Player Matchup

Vamana
Vamana
JIGGYWORSHIPER
Vamana
Level 24
God Stats
37W - 44L
1,473 SR
Queue Stats
66W - 85L
1,374 Elo+
Party 1
Ymir
Ymir
Ole Angry Andy
Ymir
Level 89
God Stats
43W - 38L
1,555 SR
Queue Stats
744W - 778L
1,354 Elo+
Party 1
Arachne
Arachne
PanicAsp
Arachne
Level 106
God Stats
109W - 72L
1,606 SR
Queue Stats
1,060W - 1,040L
1,396 Elo+
Party 1
Vulcan
Vulcan
SchoolGirlJesse
Vulcan
Level 66
God Stats
27W - 17L
1,559 SR
Queue Stats
398W - 400L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
zMaGiK FLASH
Danzaburou
Level 41
God Stats
28W - 24L
1,484 SR
Queue Stats
77W - 78L
1,418 Elo+
Solo
Team Averages
Level 65
1,536 SR
1,394 Elo+

VS

Team Averages
Level 70
1,439 SR
1,359 Elo+
Bellona
Bellona
Dr_effyou_up
Bellona
Level 158
God Stats
3W - 5L
1,267 SR
Queue Stats
541W - 531L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
KiddPie1
Baron Samedi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 62L
1,317 Elo+
Party 2
Sol
Sol
jayjones22
Sol
Level 41
God Stats
19W - 27L
1,333 SR
Queue Stats
48W - 81L
1,262 Elo+
Party 3
Chang'e
Chang'e
kingking23
Chang'e
Level 46
God Stats
15W - 20L
1,382 SR
Queue Stats
80W - 127L
1,311 Elo+
Party 3
Horus
Horus
nigthmare235
Horus
Level 65
God Stats
9W - 5L
1,714 SR
Queue Stats
95W - 113L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
9,339
445
7,688
17,923
9,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 5
9,083
433
9,875
11,902
10,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
PanicAsp
Arachne
16
8 / 7 / 0
10,720
510
12,224
18,896
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 3
10,175
485
16,698
13,058
5,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
zMaGiK FLASH
Danzaburou
15
0 / 1 / 1
9,643
459
3,185
8,565
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dr_effyou_up
Bellona
18
9 / 2 / 1
11,760
560
14,363
18,916
14,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
KiddPie1
Baron Samedi
14
1 / 6 / 7
9,187
437
7,441
14,787
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 2
9,085
433
6,684
10,358
3,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
kingking23
Chang'e
14
5 / 2 / 3
9,425
449
11,386
15,909
9,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 9
9,118
434
10,147
18,946
19,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
13
Kills
18
18
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dr_effyou_up
Bellona
9
2
1
4.75
L
2
4
3
0.88
W
Baron Samedi
KiddPie1
Baron Samedi
1
6
7
0.75
L
1
1
5
3.5
L
Arachne
PanicAsp
Arachne
8
7
0
1.14
L
2
5
3
0.7
W
2
2
2
1.5
W
Chang'e
kingking23
Chang'e
5
2
3
3.25
W
1
1
9
5.5
L
Danzaburou
zMaGiK FLASH
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,670
Damage
50,021
70,344
Taken
78,916
38,642
Mitigated
52,476
19,385
Healing
29,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dr_effyou_up
Bellona
14,363
7,333
0
6,722
18,916
14,069
796
5,508
13,408
0
85,932
L
7,688
4,568
0
3,992
17,923
9,878
120
11,047
6,876
0
37,207
W
Baron Samedi
KiddPie1
Baron Samedi
7,441
1,050
1,721
1,444
14,787
6,511
153
6,142
8,645
42,679
0
L
9,875
3,117
0
1,600
11,902
10,502
0
3,477
8,425
42,355
0
L
Arachne
PanicAsp
Arachne
12,224
7,369
0
5,818
18,896
8,527
0
3,794
15,102
0
74,800
L
16,698
6,384
422
3,803
13,058
5,922
563
5,041
8,017
76,703
0
W
6,684
3,358
206
4,087
10,358
3,029
3,706
1,962
8,396
45,116
0
W
Chang'e
kingking23
Chang'e
11,386
1,804
2,174
7,754
15,909
9,247
376
7,387
8,420
49,627
0
W
10,147
5,155
2,024
3,429
18,946
19,620
385
5,584
13,209
0
41,839
L
Danzaburou
zMaGiK FLASH
Danzaburou
3,185
1,229
52
3,698
8,565
3,813
880
2,152
6,413
0
66,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,960
Gold Earned
48,575
453
Minions Killed
435
0
Camps Cleared
0
1,818,895
Distance Traveled
1,831,274
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,760
560
139
7
0
457,665
3
L
Vamana
9,339
445
58
3
0
386,340
3
W
Baron Samedi
9,187
437
80
4
0
331,832
0
L
Ymir
9,083
433
62
3
0
339,815
1
L
Arachne
10,720
510
100
5
0
366,211
0
L
Vulcan
10,175
485
121
6
0
393,003
0
W
Sol
9,085
433
81
4
0
274,022
0
W
Chang'e
9,425
449
84
4
0
344,138
2
W
Horus
9,118
434
51
2
0
423,617
7
L
Danzaburou
9,643
459
112
5
0
333,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role