Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Dirtylaundry28
Ullr
Level 66
God Stats
2W - 0L
1,579 SR
Queue Stats
5W - 8L
1,454 Elo+
Party 1
Artio
Artio
glopozoid
Artio
Level 68
God Stats
1W - 0L
1,705 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 1
Anubis
Anubis
lOppressionl
Anubis
Level 129
God Stats
2W - 5L
1,681 SR
Queue Stats
12W - 16L
1,455 Elo+
Party 1
Team Averages
Level 98
1,616 SR
1,453 Elo+

VS

Team Averages
Level 57
1,592 SR
1,560 Elo+
Da Ji
Da Ji
AsaNeko
Da Ji
Level 128
God Stats
1W - 1L
1,720 SR
Queue Stats
48W - 62L
1,421 Elo+
Solo
Bacchus
Bacchus
Mytypeofpass
Bacchus
Level 35
God Stats
1W - 3L
1,393 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
Primalshots
Kukulkan
Level 36
God Stats
1W - 1L
1,663 SR
Queue Stats
2W - 3L
1,692 Elo+
Party 2
Neith
Neith
Rosen1400
Neith
Level 29
God Stats
1W - 2L
1,590 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
9 / 4 / 7
9,662
966
8,686
11,372
9,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 3
8,502
850
6,084
5,910
2,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
glopozoid
Artio
14
1 / 1 / 8
7,967
797
5,263
6,901
7,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
6 / 1 / 10
9,320
932
13,478
7,025
3,940
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AsaNeko
Da Ji
12
2 / 5 / 3
7,624
762
5,700
11,539
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mytypeofpass
Bacchus
13
3 / 5 / 3
7,969
797
4,338
13,154
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Primalshots
Kukulkan
15
2 / 3 / 0
8,340
834
2,834
6,135
2,370
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Rosen1400
Neith
12
1 / 7 / 4
7,346
735
5,533
10,301
2,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
8
8
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
4
7
3.13
L
Da Ji
AsaNeko
Da Ji
2
5
3
0.7
W
4
2
3
2.75
L
Bacchus
Mytypeofpass
Bacchus
3
5
3
0.9
L
Kukulkan
Primalshots
Kukulkan
2
3
0
0.67
L
Neith
Rosen1400
Neith
1
7
4
0.43
W
Artio
glopozoid
Artio
1
1
8
5
W
Anubis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
18,405
31,208
Taken
41,129
23,019
Mitigated
18,666
8,311
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,686
1,455
248
1,652
11,372
9,198
394
2,033
9,339
0
19,308
L
Da Ji
AsaNeko
Da Ji
5,700
952
0
248
11,539
2,991
32
5,051
6,488
0
16,432
W
6,084
1,787
0
3
5,910
2,291
0
1,592
4,318
0
27,990
L
Bacchus
Mytypeofpass
Bacchus
4,338
422
0
2,381
13,154
10,701
0
7,636
5,518
10,445
0
L
Kukulkan
Primalshots
Kukulkan
2,834
292
0
112
6,135
2,370
0
1,859
4,276
30,690
0
L
Neith
Rosen1400
Neith
5,533
2,346
0
1,578
10,301
2,604
0
4,589
5,712
0
16,745
W
Artio
glopozoid
Artio
5,263
824
573
1,681
6,901
7,590
324
2,037
4,864
15,771
0
W
Anubis
13,478
1,231
0
4,154
7,025
3,940
619
1,928
5,097
36,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,451
Gold Earned
31,279
147
Minions Killed
144
7
Camps Cleared
6
793,408
Distance Traveled
662,386
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,662
966
27
3
2
200,731
1
L
Da Ji
7,624
762
20
2
1
174,225
4
W
Ullr
8,502
850
50
5
1
190,877
2
L
Bacchus
7,969
797
7
1
1
172,461
0
L
Kukulkan
8,340
834
83
8
2
170,041
3
L
Neith
7,346
735
34
3
2
145,659
1
W
Artio
7,967
797
29
3
2
207,813
1
W
Anubis
9,320
932
41
4
2
193,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role