Player Matchup

Chronos
Chronos
GT505
Chronos
Level 112
God Stats
2W - 4L
1,530 SR
Queue Stats
145W - 137L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
L1ghtGamer
Tsukuyomi
Level 29
God Stats
3W - 1L
1,663 SR
Queue Stats
62W - 48L
1,606 Elo+
Party 1
He Bo
He Bo
NinjaEau505
He Bo
Level 129
God Stats
2W - 2L
1,460 SR
Queue Stats
146W - 135L
1,562 Elo+
Party 1
Awilix
Awilix
TALESOFTOTOFE
Awilix
Level 149
God Stats
2W - 1L
1,559 SR
Queue Stats
330W - 323L
1,543 Elo+
Party 1
Fenrir
Fenrir
Vo1dDragon
Fenrir
Level 142
God Stats
4W - 1L
1,688 SR
Queue Stats
204W - 199L
1,538 Elo+
Party 1
Team Averages
Level 112
1,580 SR
1,560 Elo+

VS

Team Averages
Level 70
1,454 SR
1,518 Elo+
Zeus
Zeus
LouieGabonza
Zeus
Level 29
God Stats
0W - 3L
1,245 SR
Queue Stats
82W - 87L
1,568 Elo+
Party 2
Charybdis
Charybdis
MrElusive
Charybdis
Level 129
God Stats
1W - 2L
1,651 SR
Queue Stats
202W - 175L
1,658 Elo+
Party 2
Bellona
Bellona
NuclearEspectre
Bellona
Level 41
God Stats
0W - 1L
1,240 SR
Queue Stats
25W - 33L
1,418 Elo+
Party 3
Khepri
Khepri
SteadiedHaydes
Khepri
Level 44
God Stats
21W - 15L
1,677 SR
Queue Stats
112W - 106L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
nachoEgn
Ne Zha
Level 106
God Stats
12W - 19L
1,456 SR
Queue Stats
380W - 396L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GT505
Chronos
19
11 / 1 / 4
12,700
635
15,750
11,123
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
L1ghtGamer
Tsukuyomi
17
2 / 4 / 5
10,923
546
9,453
14,230
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 4 / 4
11,253
563
12,998
13,650
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 12
10,243
512
6,318
18,601
15,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Vo1dDragon
Fenrir
17
8 / 4 / 6
12,035
602
13,411
17,664
12,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
9,269
463
5,862
8,094
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Charybdis
MrElusive
Charybdis
17
5 / 9 / 2
10,654
533
12,537
19,146
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 9 / 3
9,035
452
8,147
22,972
23,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 0 / 8
8,971
449
5,287
15,240
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
nachoEgn
Ne Zha
15
1 / 7 / 2
9,669
483
5,863
13,717
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
29
Kills
13
16
Deaths
29
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
GT505
Chronos
11
1
4
13
W
Tsukuyomi
L1ghtGamer
Tsukuyomi
2
4
5
1.13
L
4
4
1
1.13
L
Charybdis
MrElusive
Charybdis
5
9
2
0.67
W
6
4
4
2
L
2
9
3
0.39
L
1
0
8
5
W
2
3
12
2.67
W
Fenrir
Vo1dDragon
Fenrir
8
4
6
2.75
L
Ne Zha
nachoEgn
Ne Zha
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,930
Damage
37,696
75,268
Taken
79,169
44,918
Mitigated
53,850
18,654
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
GT505
Chronos
15,750
2,952
0
3,696
11,123
5,563
8,853
3,753
7,186
96,593
0
W
Tsukuyomi
L1ghtGamer
Tsukuyomi
9,453
3,048
0
1,962
14,230
4,984
88
3,595
10,401
0
86,575
L
5,862
672
0
668
8,094
2,776
630
2,076
6,018
33,035
0
L
Charybdis
MrElusive
Charybdis
12,537
7,676
0
4,150
19,146
7,179
1,064
9,999
9,147
0
77,918
W
12,998
1,161
0
2,417
13,650
6,829
1,209
2,563
11,031
73,939
0
L
8,147
1,935
0
3,557
22,972
23,157
551
6,739
16,233
4,390
32,440
L
5,287
1,104
0
1,683
15,240
15,878
322
6,395
8,845
13,928
0
W
6,318
1,965
0
4,736
18,601
15,218
829
4,185
14,001
0
23,354
W
Fenrir
Vo1dDragon
Fenrir
13,411
2,978
0
5,843
17,664
12,324
1,169
3,197
13,482
0
55,949
L
Ne Zha
nachoEgn
Ne Zha
5,863
960
0
1,663
13,717
4,860
164
3,798
9,919
0
69,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,154
Gold Earned
47,598
530
Minions Killed
416
0
Camps Cleared
0
1,951,740
Distance Traveled
1,719,819
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,700
635
149
7
0
416,472
8
W
Tsukuyomi
10,923
546
133
7
0
414,908
0
L
Zeus
9,269
463
83
4
0
363,832
1
L
Charybdis
10,654
533
130
7
0
310,140
0
W
He Bo
11,253
563
136
7
0
358,186
2
L
Bellona
9,035
452
65
3
0
341,116
2
L
Khepri
8,971
449
15
1
0
396,606
5
W
Awilix
10,243
512
21
1
0
398,174
2
W
Fenrir
12,035
602
91
5
0
364,000
1
L
Ne Zha
9,669
483
123
6
0
308,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role