Player Matchup

Charybdis
Charybdis
CrimDeathScythe
Charybdis
Level 40
God Stats
5W - 4L
1,369 SR
Queue Stats
84W - 85L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Intel1ectual
Morgan Le Fay
Level 16
God Stats
8W - 12L
1,279 SR
Queue Stats
52W - 63L
1,302 Elo+
Solo
Neith
Neith
Sf70maro
Neith
Level 26
God Stats
42W - 54L
1,506 SR
Queue Stats
45W - 61L
1,381 Elo+
Party 1
Bellona
Bellona
VexxKougaiji
Bellona
Level 27
God Stats
21W - 18L
1,535 SR
Queue Stats
46W - 67L
1,333 Elo+
Solo
Sylvanus
Sylvanus
vXLittleDevi1
Sylvanus
Level 25
God Stats
22W - 27L
1,464 SR
Queue Stats
35W - 46L
1,362 Elo+
Party 1
Team Averages
Level 27
1,431 SR
1,359 Elo+

VS

Team Averages
Level 17
1,472 SR
1,317 Elo+
Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FALLEN_CRASH
Tsukuyomi
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
112W - 117L
1,384 Elo+
Solo
Danzaburou
Danzaburou
OPM_Victor13
Danzaburou
Level 18
God Stats
2W - 3L
1,477 SR
Queue Stats
30W - 31L
1,290 Elo+
Solo
Chang'e
Chang'e
Waldoe11
Chang'e
Level 12
God Stats
9W - 10L
1,384 SR
Queue Stats
101W - 87L
1,321 Elo+
Solo
Bellona
Bellona
wdfff
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrimDeathScythe
Charybdis
18
5 / 1 / 3
11,709
616
10,596
8,561
3,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Intel1ectual
Morgan Le Fay
15
2 / 6 / 2
10,027
528
6,141
12,405
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Sf70maro
Neith
15
6 / 4 / 2
10,573
556
14,271
10,236
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
VexxKougaiji
Bellona
16
2 / 5 / 1
10,735
565
7,305
14,171
9,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
vXLittleDevi1
Sylvanus
13
2 / 3 / 4
9,267
488
3,386
10,485
10,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 2
7,186
378
2,653
14,737
6,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
FALLEN_CRASH
Tsukuyomi
17
7 / 5 / 2
9,759
514
8,547
15,738
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
OPM_Victor13
Danzaburou
12
3 / 4 / 3
7,869
414
8,300
12,862
4,771
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Waldoe11
Chang'e
15
8 / 4 / 3
9,323
491
7,858
11,585
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
wdfff
Bellona
1
0 / 0 / 0
5,031
265
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
17
Kills
19
19
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
2
0.5
W
Charybdis
CrimDeathScythe
Charybdis
5
1
3
6.5
L
Tsukuyomi
FALLEN_CRASH
Tsukuyomi
7
5
2
1.6
W
Morgan Le Fay
Intel1ectual
Morgan Le Fay
2
6
2
0.5
L
Danzaburou
OPM_Victor13
Danzaburou
3
4
3
1.13
W
Neith
Sf70maro
Neith
6
4
2
1.75
W
Bellona
VexxKougaiji
Bellona
2
5
1
0.5
L
Chang'e
Waldoe11
Chang'e
8
4
3
2.38
W
Sylvanus
vXLittleDevi1
Sylvanus
2
3
4
1.33
L
Bellona
wdfff
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,699
Damage
27,358
55,858
Taken
54,922
31,847
Mitigated
21,815
17,377
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,653
353
0
560
14,737
6,273
66
2,115
12,622
20,045
0
W
Charybdis
CrimDeathScythe
Charybdis
10,596
5,932
0
3,436
8,561
3,282
4,558
1,812
6,749
0
90,280
L
Tsukuyomi
FALLEN_CRASH
Tsukuyomi
8,547
2,453
0
3,253
15,738
6,591
0
1,959
13,779
0
53,884
W
Morgan Le Fay
Intel1ectual
Morgan Le Fay
6,141
986
0
3,548
12,405
5,684
972
1,416
10,989
62,395
0
L
Danzaburou
OPM_Victor13
Danzaburou
8,300
2,424
0
2,360
12,862
4,771
0
2,981
9,881
0
36,389
W
Neith
Sf70maro
Neith
14,271
6,174
0
4,019
10,236
3,866
3,871
3,392
6,844
0
54,522
W
Bellona
VexxKougaiji
Bellona
7,305
2,476
0
2,815
14,171
9,011
3,448
1,669
12,502
0
61,567
L
Chang'e
Waldoe11
Chang'e
7,858
1,120
1,580
4,399
11,585
4,180
1,568
2,472
9,113
44,341
0
W
Sylvanus
vXLittleDevi1
Sylvanus
3,386
963
760
2,799
10,485
10,004
714
2,222
8,263
17,749
0
L
Bellona
wdfff
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,311
Gold Earned
39,168
495
Minions Killed
270
0
Camps Cleared
0
1,526,118
Distance Traveled
1,212,805
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,186
378
33
2
0
294,147
1
W
Charybdis
11,709
616
139
7
0
327,795
1
L
Tsukuyomi
9,759
514
96
5
0
334,065
0
W
Morgan Le Fay
10,027
528
98
5
0
325,741
3
L
Danzaburou
7,869
414
69
4
0
296,264
1
W
Neith
10,573
556
89
5
0
281,434
0
W
Bellona
10,735
565
136
7
0
284,266
0
L
Chang'e
9,323
491
72
4
0
278,895
0
W
Sylvanus
9,267
488
33
2
0
306,882
9
L
Bellona
5,031
265
0
0
0
9,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role