Player Matchup

Aphrodite
Aphrodite
FayesBourbon
Aphrodite
Level 69
God Stats
1W - 3L
1,546 SR
Queue Stats
4W - 19L
1,047 Elo+
Party 1
Medusa
Medusa
MicrowavedGerbil
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 1
Erlang Shen
Erlang Shen
Sundrie
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,188 Elo+
Party 1
Team Averages
Level 30
1,515 SR
1,154 Elo+

VS

Team Averages
Level 52
1,429 SR
1,432 Elo+
Cerberus
Cerberus
HostenDevil
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
SamanthaHain
Hera
Level 124
God Stats
1W - 1L
1,359 SR
Queue Stats
102W - 163L
1,418 Elo+
Solo
Charybdis
Charybdis
Silvapothis
Charybdis
Level 27
God Stats
1W - 1L
1,429 SR
Queue Stats
38W - 51L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FayesBourbon
Aphrodite
17
6 / 3 / 16
13,970
665
10,347
20,175
12,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
13 / 5 / 11
15,336
730
24,078
18,256
10,774
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Sundrie
Erlang Shen
16
6 / 8 / 15
14,074
670
16,837
33,634
33,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HostenDevil
Cerberus
15
2 / 11 / 9
12,896
614
8,791
25,945
33,834
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 5 / 9
14,973
713
29,887
14,109
6,702
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Silvapothis
Charybdis
18
7 / 9 / 9
14,628
697
22,617
18,718
8,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
25
Kills
16
16
Deaths
25
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FayesBourbon
Aphrodite
6
3
16
4.67
W
Cerberus
HostenDevil
Cerberus
2
11
9
0.59
L
13
5
11
3.7
W
7
5
9
2.3
W
Charybdis
Silvapothis
Charybdis
7
9
9
1.28
L
Erlang Shen
Sundrie
Erlang Shen
6
8
15
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,262
Damage
61,295
72,065
Taken
58,772
56,204
Mitigated
49,467
34,086
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FayesBourbon
Aphrodite
10,347
1,656
10,867
13,790
20,175
12,222
502
13,581
6,594
48,353
0
W
Cerberus
HostenDevil
Cerberus
8,791
1,067
0
3,238
25,945
33,834
110
5,221
20,724
23,829
0
L
24,078
12,585
0
1,165
18,256
10,774
387
13,430
4,826
0
72,461
W
29,887
8,145
154
2,771
14,109
6,702
1,351
2,503
11,606
71,899
0
W
Charybdis
Silvapothis
Charybdis
22,617
18,903
0
3,520
18,718
8,931
1,456
4,815
13,903
0
62,114
L
Erlang Shen
Sundrie
Erlang Shen
16,837
9,046
0
8,264
33,634
33,208
378
13,487
20,147
1,577
45,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
42,497
205
Minions Killed
217
9
Camps Cleared
8
1,009,759
Distance Traveled
884,848
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,970
665
86
4
2
365,677
0
W
Cerberus
12,896
614
38
2
1
288,440
4
L
Medusa
15,336
730
82
4
4
296,899
2
W
Hera
14,973
713
106
5
5
304,132
2
W
Charybdis
14,628
697
73
3
2
292,276
0
L
Erlang Shen
14,074
670
37
2
3
347,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role