Player Matchup

Cernunnos
Cernunnos
Budakishix
Cernunnos
Level 127
God Stats
21W - 9L
1,643 SR
Queue Stats
898W - 900L
1,438 Elo+
Solo
Chaac
Chaac
Escandon0214
Chaac
Level 42
God Stats
1W - 0L
1,527 SR
Queue Stats
2W - 1L
1,442 Elo+
Solo
Chronos
Chronos
Iconius
Chronos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 101L
1,436 Elo+
Solo
Scylla
Scylla
SURGE torso
Scylla
Level 68
God Stats
1W - 2L
1,160 SR
Queue Stats
133W - 132L
1,465 Elo+
Solo
Chang'e
Chang'e
malparido
Chang'e
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 47L
1,334 Elo+
Solo
Team Averages
Level 92
1,466 SR
1,423 Elo+

VS

Team Averages
Level 121
1,433 SR
1,453 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
NineTailGamer
Bakasura
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 187L
1,442 Elo+
Party 1
Hercules
Hercules
Par4dox51
Hercules
Level 103
God Stats
3W - 3L
1,288 SR
Queue Stats
120W - 117L
1,392 Elo+
Party 1
Charybdis
Charybdis
SoYouMad
Charybdis
Level 128
God Stats
0W - 1L
1,225 SR
Queue Stats
84W - 97L
1,423 Elo+
Solo
Horus
Horus
yormajesty
Horus
Level 95
God Stats
1W - 1L
1,650 SR
Queue Stats
29W - 37L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Budakishix
Cernunnos
19
8 / 3 / 14
11,580
891
16,604
15,137
6,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 3 / 13
12,015
924
18,335
20,819
17,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chronos
Iconius
Chronos
18
3 / 4 / 15
10,706
824
12,065
15,316
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
17
2 / 4 / 21
10,234
787
9,715
11,700
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
malparido
Chang'e
17
5 / 3 / 17
10,850
835
10,632
15,686
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 4 / 3
11,330
872
25,965
12,773
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NineTailGamer
Bakasura
15
2 / 7 / 6
9,366
720
4,337
12,971
9,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Par4dox51
Hercules
15
3 / 8 / 2
9,563
736
7,076
16,677
9,366
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
SoYouMad
Charybdis
17
4 / 6 / 5
10,063
774
10,225
13,970
5,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
13
2 / 7 / 6
8,671
667
9,645
18,975
22,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
38
31
Kills
16
17
Deaths
32
80
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
3
1.63
W
Cernunnos
Budakishix
Cernunnos
8
3
14
5
W
13
3
13
6.5
W
Chronos
Iconius
Chronos
3
4
15
2.63
L
Bakasura
NineTailGamer
Bakasura
2
7
6
0.71
L
Hercules
Par4dox51
Hercules
3
8
2
0.5
W
Scylla
2
4
21
3.13
L
Charybdis
SoYouMad
Charybdis
4
6
5
1.08
W
Chang'e
malparido
Chang'e
5
3
17
4.5
L
Horus
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,351
Damage
57,248
78,658
Taken
75,366
40,219
Mitigated
52,319
39,824
Healing
22,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
25,965
592
2,563
3,674
12,773
5,180
736
5,083
7,598
61,300
0
W
Cernunnos
Budakishix
Cernunnos
16,604
8,954
2,524
5,252
15,137
6,332
1,147
6,411
8,726
0
31,579
W
18,335
3,214
1,132
7,961
20,819
17,223
974
6,186
14,603
0
32,322
W
Chronos
Iconius
Chronos
12,065
3,621
2,761
3,351
15,316
6,504
1,729
3,360
11,956
31,910
0
L
Bakasura
NineTailGamer
Bakasura
4,337
3,126
432
1,963
12,971
9,357
0
5,721
7,092
0
4,979
L
Hercules
Par4dox51
Hercules
7,076
2,682
1,271
3,533
16,677
9,366
395
6,580
9,907
0
11,258
W
Scylla
9,715
1,151
1,924
2,981
11,700
4,353
295
3,995
7,585
26,196
0
L
Charybdis
SoYouMad
Charybdis
10,225
3,484
1,242
2,364
13,970
5,792
502
4,775
9,077
0
21,875
W
Chang'e
malparido
Chang'e
10,632
553
5,955
5,983
15,686
5,807
1,190
6,013
9,653
20,889
0
L
Horus
9,645
3,042
1,845
3,513
18,975
22,624
105
9,359
9,280
0
13,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,385
Gold Earned
48,993
151
Minions Killed
123
0
Camps Cleared
0
1,248,497
Distance Traveled
1,209,081
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,330
872
63
5
0
263,178
1
W
Cernunnos
11,580
891
35
3
0
233,276
3
W
Chaac
12,015
924
20
2
0
265,286
0
W
Chronos
10,706
824
39
3
0
242,746
4
L
Bakasura
9,366
720
14
1
0
268,643
2
L
Hercules
9,563
736
8
1
0
238,666
0
W
Scylla
10,234
787
34
3
0
236,492
0
L
Charybdis
10,063
774
34
3
0
215,984
0
W
Chang'e
10,850
835
23
2
0
270,697
0
L
Horus
8,671
667
4
0
0
222,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role