Player Matchup

Olorun
Olorun
Dracaxo
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,165 Elo+
Party 3
Zhong Kui
Zhong Kui
Felipeniker02
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,191 Elo+
Party 3
Cthulhu
Cthulhu
Kokopell1
Cthulhu
Level 27
God Stats
34W - 35L
1,488 SR
Queue Stats
156W - 158L
1,357 Elo+
Party 2
Thor
Thor
Nuzo95
Thor
Level 8
God Stats
7W - 3L
1,604 SR
Queue Stats
14W - 17L
1,277 Elo+
Party 2
The Morrigan
The Morrigan
rakion20
The Morrigan
Level 17
God Stats
1W - 2L
1,241 SR
Queue Stats
7W - 10L
1,278 Elo+
Party 3
Team Averages
Level 12
1,467 SR
1,254 Elo+

VS

Team Averages
Level 13
1,481 SR
1,225 Elo+
Fenrir
Fenrir
JAFETH11
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,153 Elo+
Party 1
Cthulhu
Cthulhu
Kcobain07
Cthulhu
Level 7
God Stats
4W - 2L
1,516 SR
Queue Stats
6W - 9L
1,150 Elo+
Party 1
Charybdis
Charybdis
LowLifeSkoob
Charybdis
Level 21
God Stats
35W - 37L
1,374 SR
Queue Stats
115W - 150L
1,361 Elo+
Solo
Izanami
Izanami
MrJaxtro
Izanami
Level 19
God Stats
1W - 4L
1,271 SR
Queue Stats
8W - 14L
1,150 Elo+
Party 1
Neith
Neith
Yhoitrioska
Neith
Level 12
God Stats
1W - 2L
1,745 SR
Queue Stats
8W - 11L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dracaxo
Olorun
20
9 / 7 / 22
16,436
1,174
27,250
24,006
9,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Felipeniker02
Zhong Kui
20
11 / 9 / 19
16,136
1,153
23,486
30,993
18,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Kokopell1
Cthulhu
20
6 / 5 / 28
15,535
1,110
22,780
24,650
31,069
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
Nuzo95
Thor
20
12 / 11 / 10
14,983
1,070
19,631
28,532
10,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
rakion20
The Morrigan
20
7 / 8 / 25
14,822
1,059
26,458
17,913
7,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JAFETH11
Fenrir
20
14 / 12 / 15
16,539
1,181
21,003
31,280
20,038
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Kcobain07
Cthulhu
20
5 / 9 / 17
14,199
1,014
18,202
26,491
9,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
LowLifeSkoob
Charybdis
20
9 / 7 / 18
16,361
1,169
26,610
26,464
9,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
MrJaxtro
Izanami
20
12 / 11 / 15
16,402
1,172
46,323
28,413
9,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
0 / 6 / 9
11,978
856
6,977
13,199
4,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
114
45
Kills
40
40
Deaths
45
104
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Olorun
Dracaxo
Olorun
9
7
22
2.86
W
Zhong Kui
Felipeniker02
Zhong Kui
11
9
19
2.28
L
Fenrir
JAFETH11
Fenrir
14
12
15
1.79
L
Cthulhu
Kcobain07
Cthulhu
5
9
17
1.5
W
Cthulhu
Kokopell1
Cthulhu
6
5
28
4
L
Charybdis
LowLifeSkoob
Charybdis
9
7
18
2.57
L
Izanami
MrJaxtro
Izanami
12
11
15
1.77
W
Thor
Nuzo95
Thor
12
11
10
1.55
L
0
6
9
0.75
W
The Morrigan
rakion20
The Morrigan
7
8
25
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,605
Damage
119,115
126,094
Taken
125,847
76,506
Mitigated
51,902
18,700
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Dracaxo
Olorun
27,250
16,334
956
6,855
24,006
9,088
0
4,782
19,224
64,553
0
W
Zhong Kui
Felipeniker02
Zhong Kui
23,486
6,098
0
8,180
30,993
18,729
0
3,071
27,922
47,670
0
L
Fenrir
JAFETH11
Fenrir
21,003
8,160
0
1,863
31,280
20,038
0
21,144
10,136
0
31,121
L
Cthulhu
Kcobain07
Cthulhu
18,202
679
239
0
26,491
9,327
0
23,164
3,327
41,353
0
W
Cthulhu
Kokopell1
Cthulhu
22,780
1,119
1,180
330
24,650
31,069
0
3,423
21,227
40,928
0
L
Charybdis
LowLifeSkoob
Charybdis
26,610
19,483
0
2,231
26,464
9,002
0
21,003
5,461
0
63,281
L
Izanami
MrJaxtro
Izanami
46,323
38,865
0
5,893
28,413
9,101
0
20,203
8,210
0
84,450
W
Thor
Nuzo95
Thor
19,631
7,058
0
427
28,532
10,358
0
3,290
25,242
0
25,137
L
6,977
2,499
0
645
13,199
4,434
0
9,948
3,251
0
24,535
W
The Morrigan
rakion20
The Morrigan
26,458
3,387
396
376
17,913
7,262
0
3,636
14,277
37,984
5,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,912
Gold Earned
75,479
221
Minions Killed
256
4
Camps Cleared
11
1,190,988
Distance Traveled
1,178,956
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,436
1,174
74
5
0
226,965
2
W
Zhong Kui
16,136
1,153
59
4
1
221,212
1
L
Fenrir
16,539
1,181
9
1
3
259,888
0
L
Cthulhu
14,199
1,014
65
5
0
245,030
0
W
Cthulhu
15,535
1,110
34
2
1
272,312
0
L
Charybdis
16,361
1,169
67
5
6
248,431
0
L
Izanami
16,402
1,172
77
6
2
217,288
0
W
Thor
14,983
1,070
9
1
1
248,541
3
L
Neith
11,978
856
38
3
0
208,319
1
W
The Morrigan
14,822
1,059
45
3
1
221,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role