Player Matchup

Pele
Pele
AweitsMonster
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,511 Elo+
Party 4
Bacchus
Bacchus
Mlordmgr
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,505 Elo+
Party 4
Kali
Kali
Zendagoat
Kali
Level 55
God Stats
6W - 9L
1,306 SR
Queue Stats
195W - 278L
1,324 Elo+
Party 2
Neith
Neith
hawke951
Neith
Level 42
God Stats
2W - 0L
1,555 SR
Queue Stats
3W - 2L
1,341 Elo+
Party 4
Baron Samedi
Baron Samedi
xTOPxDOGx1
Baron Samedi
Level 115
God Stats
2W - 5L
1,018 SR
Queue Stats
278W - 312L
1,359 Elo+
Party 2
Team Averages
Level 82
1,376 SR
1,408 Elo+

VS

Team Averages
Level 42
1,492 SR
1,364 Elo+
Nu Wa
Nu Wa
KoRn Capalot
Nu Wa
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 97L
1,323 Elo+
Party 3
Jormungandr
Jormungandr
KoRn Lampost
Jormungandr
Level 49
God Stats
3W - 11L
1,515 SR
Queue Stats
105W - 142L
1,280 Elo+
Party 3
Ymir
Ymir
KoRn Trickzy
Ymir
Level 35
God Stats
3W - 13L
1,294 SR
Queue Stats
114W - 149L
1,330 Elo+
Party 3
Neith
Neith
RubberGadget
Neith
Level 13
God Stats
2W - 4L
1,513 SR
Queue Stats
14W - 21L
1,364 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheKangarooKing
Tsukuyomi
Level 86
God Stats
6W - 6L
1,640 SR
Queue Stats
142W - 132L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
9,899
495
9,121
14,808
6,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Mlordmgr
Bacchus
16
8 / 1 / 12
10,489
524
16,851
15,986
13,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
14
2 / 5 / 6
9,118
456
1,814
12,852
4,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
hawke951
Neith
17
8 / 2 / 7
10,839
542
11,685
7,544
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
xTOPxDOGx1
Baron Samedi
17
10 / 3 / 5
10,791
540
16,377
18,484
8,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
8,055
403
8,417
13,252
3,929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
KoRn Lampost
Jormungandr
15
4 / 4 / 1
9,475
474
11,769
15,836
14,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 1
7,976
399
4,193
13,135
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 2
7,773
389
8,287
12,284
3,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TheKangarooKing
Tsukuyomi
14
8 / 7 / 3
10,047
502
10,127
15,852
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
29
Kills
14
14
Deaths
29
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
1
8
6
0.5
L
Jormungandr
KoRn Lampost
Jormungandr
4
4
1
1.13
L
0
4
1
0.13
W
Bacchus
Mlordmgr
Bacchus
8
1
12
14
L
1
6
2
0.33
L
Tsukuyomi
TheKangarooKing
Tsukuyomi
8
7
3
1.36
W
Kali
2
5
6
1
W
Neith
hawke951
Neith
8
2
7
5.75
W
Baron Samedi
xTOPxDOGx1
Baron Samedi
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,848
Damage
42,793
69,674
Taken
70,359
35,411
Mitigated
36,914
22,304
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,121
2,143
0
1,710
14,808
6,365
498
5,568
9,240
0
69,410
L
8,417
2,209
0
1,309
13,252
3,929
681
8,155
5,029
35,084
0
L
Jormungandr
KoRn Lampost
Jormungandr
11,769
5,313
0
2,145
15,836
14,280
809
6,826
8,911
60,091
0
L
4,193
1,089
0
2,300
13,135
9,014
0
5,231
7,649
27,781
0
W
Bacchus
Mlordmgr
Bacchus
16,851
2,070
462
4,660
15,986
13,777
135
5,069
10,917
39,577
0
L
8,287
4,465
0
2,753
12,284
3,967
484
3,350
8,686
0
35,125
L
Tsukuyomi
TheKangarooKing
Tsukuyomi
10,127
3,127
0
2,452
15,852
5,724
0
8,712
6,856
0
39,633
W
Kali
1,814
879
0
3,735
12,852
4,321
0
1,294
11,558
0
45,277
W
Neith
hawke951
Neith
11,685
6,471
0
1,562
7,544
2,723
3,755
2,233
5,311
0
73,143
W
Baron Samedi
xTOPxDOGx1
Baron Samedi
16,377
1,384
1,055
9,120
18,484
8,225
807
10,286
8,198
68,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
43,326
476
Minions Killed
315
0
Camps Cleared
0
1,866,825
Distance Traveled
1,680,891
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,899
495
120
6
0
362,374
4
L
Nu Wa
8,055
403
43
2
0
308,566
1
L
Jormungandr
9,475
474
93
5
0
339,510
2
L
Ymir
7,976
399
46
2
0
364,668
2
W
Bacchus
10,489
524
52
3
0
397,630
0
L
Neith
7,773
389
72
4
0
308,767
0
L
Tsukuyomi
10,047
502
61
3
0
359,380
1
W
Kali
9,118
456
72
4
0
371,572
0
W
Neith
10,839
542
128
6
0
385,247
0
W
Baron Samedi
10,791
540
104
5
0
350,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role