Player Matchup

Charybdis
Charybdis
Aucrez
Charybdis
Level 16
God Stats
15W - 17L
1,082 SR
Queue Stats
144W - 154L
1,202 Elo+
Party 1
Olorun
Olorun
Galaxlyboi
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Jay_nation1k
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Mutant117
Thanatos
Level 23
God Stats
12W - 15L
1,378 SR
Queue Stats
62W - 83L
1,238 Elo+
Party 1
Ares
Ares
xDxvis v
Ares
Level 17
God Stats
5W - 13L
1,308 SR
Queue Stats
42W - 48L
1,220 Elo+
Party 1
Team Averages
Level 12
1,353 SR
1,332 Elo+

VS

Team Averages
Level 15
1,441 SR
1,257 Elo+
Kukulkan
Kukulkan
Eddie220809
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FarquaadTheGod69
Arachne
Level 28
God Stats
9W - 10L
1,434 SR
Queue Stats
218W - 264L
1,309 Elo+
Solo
Medusa
Medusa
kitychainsaw
Medusa
Level 10
God Stats
3W - 10L
1,155 SR
Queue Stats
6W - 12L
1,122 Elo+
Solo
Amaterasu
Amaterasu
ringmster
Amaterasu
Level 28
God Stats
14W - 22L
1,616 SR
Queue Stats
235W - 334L
1,290 Elo+
Solo
Ymir
Ymir
やほまんとひひ
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aucrez
Charybdis
9
1 / 3 / 2
5,196
520
1,273
5,421
1,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Galaxlyboi
Olorun
5
0 / 3 / 1
3,996
400
1,519
3,790
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
3 / 7 / 1
5,091
509
3,735
6,848
1,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Mutant117
Thanatos
8
1 / 3 / 0
5,244
524
1,084
6,832
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
3 / 4 / 1
5,287
529
3,101
11,940
3,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eddie220809
Kukulkan
10
4 / 1 / 1
6,098
610
4,523
2,814
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
7 / 0 / 3
6,703
670
6,465
5,837
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
10
5 / 5 / 3
6,062
606
7,172
6,190
1,643
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ringmster
Amaterasu
10
4 / 1 / 3
6,320
632
2,514
4,684
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

3
0 / 2 / 1
4,044
404
0
2,226
618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
20
20
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aucrez
Charybdis
1
3
2
0.67
W
Kukulkan
Eddie220809
Kukulkan
4
1
1
4.5
W
7
0
3
8.5
L
Olorun
Galaxlyboi
Olorun
0
3
1
0.17
L
3
7
1
0.5
L
Thanatos
Mutant117
Thanatos
1
3
0
0.33
W
Medusa
5
5
3
1.3
W
Amaterasu
ringmster
Amaterasu
4
1
3
5.5
L
Ares
3
4
1
0.88
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,712
Damage
20,674
34,831
Taken
21,751
9,235
Mitigated
7,873
6,732
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aucrez
Charybdis
1,273
570
0
0
5,421
1,351
240
1,312
4,109
0
22,853
W
Kukulkan
Eddie220809
Kukulkan
4,523
837
0
0
2,814
804
1,033
284
2,530
31,304
0
W
6,465
4,551
0
2,765
5,837
2,374
227
1,351
4,486
0
37,611
L
Olorun
Galaxlyboi
Olorun
1,519
1,116
0
40
3,790
1,029
0
380
3,410
2,575
787
L
3,735
3,157
0
527
6,848
1,500
58
1,502
5,346
0
12,769
L
Thanatos
Mutant117
Thanatos
1,084
664
0
4,363
6,832
1,753
0
0
6,832
0
29,563
W
Medusa
7,172
3,162
0
0
6,190
1,643
0
1,878
4,312
0
22,586
W
Amaterasu
ringmster
Amaterasu
2,514
1,242
0
236
4,684
2,434
1,125
516
4,168
0
19,751
L
Ares
3,101
308
0
1,802
11,940
3,602
152
1,329
10,611
13,280
0
W
0
0
0
0
2,226
618
22
188
2,038
1,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
29,227
157
Minions Killed
208
0
Camps Cleared
0
939,820
Distance Traveled
854,580
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,196
520
45
5
0
164,405
0
W
Kukulkan
6,098
610
51
5
0
194,649
0
W
Arachne
6,703
670
76
8
0
232,269
0
L
Olorun
3,996
400
9
1
0
191,737
0
L
Neith
5,091
509
22
2
0
202,559
0
L
Thanatos
5,244
524
62
6
0
195,234
2
W
Medusa
6,062
606
35
4
0
166,253
0
W
Amaterasu
6,320
632
45
5
0
200,402
0
L
Ares
5,287
529
19
2
0
185,885
1
W
Ymir
4,044
404
1
0
0
61,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role