Player Matchup

Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JackIzKLuTcH
Khepri
Level 67
God Stats
2W - 2L
1,505 SR
Queue Stats
43W - 50L
1,404 Elo+
Party 1
Artemis
Artemis
TwistedKitten-
Artemis
Level 68
God Stats
9W - 3L
1,592 SR
Queue Stats
18W - 18L
1,512 Elo+
Party 1
Merlin
Merlin
Yasashi_Namida
Merlin
Level 147
God Stats
2W - 0L
1,768 SR
Queue Stats
250W - 243L
1,524 Elo+
Party 1
Izanami
Izanami
rusaboJAST959
Izanami
Level 119
God Stats
5W - 0L
1,692 SR
Queue Stats
109W - 116L
1,434 Elo+
Solo
Team Averages
Level 104
1,611 SR
1,475 Elo+

VS

Team Averages
Level 85
1,456 SR
1,406 Elo+
Anubis
Anubis
Dee Random
Anubis
Level 65
God Stats
20W - 23L
1,561 SR
Queue Stats
135W - 134L
1,496 Elo+
Solo
Ares
Ares
DestinyKing5
Ares
Level 148
God Stats
7W - 8L
1,373 SR
Queue Stats
573W - 677L
1,358 Elo+
Solo
Da Ji
Da Ji
SirKastiQGaming
Da Ji
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,415 Elo+
Solo
Charybdis
Charybdis
The V1KTRESS
Charybdis
Level 85
God Stats
2W - 4L
1,331 SR
Queue Stats
269W - 282L
1,393 Elo+
Party 2
Cerberus
Cerberus
jerryjam70
Cerberus
Level 75
God Stats
39W - 28L
1,517 SR
Queue Stats
162W - 218L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 1 / 14
9,062
906
2,572
5,127
1,818
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
17
0 / 2 / 15
9,396
940
5,976
7,640
7,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 2 / 10
10,442
1,044
14,878
10,234
2,850
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 9
10,695
1,070
11,092
1,779
901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
17
6 / 2 / 11
10,841
1,084
15,350
7,957
2,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

271

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dee Random
Anubis
16
3 / 4 / 4
9,947
995
9,955
10,664
5,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 0
7,706
771
146
3,833
3,041
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 6 / 4
8,857
886
4,804
12,582
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
The V1KTRESS
Charybdis
16
1 / 1 / 6
9,524
952
6,533
10,016
4,173
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jerryjam70
Cerberus
15
2 / 7 / 5
9,285
929
9,039
20,045
17,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
19
Kills
7
7
Deaths
19
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
14
7
L
Anubis
Dee Random
Anubis
3
4
4
1.25
L
0
1
0
0
W
Khepri
0
2
15
3.75
L
1
6
4
0.5
L
Charybdis
The V1KTRESS
Charybdis
1
1
6
4
W
6
2
10
5.5
W
7
0
9
11.5
L
Cerberus
jerryjam70
Cerberus
2
7
5
0.64
W
Izanami
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,868
Damage
30,477
32,737
Taken
57,140
15,532
Mitigated
35,821
1,917
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,572
848
0
0
5,127
1,818
0
2,488
2,639
8,203
0
L
Anubis
Dee Random
Anubis
9,955
161
0
3,863
10,664
5,353
0
4,733
5,931
42,869
0
L
146
0
0
0
3,833
3,041
0
1,543
2,290
2,233
0
W
Khepri
5,976
232
0
0
7,640
7,750
0
3,876
3,764
17,447
0
L
4,804
1,076
0
1,042
12,582
5,327
0
4,617
7,965
0
11,452
L
Charybdis
The V1KTRESS
Charybdis
6,533
2,775
0
1,080
10,016
4,173
0
2,920
7,096
0
31,033
W
14,878
10,799
0
1,478
10,234
2,850
0
7,236
2,998
20
33,614
W
11,092
1,008
0
439
1,779
901
0
802
977
23,281
0
L
Cerberus
jerryjam70
Cerberus
9,039
0
0
2,830
20,045
17,927
0
5,847
14,198
23,394
0
W
Izanami
15,350
8,187
0
0
7,957
2,213
0
4,738
3,219
0
44,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,436
Gold Earned
45,319
192
Minions Killed
197
6
Camps Cleared
5
873,271
Distance Traveled
735,022
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,062
906
12
1
5
161,490
0
L
Anubis
9,947
995
75
8
0
151,583
0
L
Ares
7,706
771
1
0
0
63,323
0
W
Khepri
9,396
940
21
2
1
187,935
0
L
Da Ji
8,857
886
18
2
3
154,562
0
L
Charybdis
9,524
952
67
7
1
181,292
0
W
Artemis
10,442
1,044
51
5
0
177,588
0
W
Merlin
10,695
1,070
36
4
0
184,775
0
L
Cerberus
9,285
929
36
4
1
184,262
1
W
Izanami
10,841
1,084
72
7
0
161,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role