Player Matchup

Loki
Loki
JAFETH11
Loki
Level 6
God Stats
1W - 1L
1,379 SR
Queue Stats
2W - 6L
1,041 Elo+
Party 2
Cthulhu
Cthulhu
Kcobain07
Cthulhu
Level 7
God Stats
4W - 2L
1,391 SR
Queue Stats
6W - 9L
1,003 Elo+
Party 2
Baron Samedi
Baron Samedi
MrJaxtro
Baron Samedi
Level 18
God Stats
1W - 0L
1,306 SR
Queue Stats
8W - 14L
1,003 Elo+
Party 2
Nemesis
Nemesis
Pyrovi
Nemesis
Level 27
God Stats
9W - 9L
1,427 SR
Queue Stats
10W - 22L
1,329 Elo+
Solo
Neith
Neith
Yhoitrioska
Neith
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,192 Elo+
Party 2
Team Averages
Level 14
1,401 SR
1,114 Elo+

VS

Team Averages
Level 12
1,546 SR
1,302 Elo+
Cthulhu
Cthulhu
McBillingsley
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
MrRoboto76
Janus
Level 6
God Stats
3W - 2L
1,728 SR
Queue Stats
4W - 9L
1,134 Elo+
Party 1
Neith
Neith
Noodlerose
Neith
Level 43
God Stats
2W - 4L
1,592 SR
Queue Stats
20W - 23L
1,477 Elo+
Party 3
Amaterasu
Amaterasu
j0mso
Amaterasu
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 9L
1,134 Elo+
Party 1
Apollo
Apollo
septictank115
Apollo
Level 3
God Stats
3W - 2L
1,411 SR
Queue Stats
5W - 7L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
12 / 4 / 19
13,323
1,211
15,422
11,419
4,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kcobain07
Cthulhu
19
5 / 5 / 29
12,367
1,124
13,560
14,536
7,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MrJaxtro
Baron Samedi
20
7 / 3 / 30
12,738
1,158
22,001
12,302
6,521
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Pyrovi
Nemesis
20
28 / 2 / 15
17,223
1,566
43,406
22,681
13,070
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 4 / 18
11,001
1,000
7,588
8,879
3,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 14 / 13
10,962
997
7,113
23,612
9,631
Janus
18
4 / 10 / 10
12,787
1,162
19,038
17,625
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
3 / 6 / 8
11,942
1,086
11,435
15,568
5,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
j0mso
Amaterasu
18
5 / 14 / 7
11,546
1,050
9,670
32,064
23,553
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 12 / 10
12,150
1,105
15,812
21,847
8,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
66
55
Kills
18
18
Deaths
56
111
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Loki
12
4
19
5.38
W
Cthulhu
Kcobain07
Cthulhu
5
5
29
3.9
L
Cthulhu
1
14
13
0.54
W
Baron Samedi
MrJaxtro
Baron Samedi
7
3
30
7.33
L
Janus
4
10
10
0.9
L
Neith
3
6
8
1.17
W
Nemesis
Pyrovi
Nemesis
28
2
15
17.75
W
3
4
18
3
L
Amaterasu
j0mso
Amaterasu
5
14
7
0.61
L
5
12
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,977
Damage
63,068
69,817
Taken
110,716
35,109
Mitigated
51,824
18,183
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
15,422
5,664
0
0
11,419
4,822
0
3,026
8,393
0
26,360
W
Cthulhu
Kcobain07
Cthulhu
13,560
2,553
132
0
14,536
7,019
0
6,907
7,629
24,763
0
L
Cthulhu
7,113
991
0
0
23,612
9,631
0
9,965
13,647
16,653
0
W
Baron Samedi
MrJaxtro
Baron Samedi
22,001
3,254
1,271
3,006
12,302
6,521
0
5,523
6,779
35,970
0
L
Janus
19,038
4,394
0
909
17,625
5,033
0
6,604
11,021
45,299
0
L
Neith
11,435
6,615
0
2,237
15,568
5,125
0
3,144
12,424
0
47,495
W
Nemesis
Pyrovi
Nemesis
43,406
32,745
0
12,870
22,681
13,070
0
7,156
15,525
0
67,007
W
7,588
3,066
0
904
8,879
3,677
0
5,209
3,670
0
25,004
L
Amaterasu
j0mso
Amaterasu
9,670
4,635
0
2,495
32,064
23,553
0
7,911
24,153
2,832
12,170
L
15,812
9,805
0
1,670
21,847
8,482
0
7,937
13,910
0
43,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,652
Gold Earned
59,387
185
Minions Killed
207
6
Camps Cleared
6
909,638
Distance Traveled
971,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,323
1,211
19
2
3
203,300
0
W
Cthulhu
12,367
1,124
39
4
0
171,583
0
L
Cthulhu
10,962
997
22
2
0
215,280
0
W
Baron Samedi
12,738
1,158
31
3
0
171,954
0
L
Janus
12,787
1,162
72
7
3
194,025
0
L
Neith
11,942
1,086
50
5
1
164,015
0
W
Nemesis
17,223
1,566
62
6
2
219,404
0
W
Neith
11,001
1,000
34
3
1
143,397
0
L
Amaterasu
11,546
1,050
10
1
1
212,510
0
L
Apollo
12,150
1,105
53
5
1
185,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role