Player Matchup

King Arthur
King Arthur
Boomaman007
King Arthur
Level 104
God Stats
0W - 1L
1,320 SR
Queue Stats
24W - 42L
1,318 Elo+
Party 2
Zeus
Zeus
Kakarot IIX
Zeus
Level 41
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2
Vulcan
Vulcan
jhasuelespina852
Vulcan
Level 72
God Stats
0W - 3L
1,418 SR
Queue Stats
16W - 23L
1,329 Elo+
Party 2
Fenrir
Fenrir
phasma99
Fenrir
Level 55
God Stats
2W - 1L
1,802 SR
Queue Stats
12W - 24L
1,261 Elo+
Party 2
Team Averages
Level 68
1,558 SR
1,298 Elo+

VS

Team Averages
Level 54
1,453 SR
1,333 Elo+
Neith
Neith
BDEDelta
Neith
Level 48
God Stats
1W - 0L
1,433 SR
Queue Stats
2W - 5L
1,164 Elo+
Party 1
Mercury
Mercury
BDEOmega
Mercury
Level 65
God Stats
2W - 2L
1,434 SR
Queue Stats
3W - 8L
1,169 Elo+
Party 1
Amaterasu
Amaterasu
ClickMan98
Amaterasu
Level 78
God Stats
1W - 0L
1,670 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo
Anubis
Anubis
I Am MysT
Anubis
Level 26
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boomaman007
King Arthur
17
3 / 11 / 3
11,247
703
9,725
22,149
20,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 4 / 2
13,146
822
15,199
14,112
5,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 7 / 4
11,130
696
9,861
12,105
7,253
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
phasma99
Fenrir
16
2 / 7 / 2
10,689
668
6,394
13,716
4,281
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BDEDelta
Neith
20
19 / 4 / 2
15,072
942
26,849
22,400
10,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
BDEOmega
Mercury
17
2 / 5 / 9
11,993
750
7,076
10,389
3,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ClickMan98
Amaterasu
18
2 / 3 / 9
12,475
780
6,404
17,697
21,278
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
I Am MysT
Anubis
18
6 / 6 / 5
12,129
758
12,438
12,521
6,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
15
Kills
29
29
Deaths
18
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
BDEDelta
Neith
19
4
2
5
W
Mercury
BDEOmega
Mercury
2
5
9
1.3
L
King Arthur
Boomaman007
King Arthur
3
11
3
0.41
W
Amaterasu
ClickMan98
Amaterasu
2
3
9
2.17
W
Anubis
I Am MysT
Anubis
6
6
5
1.42
L
9
4
2
2.5
L
1
7
4
0.43
L
Fenrir
phasma99
Fenrir
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,179
Damage
52,767
62,082
Taken
63,007
37,880
Mitigated
41,912
8,316
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BDEDelta
Neith
26,849
19,117
415
12,516
22,400
10,131
4,741
7,730
14,581
0
81,616
W
Mercury
BDEOmega
Mercury
7,076
3,008
0
0
10,389
3,967
2,251
2,958
7,431
0
37,202
L
King Arthur
Boomaman007
King Arthur
9,725
1,964
0
1,775
22,149
20,372
0
2,178
19,971
476
29,166
W
Amaterasu
ClickMan98
Amaterasu
6,404
1,319
0
3,067
17,697
21,278
788
7,567
9,684
561
34,398
W
Anubis
I Am MysT
Anubis
12,438
681
0
2,492
12,521
6,536
538
7,042
5,141
33,530
0
L
15,199
1,498
0
3,177
14,112
5,974
386
4,316
9,796
55,390
0
L
9,861
4,853
135
1,397
12,105
7,253
657
778
11,327
44,844
0
L
Fenrir
phasma99
Fenrir
6,394
2,670
0
1,832
13,716
4,281
0
6,022
7,694
0
26,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,212
Gold Earned
51,669
247
Minions Killed
284
8
Camps Cleared
9
977,677
Distance Traveled
1,102,986
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,072
942
110
7
2
240,311
1
W
Mercury
11,993
750
49
3
2
246,785
0
L
King Arthur
11,247
703
42
3
0
218,216
1
W
Amaterasu
12,475
780
72
5
4
354,387
0
W
Anubis
12,129
758
53
3
1
261,503
3
L
Zeus
13,146
822
93
6
5
268,126
1
L
Vulcan
11,130
696
71
4
1
260,191
1
L
Fenrir
10,689
668
41
3
2
231,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role