Player Matchup

Ra
Ra
KorjtheBorj
Ra
Level 7
God Stats
8W - 3L
1,616 SR
Queue Stats
17W - 13L
1,394 Elo+
Party 1
Fenrir
Fenrir
LiquidTriple
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,527 Elo+
Party 4
Hercules
Hercules
MovingDecoy
Hercules
Level 27
God Stats
13W - 13L
1,677 SR
Queue Stats
140W - 142L
1,516 Elo+
Party 4
Freya
Freya
PigeonCheese
Freya
Level 62
God Stats
6W - 3L
1,852 SR
Queue Stats
45W - 43L
1,412 Elo+
Party 1
Bacchus
Bacchus
h3artt
Bacchus
Level 29
God Stats
5W - 8L
1,413 SR
Queue Stats
95W - 104L
1,510 Elo+
Party 4
Team Averages
Level 30
1,612 SR
1,472 Elo+

VS

Team Averages
Level 21
1,565 SR
1,437 Elo+
Olorun
Olorun
CryoPhoenix89
Olorun
Level 44
God Stats
2W - 1L
1,742 SR
Queue Stats
167W - 198L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
DihcsBflopin
Kuzenbo
Level 16
God Stats
6W - 7L
1,489 SR
Queue Stats
32W - 40L
1,370 Elo+
Party 3
Pele
Pele
Humbaba13
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,361 Elo+
Party 3
Hercules
Hercules
Slumpmuffins
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 74L
1,526 Elo+
Solo
Yemoja
Yemoja
xXReynnXx
Yemoja
Level 13
God Stats
11W - 9L
1,593 SR
Queue Stats
124W - 146L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 8
10,124
920
3,173
7,739
3,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
1 / 4 / 14
10,713
974
10,622
12,462
7,288
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
MovingDecoy
Hercules
17
4 / 3 / 13
10,909
992
16,870
16,313
16,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 0 / 9
13,086
1,190
29,208
11,547
5,807
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
h3artt
Bacchus
18
6 / 1 / 12
12,380
1,125
13,285
13,452
21,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

266

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,338
940
11,193
8,952
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
DihcsBflopin
Kuzenbo
16
1 / 5 / 7
10,190
926
12,346
16,314
21,689
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
16
2 / 9 / 4
9,820
893
12,986
19,906
7,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Slumpmuffins
Hercules
17
4 / 2 / 4
10,963
997
13,365
17,966
15,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
xXReynnXx
Yemoja
16
0 / 5 / 8
9,892
899
5,564
13,921
14,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
23
Kills
9
9
Deaths
23
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
Kuzenbo
DihcsBflopin
Kuzenbo
1
5
7
0.9
L
Pele
2
9
4
0.44
W
0
1
8
4
W
Fenrir
1
4
14
2
W
Hercules
MovingDecoy
Hercules
4
3
13
3.5
W
12
0
9
16.5
L
Hercules
Slumpmuffins
Hercules
4
2
4
3
W
Bacchus
h3artt
Bacchus
6
1
12
12
L
Yemoja
xXReynnXx
Yemoja
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,158
Damage
55,454
61,513
Taken
77,059
54,111
Mitigated
62,451
12,177
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,193
6,255
458
2,678
8,952
3,529
0
3,274
5,678
37,026
0
L
Kuzenbo
DihcsBflopin
Kuzenbo
12,346
3,081
0
0
16,314
21,689
0
11,074
5,240
24,838
0
L
Pele
12,986
3,724
0
608
19,906
7,444
0
11,560
8,346
0
18,400
W
3,173
851
404
0
7,739
3,583
0
3,740
3,677
21,508
0
W
Fenrir
10,622
3,004
0
1,398
12,462
7,288
0
5,421
6,991
0
18,594
W
Hercules
MovingDecoy
Hercules
16,870
5,625
0
5,145
16,313
16,195
0
6,698
9,156
0
28,466
W
29,208
8,593
0
3,899
11,547
5,807
0
6,265
5,195
51,038
0
L
Hercules
Slumpmuffins
Hercules
13,365
2,861
0
6,918
17,966
15,216
0
11,179
6,787
0
25,414
W
Bacchus
h3artt
Bacchus
13,285
1,652
329
1,002
13,452
21,238
0
6,979
5,899
18,943
0
L
Yemoja
xXReynnXx
Yemoja
5,564
0
716
185
13,921
14,573
0
8,579
5,342
21,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,212
Gold Earned
51,203
156
Minions Killed
144
6
Camps Cleared
5
1,085,482
Distance Traveled
1,190,032
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,338
940
53
5
1
218,665
0
L
Kuzenbo
10,190
926
26
2
1
230,379
0
L
Pele
9,820
893
12
1
1
239,679
0
W
Ra
10,124
920
56
5
0
177,214
1
W
Fenrir
10,713
974
14
1
2
234,553
0
W
Hercules
10,909
992
17
2
0
221,161
0
W
Freya
13,086
1,190
53
5
3
237,453
0
L
Hercules
10,963
997
23
2
2
263,809
0
W
Bacchus
12,380
1,125
16
1
1
215,101
0
L
Yemoja
9,892
899
30
3
0
237,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role