Player Matchup

Izanami
Izanami
DARENC2C
Izanami
Level 156
God Stats
7W - 10L
1,752 SR
Queue Stats
160W - 137L
1,521 Elo+
Solo
Anubis
Anubis
E1234567
Anubis
Level 153
God Stats
21W - 15L
1,805 SR
Queue Stats
497W - 475L
1,592 Elo+
Solo
Mulan
Mulan
FlashedZero
Mulan
Level 158
God Stats
14W - 19L
1,570 SR
Queue Stats
861W - 869L
1,574 Elo+
Solo
Cabrakan
Cabrakan
MercuryAriseN
Cabrakan
Level 127
God Stats
1W - 1L
1,678 SR
Queue Stats
16W - 17L
1,612 Elo+
Solo
Thor
Thor
theDENTONATOR
Thor
Level 141
God Stats
2W - 2L
1,493 SR
Queue Stats
39W - 35L
1,609 Elo+
Solo
Team Averages
Level 147
1,660 SR
1,582 Elo+

VS

Team Averages
Level 148
1,710 SR
1,580 Elo+
Sobek
Sobek
AtMyPeak
Sobek
Level 145
God Stats
2W - 0L
1,871 SR
Queue Stats
109W - 101L
1,549 Elo+
Party 1
Merlin
Merlin
BossJosh12
Merlin
Level 155
God Stats
14W - 8L
1,589 SR
Queue Stats
358W - 326L
1,536 Elo+
Solo
Charybdis
Charybdis
Heiг
Charybdis
Level 160
God Stats
2W - 0L
1,913 SR
Queue Stats
260W - 124L
1,718 Elo+
Solo
Chaac
Chaac
Kreechur
Chaac
Level 127
God Stats
12W - 9L
1,559 SR
Queue Stats
209W - 196L
1,513 Elo+
Solo
Thanatos
Thanatos
ranava83
Thanatos
Level 153
God Stats
13W - 12L
1,618 SR
Queue Stats
169W - 148L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DARENC2C
Izanami
20
4 / 7 / 2
12,478
780
12,572
15,003
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
E1234567
Anubis
18
3 / 5 / 6
11,804
738
11,338
13,808
6,910
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 5 / 6
11,365
710
11,507
28,146
29,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
MercuryAriseN
Cabrakan
17
1 / 6 / 8
10,338
646
7,357
17,267
22,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 9 / 6
11,213
701
11,514
15,242
5,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AtMyPeak
Sobek
16
1 / 5 / 20
11,121
695
9,562
23,332
29,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
BossJosh12
Merlin
20
7 / 2 / 13
13,348
834
15,648
10,426
4,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Heiг
Charybdis
20
12 / 3 / 12
15,397
962
27,488
10,971
4,545
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Kreechur
Chaac
19
5 / 2 / 20
12,688
793
14,782
22,372
31,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
ranava83
Thanatos
19
7 / 3 / 11
12,919
807
15,061
11,368
4,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
15
Kills
32
32
Deaths
15
28
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sobek
AtMyPeak
Sobek
1
5
20
2.2
W
Merlin
BossJosh12
Merlin
7
2
13
6.75
L
Izanami
DARENC2C
Izanami
4
7
2
0.71
L
Anubis
E1234567
Anubis
3
5
6
1.2
L
4
5
6
1.4
W
Charybdis
Heiг
Charybdis
12
3
12
6
W
Chaac
Kreechur
Chaac
5
2
20
7.5
L
Cabrakan
MercuryAriseN
Cabrakan
1
6
8
0.83
W
Thanatos
ranava83
Thanatos
7
3
11
4.17
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,288
Damage
82,541
89,466
Taken
78,469
69,490
Mitigated
74,902
16,191
Healing
28,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AtMyPeak
Sobek
9,562
774
0
4,133
23,332
29,393
148
5,789
17,057
18,348
0
W
Merlin
BossJosh12
Merlin
15,648
1,133
384
2,973
10,426
4,443
1,768
2,048
8,236
71,074
0
L
Izanami
DARENC2C
Izanami
12,572
6,523
0
2,259
15,003
4,839
0
4,265
9,993
0
64,467
L
Anubis
E1234567
Anubis
11,338
391
0
3,224
13,808
6,910
0
4,040
9,546
43,290
0
L
11,507
950
0
10,319
28,146
29,083
0
6,625
20,592
0
33,820
W
Charybdis
Heiг
Charybdis
27,488
14,579
0
2,520
10,971
4,545
2,454
4,880
5,901
0
91,172
W
Chaac
Kreechur
Chaac
14,782
1,315
0
10,307
22,372
31,524
1,251
3,691
18,316
187
40,143
L
Cabrakan
MercuryAriseN
Cabrakan
7,357
718
0
389
17,267
22,930
0
5,422
11,083
11,405
0
W
Thanatos
ranava83
Thanatos
15,061
3,663
0
7,985
11,368
4,997
493
2,751
8,478
0
37,609
L
11,514
1,128
0
0
15,242
5,728
0
4,757
10,132
0
26,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,198
Gold Earned
65,473
352
Minions Killed
421
8
Camps Cleared
9
1,354,361
Distance Traveled
1,670,361
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,121
695
16
1
0
348,730
8
W
Merlin
13,348
834
132
8
2
317,861
0
L
Izanami
12,478
780
159
10
3
251,822
2
L
Anubis
11,804
738
80
5
0
250,024
1
L
Mulan
11,365
710
64
4
1
291,354
0
W
Charybdis
15,397
962
168
11
2
292,865
3
W
Chaac
12,688
793
62
4
2
350,553
1
L
Cabrakan
10,338
646
8
1
2
294,552
4
W
Thanatos
12,919
807
43
3
3
360,352
5
L
Thor
11,213
701
41
3
2
266,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role