Player Matchup

Zeus
Zeus
Cpt Merdock
Zeus
Level 27
God Stats
41W - 29L
1,513 SR
Queue Stats
253W - 261L
1,436 Elo+
Party 3
Ymir
Ymir
KhalCoppins
Ymir
Level 26
God Stats
21W - 8L
1,724 SR
Queue Stats
138W - 156L
1,389 Elo+
Party 3
Vamana
Vamana
WantedSlayer420
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,287 Elo+
Party 1
Chaac
Chaac
x13x Suave
Chaac
Level 23
God Stats
70W - 66L
1,553 SR
Queue Stats
276W - 300L
1,493 Elo+
Party 3
Bakasura
Bakasura
xRedRitex
Bakasura
Level 11
God Stats
1W - 1L
1,253 SR
Queue Stats
101W - 92L
1,262 Elo+
Party 1
Team Averages
Level 22
1,509 SR
1,373 Elo+

VS

Team Averages
Level 18
1,569 SR
1,369 Elo+
Mulan
Mulan
CherrysWRLD
Mulan
Level 10
God Stats
2W - 1L
1,866 SR
Queue Stats
11W - 13L
1,386 Elo+
Party 2
Neith
Neith
Iewdlulu
Neith
Level 25
God Stats
45W - 41L
1,525 SR
Queue Stats
107W - 112L
1,421 Elo+
Party 2
Skadi
Skadi
megamousemtndew
Skadi
Level 26
God Stats
66W - 50L
1,525 SR
Queue Stats
98W - 88L
1,455 Elo+
Solo
Amaterasu
Amaterasu
xPandaQueenx649
Amaterasu
Level 26
God Stats
3W - 2L
1,627 SR
Queue Stats
19W - 17L
1,391 Elo+
Party 2
Fenrir
Fenrir
x_BadAssPanDa_x
Fenrir
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 18
15,905
1,223
41,005
13,694
5,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 9 / 27
13,058
1,004
10,052
22,282
33,372
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 3 / 21
13,408
1,031
12,020
17,575
11,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
20
17 / 4 / 19
16,573
1,275
36,322
29,535
29,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
xRedRitex
Bakasura
20
6 / 11 / 19
13,283
1,022
15,628
20,958
11,880
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 13
12,348
950
9,623
17,187
21,004
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Iewdlulu
Neith
20
8 / 11 / 13
13,945
1,073
20,987
22,107
7,181
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
12 / 10 / 14
15,449
1,188
38,357
27,063
8,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
xPandaQueenx649
Amaterasu
20
5 / 6 / 15
12,933
995
13,368
28,399
22,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
2 / 10 / 11
11,558
889
13,196
26,784
15,318
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
97
42
Kills
31
31
Deaths
42
104
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
5
13
2.1
W
14
4
18
5.75
L
Neith
Iewdlulu
Neith
8
11
13
1.32
W
3
9
27
1.83
W
2
3
21
4.17
L
12
10
14
1.9
W
Chaac
17
4
19
6.63
L
Amaterasu
xPandaQueenx649
Amaterasu
5
6
15
2.08
W
Bakasura
xRedRitex
Bakasura
6
11
19
1.41
L
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,027
Damage
95,531
104,044
Taken
121,540
90,599
Mitigated
75,020
15,818
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,623
1,446
0
624
17,187
21,004
0
5,560
10,650
0
19,794
W
41,005
8,906
0
2,159
13,694
5,170
0
650
13,044
76,722
0
L
Neith
Iewdlulu
Neith
20,987
9,654
0
2,031
22,107
7,181
0
8,489
13,258
0
41,281
W
10,052
2,165
155
821
22,282
33,372
0
1,657
20,625
27,455
0
W
12,020
7,041
0
2,073
17,575
11,068
0
767
16,808
0
40,811
L
38,357
27,386
0
5,671
27,063
8,560
0
11,264
15,557
0
67,167
W
Chaac
36,322
9,387
0
9,147
29,535
29,109
0
882
28,065
1,378
49,604
L
Amaterasu
xPandaQueenx649
Amaterasu
13,368
5,565
73
1,896
28,399
22,957
0
14,958
12,491
15,937
21,783
W
Bakasura
xRedRitex
Bakasura
15,628
8,795
0
1,463
20,958
11,880
0
1,525
19,433
0
21,792
L
13,196
3,369
0
310
26,784
15,318
0
12,112
14,008
0
26,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,227
Gold Earned
66,233
236
Minions Killed
210
9
Camps Cleared
6
1,125,706
Distance Traveled
1,059,789
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,348
950
29
2
0
182,627
0
W
Zeus
15,905
1,223
83
6
1
208,073
0
L
Neith
13,945
1,073
37
3
1
206,160
0
W
Ymir
13,058
1,004
37
3
1
173,035
0
W
Vamana
13,408
1,031
48
4
5
267,621
1
L
Skadi
15,449
1,188
63
5
4
204,639
0
W
Chaac
16,573
1,275
31
2
2
243,268
2
L
Amaterasu
12,933
995
53
4
1
221,931
0
W
Bakasura
13,283
1,022
37
3
0
233,709
0
L
Fenrir
11,558
889
28
2
0
244,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role