
51,105
L
Jormungandr
EddyRJ12
Jormungandr
8,062
1,552
0
3,036
10,107
9,470
794
0
10,107
65,489
0
W
5,715
1,322
0
2,888
10,472
7,375
0
3,180
7,213
0
68,842
L
Morgan Le Fay
MKS0TALL
Morgan Le Fay
6,291
355
0
1,754
10,327
4,225
0
3,315
6,910
47,164
0
W
3,652
1,981
0
2,468
10,222
5,855
0
4,985
4,580
0
72,352
W
Chronos
Victormunro
Chronos
10,068
6,247
0
9,481
14,285
5,945
3,040
2,206
12,079
85,776
0
W
Scylla
becky
Scylla
16,242
1,274
136
3,943
10,499
4,173
738
5,313
5,150
79,002
0
L
7,715
717
252
1,901
17,425
12,831
0
8,831
8,451
28,287
0
W
11,468
3,374
0
433
15,983
15,540
180
5,967
9,881
0
41,807
L
Medusa
totoro41
Medusa
6,112
3,488
0
870
11,056
3,231
32
7,978
2,982
0
29,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
40,137
600
Minions Killed
448
0
Camps Cleared
0
1,721,702
Distance Traveled
1,583,809
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,222
484
111
7
0
378,203
0
L
Jormungandr
9,726
572
158
9
0
308,352
10
W
Loki
9,438
555
104
6
0
377,655
0
L
Morgan Le Fay
7,961
468
92
5
0
328,501
5
W
Set
10,126
596
153
9
0
339,381
3
W
Chronos
11,413
671
142
8
0
325,325
5
W
Scylla
9,989
588
151
9
0
341,181
3
L
Cthulhu
7,312
430
32
2
0
310,209
1
W
Osiris
9,464
557
50
3
0
338,160
6
L
Medusa
6,916
407
55
3
0
258,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role