Player Matchup

Cu Chulainn
Cu Chulainn
ChefBoyardeeTM
Cu Chulainn
Level 28
God Stats
14W - 13L
1,621 SR
Queue Stats
165W - 137L
1,632 Elo+
Solo
Scylla
Scylla
Kumdecarne
Scylla
Level 11
God Stats
1W - 1L
1,825 SR
Queue Stats
27W - 22L
1,528 Elo+
Solo
Thor
Thor
TangyAbyss7835
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,883 Elo+
Solo
Sylvanus
Sylvanus
TerranGoliath8
Sylvanus
Level 19
God Stats
53W - 68L
1,500 SR
Queue Stats
103W - 115L
1,500 Elo+
Party 1
Sol
Sol
tumamalachupa19
Sol
Level 18
God Stats
7W - 4L
1,661 SR
Queue Stats
80W - 86L
1,489 Elo+
Party 1
Team Averages
Level 16
1,621 SR
1,607 Elo+

VS

Team Averages
Level 24
1,534 SR
1,556 Elo+
Neith
Neith
CristobalMateo23
Neith
Level 28
God Stats
4W - 2L
1,510 SR
Queue Stats
87W - 74L
1,532 Elo+
Solo
Mercury
Mercury
CrummyPeak52
Mercury
Level 17
God Stats
8W - 6L
1,571 SR
Queue Stats
42W - 35L
1,455 Elo+
Solo
Sobek
Sobek
DJ OHMWRCKR5
Sobek
Level 27
God Stats
1W - 2L
1,239 SR
Queue Stats
128W - 108L
1,640 Elo+
Solo
Ares
Ares
Habiibh_
Ares
Level 27
God Stats
21W - 14L
1,743 SR
Queue Stats
106W - 89L
1,536 Elo+
Solo
Hades
Hades
iiAuthentiqz
Hades
Level 22
God Stats
4W - 3L
1,607 SR
Queue Stats
169W - 150L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChefBoyardeeTM
Cu Chulainn
13
5 / 2 / 1
9,793
426
9,462
13,792
9,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Kumdecarne
Scylla
15
0 / 11 / 1
9,430
410
4,760
15,888
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 0 / 2
11,437
497
8,282
12,613
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
15
1 / 3 / 4
9,057
394
5,904
10,240
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 6 / 0
10,259
446
7,348
14,653
5,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
7,748
337
748
2,246
632
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
CrummyPeak52
Mercury
20
6 / 1 / 3
13,601
591
5,481
18,773
7,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 1 / 8
12,990
565
9,289
20,890
22,325
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
19
2 / 2 / 5
11,424
497
6,455
14,002
14,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 1 / 6
14,973
651
20,774
16,486
10,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
22
22
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ChefBoyardeeTM
Cu Chulainn
5
2
1
2.75
W
0
2
0
0
W
Mercury
CrummyPeak52
Mercury
6
1
3
7.5
W
4
1
8
8
W
Ares
2
2
5
2.25
L
Scylla
Kumdecarne
Scylla
0
11
1
0.05
L
0
0
2
1
L
Sylvanus
1
3
4
1
W
10
1
6
13
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
42,747
67,186
Taken
72,397
34,754
Mitigated
55,595
18,515
Healing
30,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ChefBoyardeeTM
Cu Chulainn
9,462
1,401
0
1,920
13,792
9,022
445
7,041
6,728
8,452
48,487
W
748
527
0
445
2,246
632
0
254
1,992
0
8,001
W
Mercury
CrummyPeak52
Mercury
5,481
977
702
5,242
18,773
7,657
1,963
3,752
15,021
0
157,926
W
9,289
553
0
12,446
20,890
22,325
928
6,624
14,266
60,923
0
W
Ares
6,455
346
0
0
14,002
14,951
1,099
3,929
10,073
34,368
0
L
Scylla
Kumdecarne
Scylla
4,760
630
0
1,280
15,888
5,568
0
9,203
6,685
54,589
0
L
8,282
2,091
0
7,852
12,613
5,762
0
3,651
8,962
0
113,538
L
Sylvanus
5,904
1,536
496
1,499
10,240
9,351
474
6,537
3,703
25,030
4,939
W
20,774
1,690
760
11,347
16,486
10,030
1,592
5,017
11,469
113,075
0
L
7,348
4,289
0
5,468
14,653
5,051
942
10,248
4,381
57,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,976
Gold Earned
60,736
520
Minions Killed
546
0
Camps Cleared
0
2,090,785
Distance Traveled
1,906,100
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,793
426
93
4
0
472,049
2
W
Neith
7,748
337
17
1
0
63,754
0
W
Mercury
13,601
591
175
8
0
485,565
3
W
Sobek
12,990
565
99
4
0
440,827
5
W
Ares
11,424
497
55
2
0
430,151
1
L
Scylla
9,430
410
90
4
0
356,010
2
L
Thor
11,437
497
174
8
0
469,448
10
L
Sylvanus
9,057
394
44
2
0
432,376
4
W
Hades
14,973
651
200
9
0
485,803
4
L
Sol
10,259
446
119
5
0
360,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role