Player Matchup

Charybdis
Charybdis
ASAPDS13
Charybdis
Level 28
God Stats
0W - 2L
1,419 SR
Queue Stats
0W - 3L
1,349 Elo+
Party 2
Chang'e
Chang'e
Envaderzim04
Chang'e
Level 154
God Stats
8W - 11L
1,623 SR
Queue Stats
58W - 71L
1,444 Elo+
Party 2
Terra
Terra
Lucif3rs Halo
Terra
Level 158
God Stats
0W - 3L
1,034 SR
Queue Stats
63W - 77L
1,468 Elo+
Party 2
Pele
Pele
OkamiShujin
Pele
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,114 Elo+
Party 2
Team Averages
Level 96
1,394 SR
1,344 Elo+

VS

Team Averages
Level 96
1,615 SR
1,658 Elo+
Charybdis
Charybdis
Killeroctopus
Charybdis
Level 27
God Stats
2W - 0L
1,243 SR
Queue Stats
14W - 4L
1,637 Elo+
Party 1
Zeus
Zeus
PorousBucket
Zeus
Level 122
God Stats
4W - 0L
1,876 SR
Queue Stats
17W - 4L
1,687 Elo+
Party 1
Artio
Artio
SpareChange02
Artio
Level 120
God Stats
4W - 0L
1,821 SR
Queue Stats
13W - 4L
1,621 Elo+
Party 1
Bellona
Bellona
milk24
Bellona
Level 116
God Stats
4W - 0L
1,520 SR
Queue Stats
17W - 4L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASAPDS13
Charybdis
14
1 / 5 / 0
8,749
673
4,204
12,088
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Envaderzim04
Chang'e
16
3 / 1 / 2
9,907
762
9,438
8,673
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 3
9,587
737
9,603
11,427
9,767
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 5 / 3
9,663
743
6,515
11,514
4,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Killeroctopus
Charybdis
15
1 / 3 / 0
9,954
766
2,501
6,321
2,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 3 / 1
11,454
881
11,436
9,354
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 5
11,053
850
5,929
12,148
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
milk24
Bellona
17
5 / 3 / 8
11,520
886
16,078
19,244
23,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
16
16
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ASAPDS13
Charybdis
1
5
0
0.2
L
Chang'e
Envaderzim04
Chang'e
3
1
2
4
W
Charybdis
Killeroctopus
Charybdis
1
3
0
0.33
L
1
5
3
0.5
L
2
5
3
0.7
W
8
3
1
2.83
W
2
0
5
4.5
W
Bellona
milk24
Bellona
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,760
Damage
35,944
43,702
Taken
47,067
21,933
Mitigated
43,564
6,772
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ASAPDS13
Charybdis
4,204
2,005
0
105
12,088
4,348
0
3,719
7,647
0
17,637
L
Chang'e
Envaderzim04
Chang'e
9,438
414
1,037
2,633
8,673
3,320
0
3,701
4,749
32,815
0
W
Charybdis
Killeroctopus
Charybdis
2,501
1,142
0
359
6,321
2,103
2,937
1,985
4,336
0
39,111
L
9,603
1,539
1,243
1,487
11,427
9,767
0
6,041
4,824
32,155
0
L
6,515
1,734
0
267
11,514
4,498
0
3,960
7,158
0
19,898
W
11,436
1,287
148
1,608
9,354
3,911
1,567
5,465
3,889
48,149
0
W
5,929
799
448
3,064
12,148
14,091
829
5,263
6,885
28,740
0
W
Bellona
milk24
Bellona
16,078
5,395
0
4,081
19,244
23,459
236
7,167
12,077
0
33,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,906
Gold Earned
43,981
176
Minions Killed
243
5
Camps Cleared
16
830,284
Distance Traveled
969,842
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,749
673
31
2
2
223,113
0
L
Chang'e
9,907
762
40
3
2
130,132
1
W
Charybdis
9,954
766
64
5
5
209,997
2
L
Terra
9,587
737
59
5
1
240,919
0
L
Pele
9,663
743
46
4
0
236,120
0
W
Zeus
11,454
881
85
7
4
220,389
0
W
Artio
11,053
850
57
4
3
253,995
4
W
Bellona
11,520
886
37
3
4
285,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role