Player Matchup

Hercules
Hercules
Alejhina97
Hercules
Level 69
God Stats
22W - 29L
1,397 SR
Queue Stats
339W - 351L
1,596 Elo+
Solo
Sol
Sol
EkK0zS
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,607 Elo+
Solo
Rama
Rama
ObeyPara
Rama
Level 118
God Stats
2W - 3L
1,508 SR
Queue Stats
22W - 39L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
drehyko
Ao Kuang
Level 156
God Stats
0W - 2L
1,482 SR
Queue Stats
115W - 109L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
marquisDaBomb
Erlang Shen
Level 76
God Stats
5W - 2L
1,676 SR
Queue Stats
312W - 293L
1,620 Elo+
Solo
Team Averages
Level 116
1,513 SR
1,562 Elo+

VS

Team Averages
Level 132
1,637 SR
1,569 Elo+
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kuroitsukii
Anubis
Level 127
God Stats
7W - 5L
1,809 SR
Queue Stats
267W - 227L
1,655 Elo+
Solo
Arachne
Arachne
Lokimia
Arachne
Level 159
God Stats
29W - 18L
1,689 SR
Queue Stats
342W - 325L
1,551 Elo+
Solo
Loki
Loki
Pro Orisa19
Loki
Level 121
God Stats
79W - 43L
1,686 SR
Queue Stats
128W - 90L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alejhina97
Hercules
11
1 / 3 / 2
6,671
477
4,203
11,034
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
EkK0zS
Sol
14
4 / 4 / 2
8,574
612
10,181
10,340
2,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
0 / 3 / 2
6,170
441
5,638
6,640
979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
drehyko
Ao Kuang
12
0 / 5 / 0
6,639
474
4,971
12,792
11,767
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
marquisDaBomb
Erlang Shen
11
4 / 4 / 0
7,272
519
4,595
10,014
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 2 / 4
7,575
541
5,426
7,125
1,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
 
Horus
11
2 / 1 / 7
6,983
499
4,678
12,244
8,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
5 / 3 / 5
8,556
611
10,090
9,821
5,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Lokimia
Arachne
15
9 / 3 / 3
8,898
636
8,677
9,936
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 3
8,376
598
6,230
9,389
6,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
19
19
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
4
1.5
W
Horus
 
Horus
2
1
7
5.5
L
Hercules
Alejhina97
Hercules
1
3
2
0.67
L
Sol
EkK0zS
Sol
4
4
2
1.25
W
Anubis
5
3
5
2.5
W
Arachne
Lokimia
Arachne
9
3
3
3.5
L
Rama
0
3
2
0.33
W
2
0
3
3.5
L
Ao Kuang
drehyko
Ao Kuang
0
5
0
0
L
Erlang Shen
marquisDaBomb
Erlang Shen
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
35,101
50,820
Taken
48,515
24,953
Mitigated
26,889
18,286
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,426
3,082
0
2,354
7,125
1,866
252
603
6,522
0
47,964
W
Horus
 
Horus
4,678
2,112
506
3,530
12,244
8,306
0
2,978
9,266
0
11,931
L
Hercules
Alejhina97
Hercules
4,203
1,429
0
4,188
11,034
4,983
0
2,432
8,602
0
19,481
L
Sol
EkK0zS
Sol
10,181
2,706
0
4,643
10,340
2,792
642
4,779
5,561
66,663
0
W
Anubis
10,090
389
0
5,779
9,821
5,844
0
5,573
4,248
58,181
0
W
Arachne
Lokimia
Arachne
8,677
5,286
0
4,099
9,936
4,370
175
1,777
8,159
0
50,147
L
Rama
5,638
4,536
0
1,611
6,640
979
0
251
6,389
0
38,013
W
6,230
2,186
0
3,032
9,389
6,503
0
4,221
5,168
0
43,798
L
Ao Kuang
drehyko
Ao Kuang
4,971
900
0
4,279
12,792
11,767
0
367
12,425
38,203
0
L
Erlang Shen
marquisDaBomb
Erlang Shen
4,595
2,030
0
3,565
10,014
4,432
0
2,261
7,753
0
40,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
40,388
395
Minions Killed
387
0
Camps Cleared
0
1,298,529
Distance Traveled
1,356,020
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,575
541
96
7
0
277,251
1
W
Horus
6,983
499
12
1
0
289,130
6
L
Hercules
6,671
477
26
2
0
264,437
5
L
Sol
8,574
612
125
9
0
236,755
3
W
Anubis
8,556
611
100
7
0
245,635
6
W
Arachne
8,898
636
89
6
0
291,739
4
L
Rama
6,170
441
88
6
0
252,219
0
W
Loki
8,376
598
90
6
0
252,265
6
L
Ao Kuang
6,639
474
73
5
0
241,695
4
L
Erlang Shen
7,272
519
83
6
0
303,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role