Player Matchup

Guan Yu
Guan Yu
EL RANGEL MITO
Guan Yu
Level 8
God Stats
1W - 3L
1,374 SR
Queue Stats
15W - 28L
1,309 Elo+
Solo
Olorun
Olorun
Fimpis
Olorun
Level 5
God Stats
1W - 5L
1,198 SR
Queue Stats
2W - 6L
1,033 Elo+
Party 2
Fenrir
Fenrir
SpeddyL24
Fenrir
Level 2
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 4L
1,075 Elo+
Party 2
Hachiman
Hachiman
VavoxZesh
Hachiman
Level 28
God Stats
2W - 4L
1,673 SR
Queue Stats
183W - 186L
1,542 Elo+
Solo
Ra
Ra
WP7PHILLIP00
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,048 Elo+
Party 2
Team Averages
Level 9
1,397 SR
1,201 Elo+

VS

Team Averages
Level 23
1,379 SR
1,420 Elo+
Discordia
Discordia
AkDiamond
Discordia
Level 25
God Stats
78W - 56L
1,550 SR
Queue Stats
188W - 143L
1,521 Elo+
Solo
Medusa
Medusa
C4RnageBR
Medusa
Level 29
God Stats
10W - 14L
1,089 SR
Queue Stats
64W - 62L
1,451 Elo+
Solo
Awilix
Awilix
IssaciB4
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 57L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
JorgeAquino17
Danzaburou
Level 21
God Stats
5W - 7L
1,336 SR
Queue Stats
61W - 49L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
k1nh001
Cthulhu
Level 22
God Stats
16W - 9L
1,420 SR
Queue Stats
26W - 14L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 4
10,161
924
3,621
26,733
28,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Fimpis
Olorun
16
1 / 6 / 5
10,111
919
8,491
17,509
6,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
SpeddyL24
Fenrir
17
3 / 12 / 3
11,067
1,006
7,268
23,345
14,724
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hachiman
VavoxZesh
Hachiman
17
6 / 7 / 1
11,895
1,081
16,194
16,546
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 7 / 5
10,207
928
8,683
12,486
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkDiamond
Discordia
20
13 / 0 / 25
13,215
1,201
39,000
5,769
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Medusa
C4RnageBR
Medusa
20
18 / 1 / 15
13,686
1,244
22,831
9,904
4,255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
IssaciB4
Awilix
19
1 / 4 / 27
10,988
999
7,585
13,163
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
JorgeAquino17
Danzaburou
19
5 / 3 / 22
11,795
1,072
10,623
6,871
2,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
k1nh001
Cthulhu
19
7 / 2 / 26
12,350
1,123
11,147
12,603
11,463
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
159
10
Kills
44
44
Deaths
10
18
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Discordia
AkDiamond
Discordia
13
0
25
25.5
W
Medusa
C4RnageBR
Medusa
18
1
15
25.5
L
0
12
4
0.17
L
Olorun
Fimpis
Olorun
1
6
5
0.58
W
Awilix
IssaciB4
Awilix
1
4
27
3.63
W
Danzaburou
JorgeAquino17
Danzaburou
5
3
22
5.33
L
Fenrir
SpeddyL24
Fenrir
3
12
3
0.38
L
Hachiman
VavoxZesh
Hachiman
6
7
1
0.93
L
0
7
5
0.36
W
Cthulhu
k1nh001
Cthulhu
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,257
Damage
91,186
96,619
Taken
48,310
61,631
Mitigated
26,615
7,781
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AkDiamond
Discordia
39,000
2,276
344
75
5,769
2,285
0
2,292
3,477
54,790
0
W
Medusa
C4RnageBR
Medusa
22,831
12,923
433
1,852
9,904
4,255
0
2,313
7,591
0
34,345
L
3,621
455
495
1,622
26,733
28,644
0
10,250
16,483
0
24,710
L
Olorun
Fimpis
Olorun
8,491
4,591
293
2,186
17,509
6,475
0
12,446
5,063
22,607
0
W
Awilix
IssaciB4
Awilix
7,585
2,236
0
32
13,163
5,794
0
5,128
8,035
0
15,434
W
Danzaburou
JorgeAquino17
Danzaburou
10,623
4,640
0
944
6,871
2,818
0
1,232
5,639
0
44,328
L
Fenrir
SpeddyL24
Fenrir
7,268
2,853
0
857
23,345
14,724
0
11,070
12,275
0
20,493
L
Hachiman
VavoxZesh
Hachiman
16,194
9,271
0
300
16,546
7,232
0
9,190
7,356
0
53,914
L
8,683
786
1,101
927
12,486
4,556
0
7,191
5,295
22,831
0
W
Cthulhu
k1nh001
Cthulhu
11,147
966
0
1,312
12,603
11,463
0
6,209
6,394
27,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,441
Gold Earned
62,034
211
Minions Killed
212
8
Camps Cleared
5
1,023,335
Distance Traveled
1,121,268
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,215
1,201
37
3
1
222,348
0
W
Medusa
13,686
1,244
24
2
4
249,649
0
L
Guan Yu
10,161
924
33
3
0
204,259
4
L
Olorun
10,111
919
36
3
0
203,479
0
W
Awilix
10,988
999
14
1
0
219,442
0
W
Danzaburou
11,795
1,072
93
8
0
184,782
0
L
Fenrir
11,067
1,006
14
1
4
201,606
0
L
Hachiman
11,895
1,081
89
8
3
205,298
0
L
Ra
10,207
928
39
4
1
208,693
1
W
Cthulhu
12,350
1,123
44
4
0
245,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role