Player Matchup

Kuzenbo
Kuzenbo
AnimeGamer1128
Kuzenbo
Level 108
God Stats
10W - 6L
1,549 SR
Queue Stats
593W - 528L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
US Army Woods
Heimdallr
Level 149
God Stats
24W - 15L
1,550 SR
Queue Stats
549W - 518L
1,570 Elo+
Party 1
Chiron
Chiron
W00dyPlays
Chiron
Level 84
God Stats
8W - 7L
1,565 SR
Queue Stats
630W - 578L
1,550 Elo+
Party 1
Bellona
Bellona
WoodyW00DWARD
Bellona
Level 129
God Stats
8W - 12L
1,393 SR
Queue Stats
867W - 803L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Xx SANiK xX
Danzaburou
Level 107
God Stats
1W - 7L
1,363 SR
Queue Stats
135W - 148L
1,509 Elo+
Solo
Team Averages
Level 115
1,484 SR
1,527 Elo+

VS

Team Averages
Level 101
1,517 SR
1,569 Elo+
Jing Wei
Jing Wei
Cratour
Jing Wei
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,459 Elo+
Party 3
Eset
Eset
Dynamic Minds
Eset
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
ItsNumber
Cthulhu
Level 112
God Stats
3W - 1L
1,606 SR
Queue Stats
77W - 69L
1,571 Elo+
Party 2
Geb
Geb
Iwanthetyrskin
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,696 Elo+
Solo
Artio
Artio
PGFingas
Artio
Level 88
God Stats
6W - 4L
1,477 SR
Queue Stats
153W - 124L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
9,223
769
10,301
18,852
20,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
US Army Woods
Heimdallr
18
4 / 3 / 3
10,889
907
6,984
10,965
6,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
W00dyPlays
Chiron
16
4 / 6 / 7
9,635
803
14,667
11,247
4,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
17
4 / 4 / 9
10,246
854
8,364
16,039
17,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
Xx SANiK xX
Danzaburou
15
1 / 4 / 9
9,393
783
14,974
11,750
5,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cratour
Jing Wei
19
6 / 2 / 11
11,087
924
11,840
10,586
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 11
9,444
787
9,487
11,386
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ItsNumber
Cthulhu
17
2 / 3 / 16
10,047
837
13,607
13,650
8,750
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 3 / 9
10,901
908
12,394
18,169
22,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
PGFingas
Artio
15
1 / 2 / 16
9,327
777
9,718
17,412
22,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
14
Kills
23
23
Deaths
14
34
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Jing Wei
Cratour
Jing Wei
6
2
11
5.75
W
4
4
11
2.38
W
Cthulhu
ItsNumber
Cthulhu
2
3
16
3.33
W
10
3
9
4.83
W
Artio
PGFingas
Artio
1
2
16
4.5
L
Heimdallr
US Army Woods
Heimdallr
4
3
3
1.83
L
Chiron
W00dyPlays
Chiron
4
6
7
1.25
L
Bellona
4
4
9
2.13
L
Danzaburou
Xx SANiK xX
Danzaburou
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,290
Damage
57,046
68,853
Taken
71,203
56,032
Mitigated
65,059
19,263
Healing
23,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,301
3,153
38
2,512
18,852
20,965
385
9,764
9,025
15,388
0
W
Jing Wei
Cratour
Jing Wei
11,840
6,214
472
1,688
10,586
5,993
2,529
986
9,596
0
35,069
W
9,487
450
1,871
808
11,386
4,796
503
1,976
9,410
17,301
0
W
Cthulhu
ItsNumber
Cthulhu
13,607
300
2,748
2,112
13,650
8,750
806
2,179
11,419
30,627
0
W
12,394
2,264
888
2,063
18,169
22,845
782
3,121
15,036
23,444
0
W
Artio
PGFingas
Artio
9,718
721
5,331
5,785
17,412
22,675
144
2,039
15,373
17,855
0
L
Heimdallr
US Army Woods
Heimdallr
6,984
2,717
413
3,172
10,965
6,898
1,410
7,078
3,887
0
25,650
L
Chiron
W00dyPlays
Chiron
14,667
3,812
2,383
1,991
11,247
4,993
128
8,677
2,563
0
24,926
L
Bellona
8,364
1,089
1,275
3,893
16,039
17,762
614
9,268
6,771
0
21,726
L
Danzaburou
Xx SANiK xX
Danzaburou
14,974
4,821
596
2,990
11,750
5,414
738
10,349
1,401
0
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,386
Gold Earned
50,806
128
Minions Killed
149
0
Camps Cleared
0
1,022,468
Distance Traveled
1,244,171
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,223
769
7
1
0
212,579
2
W
Jing Wei
11,087
924
49
4
0
241,629
1
W
Eset
9,444
787
20
2
0
232,242
1
W
Cthulhu
10,047
837
34
3
0
234,704
0
W
Geb
10,901
908
25
2
0
283,482
1
W
Artio
9,327
777
21
2
0
252,114
4
L
Heimdallr
10,889
907
40
3
0
211,600
1
L
Chiron
9,635
803
37
3
0
183,864
4
L
Bellona
10,246
854
19
2
0
188,000
1
L
Danzaburou
9,393
783
25
2
0
226,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role