Player Matchup

Ymir
Ymir
BarryWood
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo
Thanatos
Thanatos
Chaosmac52
Thanatos
Level 29
God Stats
11W - 9L
1,570 SR
Queue Stats
101W - 104L
1,475 Elo+
Solo
Nemesis
Nemesis
Zornado
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 93L
1,390 Elo+
Party 1
Apollo
Apollo
rapidomatt
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,307 Elo+
Solo
Cthulhu
Cthulhu
rubyjr
Cthulhu
Level 34
God Stats
9W - 8L
1,439 SR
Queue Stats
130W - 148L
1,418 Elo+
Party 1
Team Averages
Level 20
1,502 SR
1,397 Elo+

VS

Team Averages
Level 33
1,515 SR
1,398 Elo+
Cerberus
Cerberus
ClassyCrackshot
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,715 Elo+
Party 2
Artemis
Artemis
JWinterSoldier97
Artemis
Level 17
God Stats
3W - 2L
1,578 SR
Queue Stats
10W - 13L
1,142 Elo+
Party 2
Vamana
Vamana
Ninjamanpro
Vamana
Level 100
God Stats
4W - 5L
1,530 SR
Queue Stats
111W - 107L
1,501 Elo+
Party 2
Arachne
Arachne
TheRealKrispyyy
Arachne
Level 28
God Stats
8W - 10L
1,458 SR
Queue Stats
64W - 75L
1,301 Elo+
Party 2
Agni
Agni
WeedVapeJesus
Agni
Level 16
God Stats
11W - 14L
1,509 SR
Queue Stats
29W - 35L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 1 / 5
5,905
422
3,623
10,324
8,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Chaosmac52
Thanatos
13
4 / 2 / 2
7,841
560
5,969
10,162
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Zornado
Nemesis
10
6 / 3 / 1
6,574
470
3,313
8,750
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
rapidomatt
Apollo
8
0 / 11 / 2
5,145
368
2,664
9,794
2,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
rubyjr
Cthulhu
12
1 / 0 / 1
6,313
451
1,973
4,064
3,910
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 6 / 5
6,113
437
3,807
10,145
7,985
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 3 / 4
7,069
505
10,903
6,595
1,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
1 / 1 / 2
7,643
546
3,064
5,725
2,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
7 / 1 / 1
7,192
514
8,759
6,920
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 1
7,657
547
2,995
5,444
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
13
Kills
17
17
Deaths
13
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
1
5
4.5
L
Thanatos
Chaosmac52
Thanatos
4
2
2
2.5
W
Cerberus
0
6
5
0.42
W
6
3
4
2.67
W
Vamana
1
1
2
2
W
7
1
1
7.5
W
3
2
1
1.75
L
Nemesis
Zornado
Nemesis
6
3
1
2.17
L
Apollo
rapidomatt
Apollo
0
11
2
0.09
L
Cthulhu
rubyjr
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,542
Damage
29,528
43,094
Taken
34,829
21,712
Mitigated
16,737
10,754
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,623
1,108
0
492
10,324
8,584
0
2,046
8,236
18,421
0
L
Thanatos
Chaosmac52
Thanatos
5,969
1,400
0
7,864
10,162
3,531
1,170
1,252
8,762
0
47,627
W
Cerberus
3,807
884
0
2,009
10,145
7,985
0
2,187
7,958
21,959
0
W
10,903
5,701
0
1,390
6,595
1,900
0
783
5,812
0
27,531
W
Vamana
3,064
1,371
0
2,385
5,725
2,877
45
1,680
4,045
0
42,080
W
8,759
6,133
0
2,092
6,920
2,771
246
807
6,113
0
33,865
W
2,995
513
0
197
5,444
1,204
906
139
5,305
29,425
0
L
Nemesis
Zornado
Nemesis
3,313
1,705
0
409
8,750
2,974
121
1,245
7,429
0
13,460
L
Apollo
rapidomatt
Apollo
2,664
1,341
0
443
9,794
2,713
280
1,399
8,225
0
15,876
L
Cthulhu
rubyjr
Cthulhu
1,973
268
0
1,546
4,064
3,910
0
600
3,410
28,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
35,674
230
Minions Killed
291
0
Camps Cleared
0
1,241,085
Distance Traveled
1,348,686
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,905
422
27
2
0
237,561
0
L
Thanatos
7,841
560
113
8
0
234,494
0
W
Cerberus
6,113
437
55
4
0
238,893
0
W
Artemis
7,069
505
42
3
0
259,480
4
W
Vamana
7,643
546
91
7
0
273,886
6
W
Arachne
7,192
514
41
3
0
314,831
0
W
Agni
7,657
547
62
4
0
261,596
1
L
Nemesis
6,574
470
13
1
0
292,692
0
L
Apollo
5,145
368
24
2
0
232,126
0
L
Cthulhu
6,313
451
53
4
0
244,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role