Player Matchup

Erlang Shen
Erlang Shen
Forsaken_Sins22
Erlang Shen
Level 107
God Stats
3W - 3L
1,809 SR
Queue Stats
122W - 115L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Kongoma
Cthulhu
Level 18
God Stats
15W - 12L
1,613 SR
Queue Stats
93W - 90L
1,606 Elo+
Party 1
Bellona
Bellona
Unclewerepossum
Bellona
Level 16
God Stats
4W - 5L
1,348 SR
Queue Stats
76W - 77L
1,574 Elo+
Party 1
Charybdis
Charybdis
clinicalsin
Charybdis
Level 8
God Stats
11W - 6L
1,495 SR
Queue Stats
63W - 53L
1,594 Elo+
Party 1
Anubis
Anubis
sandslow867
Anubis
Level 17
God Stats
21W - 5L
1,707 SR
Queue Stats
78W - 61L
1,650 Elo+
Party 1
Team Averages
Level 33
1,594 SR
1,592 Elo+

VS

Team Averages
Level 46
1,462 SR
1,470 Elo+
Achilles
Achilles
APTICTHEBEAST
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,477 Elo+
Party 2
Kali
Kali
FinesseIQ
Kali
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 110L
1,493 Elo+
Party 2
Medusa
Medusa
Luckylos2462
Medusa
Level 16
God Stats
6W - 9L
1,562 SR
Queue Stats
19W - 27L
1,387 Elo+
Party 2
Bacchus
Bacchus
ShiftTeamNYC
Bacchus
Level 145
God Stats
0W - 2L
1,246 SR
Queue Stats
224W - 223L
1,585 Elo+
Party 2
Vulcan
Vulcan
muyayoIQ
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Forsaken_Sins22
Erlang Shen
20
15 / 2 / 6
19,546
611
22,146
20,115
18,401
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Kongoma
Cthulhu
20
2 / 2 / 14
15,003
469
11,736
21,271
21,298
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 2 / 13
17,078
534
16,384
18,742
22,749
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
clinicalsin
Charybdis
20
5 / 4 / 5
15,536
486
10,010
20,020
8,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
20
8 / 1 / 10
17,847
558
20,696
12,580
7,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
APTICTHEBEAST
Achilles
20
2 / 6 / 1
13,682
428
10,538
24,080
25,956
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
20
6 / 6 / 2
15,290
478
15,278
28,464
13,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
20
2 / 8 / 2
13,146
411
6,423
22,088
7,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ShiftTeamNYC
Bacchus
19
0 / 5 / 6
11,870
371
17,829
26,989
40,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
muyayoIQ
Vulcan
19
1 / 9 / 3
12,164
380
8,967
17,542
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
33
Kills
11
11
Deaths
34
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
APTICTHEBEAST
Achilles
2
6
1
0.42
L
Kali
6
6
2
1.17
W
Erlang Shen
Forsaken_Sins22
Erlang Shen
15
2
6
9
W
Cthulhu
Kongoma
Cthulhu
2
2
14
4.5
L
Medusa
2
8
2
0.38
L
Bacchus
ShiftTeamNYC
Bacchus
0
5
6
0.6
W
3
2
13
4.75
W
Charybdis
clinicalsin
Charybdis
5
4
5
1.88
L
Vulcan
muyayoIQ
Vulcan
1
9
3
0.28
W
Anubis
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,972
Damage
59,035
92,728
Taken
119,163
78,635
Mitigated
92,621
39,216
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
APTICTHEBEAST
Achilles
10,538
3,115
0
3,420
24,080
25,956
62
4,598
19,482
0
94,048
L
Kali
15,278
10,065
0
7,240
28,464
13,545
903
9,001
19,463
0
132,274
W
Erlang Shen
Forsaken_Sins22
Erlang Shen
22,146
9,649
0
9,374
20,115
18,401
1,391
4,522
15,295
0
177,485
W
Cthulhu
Kongoma
Cthulhu
11,736
1,029
1,744
6,557
21,271
21,298
1,196
8,465
12,099
55,906
0
L
Medusa
6,423
2,383
0
5,064
22,088
7,776
1,121
5,223
16,865
0
101,499
L
Bacchus
ShiftTeamNYC
Bacchus
17,829
1,190
0
690
26,989
40,723
345
8,439
18,550
65,548
0
W
16,384
4,308
0
4,424
18,742
22,749
5,452
4,120
14,250
655
76,639
W
Charybdis
clinicalsin
Charybdis
10,010
5,611
0
8,833
20,020
8,350
7,288
5,154
14,306
0
113,754
L
Vulcan
muyayoIQ
Vulcan
8,967
2,096
0
1,083
17,542
4,621
406
6,028
11,514
63,170
0
W
Anubis
20,696
490
0
8,284
12,580
7,837
642
4,377
7,909
124,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,010
Gold Earned
66,152
699
Minions Killed
682
0
Camps Cleared
0
3,049,681
Distance Traveled
2,770,315
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,682
428
136
4
0
549,766
3
L
Kali
15,290
478
180
6
0
605,536
9
W
Erlang Shen
19,546
611
185
6
0
689,709
11
W
Cthulhu
15,003
469
74
2
0
661,260
5
L
Medusa
13,146
411
186
6
0
567,444
0
L
Bacchus
11,870
371
72
2
0
558,594
8
W
Bellona
17,078
534
136
4
0
627,058
1
W
Charybdis
15,536
486
124
4
0
547,159
6
L
Vulcan
12,164
380
108
3
0
488,975
0
W
Anubis
17,847
558
180
6
0
524,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role