Player Matchup

King Arthur
King Arthur
AragornsFaiz
King Arthur
Level 63
God Stats
0W - 2L
1,278 SR
Queue Stats
27W - 43L
1,344 Elo+
Party 1
Ra
Ra
Laserbeane
Ra
Level 27
God Stats
3W - 5L
1,533 SR
Queue Stats
56W - 100L
1,377 Elo+
Party 1
Fenrir
Fenrir
fuzailrocks
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,392 Elo+
Party 1
Team Averages
Level 53
1,437 SR
1,371 Elo+

VS

Team Averages
Level 77
1,579 SR
1,356 Elo+
Chang'e
Chang'e
DayDrinkinat12pm
Chang'e
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,432 Elo+
Party 2
Chaac
Chaac
TheRedFoxNotGood
Chaac
Level 46
God Stats
9W - 11L
1,389 SR
Queue Stats
14W - 28L
1,177 Elo+
Party 2
Arachne
Arachne
quantumshady
Arachne
Level 65
God Stats
3W - 0L
1,849 SR
Queue Stats
26W - 47L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AragornsFaiz
King Arthur
13
2 / 12 / 5
10,287
643
8,571
21,893
22,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 11 / 4
11,302
706
18,342
18,483
7,100
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
13
3 / 11 / 6
11,105
694
10,069
20,627
10,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 4 / 13
12,806
800
23,827
14,368
8,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 3 / 22
11,953
747
15,058
15,073
12,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
quantumshady
Arachne
16
11 / 2 / 17
12,261
766
17,089
14,494
8,210
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
9
Kills
34
34
Deaths
9
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AragornsFaiz
King Arthur
2
12
5
0.38
W
15
4
13
5.38
L
4
11
4
0.55
W
8
3
22
6.33
L
Fenrir
3
11
6
0.55
W
Arachne
quantumshady
Arachne
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
55,974
61,003
Taken
43,935
40,047
Mitigated
29,504
8,146
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AragornsFaiz
King Arthur
8,571
937
0
1,008
21,893
22,280
0
7,594
14,299
0
21,443
W
23,827
2,030
3,475
5,661
14,368
8,769
402
6,133
8,235
63,881
0
L
18,342
2,070
2,208
3,140
18,483
7,100
0
8,954
9,529
38,809
0
W
15,058
5,470
0
3,699
15,073
12,525
884
7,511
7,562
0
28,105
L
Fenrir
10,069
3,696
0
1,790
20,627
10,667
0
7,572
13,055
0
26,877
W
Arachne
quantumshady
Arachne
17,089
11,186
0
3,979
14,494
8,210
838
5,903
8,591
0
41,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
37,020
120
Minions Killed
154
2
Camps Cleared
10
738,687
Distance Traveled
848,111
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,287
643
25
2
0
262,893
3
W
Chang'e
12,806
800
94
6
8
265,976
1
L
Ra
11,302
706
61
4
1
217,177
2
W
Chaac
11,953
747
28
2
0
271,562
0
L
Fenrir
11,105
694
34
2
1
258,617
1
W
Arachne
12,261
766
32
2
2
310,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role