Player Matchup

Anhur
Anhur
JpoBaggins
Anhur
Level 29
God Stats
16W - 16L
1,497 SR
Queue Stats
98W - 90L
1,576 Elo+
Party 3
Guan Yu
Guan Yu
PainFL
Guan Yu
Level 28
God Stats
3W - 1L
1,687 SR
Queue Stats
160W - 156L
1,585 Elo+
Party 1
Athena
Athena
Poormungandr
Athena
Level 27
God Stats
2W - 2L
1,331 SR
Queue Stats
118W - 117L
1,560 Elo+
Party 3
Osiris
Osiris
rop707
Osiris
Level 28
God Stats
5W - 10L
1,285 SR
Queue Stats
400W - 364L
1,631 Elo+
Solo
Olorun
Olorun
zachburst
Olorun
Level 29
God Stats
1W - 4L
1,189 SR
Queue Stats
150W - 149L
1,612 Elo+
Party 1
Team Averages
Level 28
1,398 SR
1,593 Elo+

VS

Team Averages
Level 26
1,639 SR
1,622 Elo+
Sobek
Sobek
HighMedic
Sobek
Level 25
God Stats
1W - 1L
1,810 SR
Queue Stats
59W - 53L
1,626 Elo+
Solo
Ratatoskr
Ratatoskr
KINGSLEEPY47
Ratatoskr
Level 60
God Stats
21W - 24L
1,512 SR
Queue Stats
264W - 272L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
TKOSteezy
Sun Wukong
Level 6
God Stats
1W - 1L
1,762 SR
Queue Stats
11W - 12L
1,780 Elo+
Party 2
Neith
Neith
nikco
Neith
Level 22
God Stats
11W - 17L
1,439 SR
Queue Stats
250W - 274L
1,449 Elo+
Solo
Janus
Janus
raydominius34
Janus
Level 16
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 2L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 1 / 4
5,564
556
3,411
4,648
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
PainFL
Guan Yu
10
2 / 0 / 1
5,570
557
3,663
5,221
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
9
2 / 1 / 5
5,907
591
4,153
8,488
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
rop707
Osiris
11
8 / 0 / 2
6,775
678
7,215
6,170
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
zachburst
Olorun
11
2 / 1 / 5
6,364
636
2,853
4,554
2,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HighMedic
Sobek
8
1 / 2 / 0
5,082
508
2,540
9,127
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
KINGSLEEPY47
Ratatoskr
9
2 / 4 / 0
5,521
552
3,726
6,995
1,674
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
TKOSteezy
Sun Wukong
11
0 / 2 / 0
5,946
595
2,406
5,755
2,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
nikco
Neith
9
0 / 4 / 1
5,094
509
3,462
5,119
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
4,476
448
1,069
3,696
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
3
3
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
HighMedic
Sobek
1
2
0
0.5
W
Anhur
1
1
4
3
L
Ratatoskr
KINGSLEEPY47
Ratatoskr
2
4
0
0.5
W
Guan Yu
PainFL
Guan Yu
2
0
1
2.5
W
Athena
2
1
5
4.5
L
Sun Wukong
TKOSteezy
Sun Wukong
0
2
0
0
L
Neith
nikco
Neith
0
4
1
0.13
L
0
3
0
0
W
Osiris
rop707
Osiris
8
0
2
9
W
Olorun
zachburst
Olorun
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
13,203
29,081
Taken
30,692
14,970
Mitigated
10,363
8,953
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
HighMedic
Sobek
2,540
164
0
3,996
9,127
4,576
0
2,600
6,346
9,355
0
W
Anhur
3,411
1,528
0
460
4,648
1,211
480
452
4,196
0
30,609
L
Ratatoskr
KINGSLEEPY47
Ratatoskr
3,726
932
0
1,866
6,995
1,674
0
2,090
4,690
0
26,153
W
Guan Yu
PainFL
Guan Yu
3,663
1,239
306
1,536
5,221
3,670
0
0
5,221
0
24,966
W
Athena
4,153
1,123
0
2,815
8,488
3,734
85
1,449
7,033
22,729
0
L
Sun Wukong
TKOSteezy
Sun Wukong
2,406
824
0
1,509
5,755
2,325
0
0
5,755
0
35,256
L
Neith
nikco
Neith
3,462
1,454
0
1,119
5,119
1,097
0
1,418
3,701
0
27,652
L
1,069
325
0
745
3,696
691
144
461
3,194
14,720
0
W
Osiris
rop707
Osiris
7,215
2,886
0
1,763
6,170
4,234
0
680
5,450
0
36,654
W
Olorun
zachburst
Olorun
2,853
1,510
240
1,833
4,554
2,121
932
904
3,572
36,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
26,119
299
Minions Killed
240
0
Camps Cleared
0
1,009,321
Distance Traveled
939,070
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,082
508
11
1
0
198,575
3
W
Anhur
5,564
556
67
7
0
178,410
3
L
Ratatoskr
5,521
552
63
6
0
209,138
1
W
Guan Yu
5,570
557
60
6
0
190,712
0
W
Athena
5,907
591
36
4
0
215,505
2
L
Sun Wukong
5,946
595
73
7
0
181,867
8
L
Neith
5,094
509
62
6
0
179,557
0
L
Janus
4,476
448
31
3
0
169,933
0
W
Osiris
6,775
678
65
7
0
244,680
1
W
Olorun
6,364
636
71
7
0
180,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role