Player Matchup

Ra
Ra
BurntToast0321
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 24L
1,228 Elo+
Party 1
Cerberus
Cerberus
EpIcPenguin93
Cerberus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 25L
1,261 Elo+
Party 1
Chiron
Chiron
XXXt3rmin8r
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,231 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,240 Elo+

VS

Team Averages
Level 30
1,439 SR
1,167 Elo+
Nox
Nox
Crimsoneyerose
Nox
Level 7
God Stats
0W - 3L
1,505 SR
Queue Stats
137W - 210L
1,039 Elo+
Party 2
Da Ji
Da Ji
KaiFuu
Da Ji
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,047 Elo+
Party 2
Chaac
Chaac
LoadingGodofWar
Chaac
Level 80
God Stats
2W - 9L
1,313 SR
Queue Stats
96W - 118L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
9,327
717
13,183
9,361
5,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
EpIcPenguin93
Cerberus
13
3 / 2 / 13
9,897
761
5,685
15,392
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
14
8 / 1 / 8
9,808
754
14,819
8,056
3,546
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
8,614
663
3,918
8,341
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
KaiFuu
Da Ji
11
2 / 7 / 1
8,455
650
7,752
11,010
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 8 / 3
7,771
598
11,422
19,550
11,532
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
16
Kills
4
4
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
1
1
2
2
W
Cerberus
EpIcPenguin93
Cerberus
3
2
13
4.75
L
Da Ji
KaiFuu
Da Ji
2
7
1
0.36
L
1
8
3
0.31
W
Chiron
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
23,092
32,809
Taken
38,901
24,849
Mitigated
22,369
10,364
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,183
2,385
910
3,028
9,361
5,382
801
1,220
8,141
43,553
0
L
3,918
806
0
550
8,341
7,170
0
4,758
3,583
15,058
0
W
Cerberus
EpIcPenguin93
Cerberus
5,685
661
0
3,264
15,392
15,921
325
2,175
13,217
14,148
0
L
Da Ji
KaiFuu
Da Ji
7,752
2,208
0
788
11,010
3,667
0
5,684
5,326
0
15,482
L
11,422
2,608
0
2,761
19,550
11,532
0
8,714
10,836
0
32,330
W
Chiron
14,819
6,200
1,484
1,678
8,056
3,546
1,554
956
7,099
0
39,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
24,840
139
Minions Killed
93
4
Camps Cleared
4
707,104
Distance Traveled
639,548
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,327
717
65
5
1
247,760
0
L
Nox
8,614
663
25
2
0
211,530
3
W
Cerberus
9,897
761
27
2
1
233,516
0
L
Da Ji
8,455
650
27
2
4
214,724
0
L
Chaac
7,771
598
41
3
0
213,294
0
W
Chiron
9,808
754
47
4
2
225,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role