Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sadrows
Loki
Level 20
God Stats
0W - 6L
1,139 SR
Queue Stats
74W - 110L
1,504 Elo+
Solo
Izanami
Izanami
TheAmazingDeer
Izanami
Level 32
God Stats
5W - 4L
1,644 SR
Queue Stats
44W - 43L
1,587 Elo+
Party 2
Horus
Horus
ZincyTTV
Horus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 141L
1,584 Elo+
Party 2
King Arthur
King Arthur
genrussianski
King Arthur
Level 29
God Stats
2W - 3L
1,567 SR
Queue Stats
90W - 76L
1,645 Elo+
Solo
Team Averages
Level 26
1,470 SR
1,564 Elo+

VS

Team Averages
Level 17
1,693 SR
1,619 Elo+
Fenrir
Fenrir
JagwarSensei
Fenrir
Level 6
God Stats
2W - 0L
1,682 SR
Queue Stats
18W - 9L
1,575 Elo+
Solo
Bellona
Bellona
Serwerowski
Bellona
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 12L
1,624 Elo+
Party 1
Ganesha
Ganesha
SquireHoyt
Ganesha
Level 29
God Stats
3W - 3L
1,837 SR
Queue Stats
36W - 39L
1,533 Elo+
Solo
Apollo
Apollo
THClSypa
Apollo
Level 7
God Stats
9W - 2L
1,945 SR
Queue Stats
12W - 7L
1,624 Elo+
Party 1
Baba Yaga
Baba Yaga
WarRudd
Baba Yaga
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 87L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 0
7,925
440
8,942
8,029
3,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
Sadrows
Loki
13
0 / 2 / 3
8,184
455
4,226
11,398
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 6 / 1
10,444
580
9,211
11,883
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
ZincyTTV
Horus
11
0 / 4 / 5
7,530
418
3,208
16,901
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
genrussianski
King Arthur
13
2 / 10 / 1
8,920
496
9,347
17,395
14,671
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 1 / 2
10,155
564
8,742
14,306
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Serwerowski
Bellona
16
5 / 2 / 1
10,069
559
8,854
11,917
12,414
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ganesha
SquireHoyt
Ganesha
13
0 / 2 / 15
9,134
507
5,312
14,157
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
THClSypa
Apollo
16
8 / 4 / 2
10,679
593
11,777
11,498
4,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
WarRudd
Baba Yaga
17
3 / 1 / 6
9,990
555
13,068
9,213
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
23
23
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
W
Fenrir
7
1
2
8
L
Loki
Sadrows
Loki
0
2
3
0.75
W
Bellona
Serwerowski
Bellona
5
2
1
2.75
W
Ganesha
SquireHoyt
Ganesha
0
2
15
3.75
W
Apollo
THClSypa
Apollo
8
4
2
2.25
L
6
6
1
1.08
W
Baba Yaga
WarRudd
Baba Yaga
3
1
6
6
L
Horus
ZincyTTV
Horus
0
4
5
0.63
L
King Arthur
genrussianski
King Arthur
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,934
Damage
47,753
65,606
Taken
61,091
38,092
Mitigated
41,240
16,548
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,942
3,259
0
3,836
8,029
3,042
165
4,680
3,349
49,845
0
W
Fenrir
8,742
2,413
0
2,278
14,306
6,792
1,485
2,074
12,232
0
80,407
L
Loki
Sadrows
Loki
4,226
974
0
1,461
11,398
3,646
0
2,042
9,356
0
56,982
W
Bellona
Serwerowski
Bellona
8,854
2,082
0
3,042
11,917
12,414
1,595
133
11,784
12,146
47,862
W
Ganesha
SquireHoyt
Ganesha
5,312
830
0
2,039
14,157
13,604
54
4,387
9,770
17,997
0
W
Apollo
THClSypa
Apollo
11,777
8,087
0
2,754
11,498
4,434
2,189
190
11,308
0
74,797
L
9,211
6,233
0
3,005
11,883
3,341
972
2,605
9,278
0
49,254
W
Baba Yaga
WarRudd
Baba Yaga
13,068
1,163
0
3,396
9,213
3,996
375
2,450
6,763
76,319
0
L
Horus
ZincyTTV
Horus
3,208
1,696
1,843
5,138
16,901
13,392
0
7,328
9,573
0
11,395
L
King Arthur
genrussianski
King Arthur
9,347
872
0
1,265
17,395
14,671
230
4,356
13,039
280
46,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,003
Gold Earned
50,027
400
Minions Killed
527
0
Camps Cleared
0
1,503,393
Distance Traveled
1,696,517
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,925
440
97
5
0
235,147
3
W
Fenrir
10,155
564
131
7
0
391,302
8
L
Loki
8,184
455
90
5
0
369,627
5
W
Bellona
10,069
559
113
6
0
311,078
2
W
Ganesha
9,134
507
1
0
0
355,977
8
W
Apollo
10,679
593
133
7
0
307,589
3
L
Izanami
10,444
580
107
6
0
292,084
8
W
Baba Yaga
9,990
555
149
8
0
330,571
8
L
Horus
7,530
418
12
1
0
307,161
2
L
King Arthur
8,920
496
94
5
0
299,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role